Virtual Human Interaction Lab
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Recent Research
- Maheta, B., Kraft, A., Interrante, N., Fereydooni, S., Bailenson, J., Beams, B., Keny, C., Osborne, T., Giannitrapani, K., & Lorenz, K. (2025). Using Virtual Reality to Improve Outcomes Related to Quality of Life Among Older Adults With Serious Illnesses: Systematic Review of Randomized Controlled Trials. Journal of medical Internet research, 27. https://doi.org/10.2196/54452
- McGivney, E., Queiroz, A., Miller, M., Liu, S., Beams, B., Han, E., Woolsey, E., Frazier, K., Petersen, X., Hancock, J., & Bailenson, J. (2025). Complexity of Agency in VR Learning Environments: Exploring Associations with Interactivity, Learning Outcomes, and Affect. Immersive Learning Research Network, 2271. https://doi.org/10.1007/978-3-031-80475-5_5
- Markowitz, D., & Bailenson, J. (2025). A Looking Glass into a Research Wonderland: Decades of Virtual Reality Scholarship Explicated via Natural Language Processing. Cyberpsychology, Behavior, and Social Networking. https://doi.org/10.1089/cyber.2024.0576
- Srirangarajan, T., Wang, P., & Bailenson, J. (2025). Multimodal Analytics in Virtual Reality (In press). Plass, J., Mayer, R. & Makransky, G. (Eds.), The Handbook of Learning in Virtual Reality.
- Wang, P., Srirangarajan, T., & Bailenson, J. (2025). Social Processes of Learning in Virtual Reality (In press). Plass, J., Mayer, R. & Makransky, G. (Eds.), The Handbook of Learning in Virtual Reality.