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Should I Try Turning It Off and On Again?: Outlining HCI Challenges for Cyber-Physical Production Systems

Should I Try Turning It Off and On Again?: Outlining HCI Challenges for Cyber-Physical Production Systems

Thomas Ludwig (Institute for Information Systems, University of Siegen, Siegen, Germany), Christoph Kotthaus (Institute for Information Systems, University of Siegen, Siegen, Germany), and Volkmar Pipek (Institute for Information Systems, University of Siegen, Siegen, Germany)
Copyright: © 2015 |Volume: 7 |Issue: 3 |Pages: 14
ISSN: 1937-9390|EISSN: 1937-9420|EISBN13: 9781466677197|DOI: 10.4018/ijiscram.2015070104
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MLA

Ludwig, Thomas, et al. "Should I Try Turning It Off and On Again?: Outlining HCI Challenges for Cyber-Physical Production Systems." IJISCRAM vol.7, no.3 2015: pp.55-68. https://doi.org/10.4018/ijiscram.2015070104

APA

Ludwig, T., Kotthaus, C., & Pipek, V. (2015). Should I Try Turning It Off and On Again?: Outlining HCI Challenges for Cyber-Physical Production Systems. International Journal of Information Systems for Crisis Response and Management (IJISCRAM), 7(3), 55-68. https://doi.org/10.4018/ijiscram.2015070104

Chicago

Ludwig, Thomas, Christoph Kotthaus, and Volkmar Pipek. "Should I Try Turning It Off and On Again?: Outlining HCI Challenges for Cyber-Physical Production Systems," International Journal of Information Systems for Crisis Response and Management (IJISCRAM) 7, no.3: 55-68. https://doi.org/10.4018/ijiscram.2015070104

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Abstract

The flexible production and process designs of complex and automated manufacturing systems – called Cyber-Physical Production Systems (CPPS) – lead to enormous challenges for the machine operator with regard to understanding their “behavior” and therefore their technical controllability. One way to face these challenges is to foster the operator's appropriation of highly complex hardware-centered ICT-systems. Based on the historical development of CPPS and a short excursion into a study about the appropriation of 3D printers, the authors will adapt the concept of sociable technologies, as hardware-centered appropriation infrastructures, to CPPS.

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