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application/pdfIEEE2014 47th Hawaii International Conference on System Sciences;2014; ; ;10.1109/HICSS.2014.89Excessive usemassively multiplayer online gamespositive-negative reinforcementaffectperceived enjoymentwithdrawaladdictionExplaining the Development of the Excessive Use of Massively Multiplayer Online Games: A Positive-Negative Reinforcement PerspectiveZach W.Y. LeeChristy M.K. CheungTommy K.H. Chan
2014 47th Hawaii International Conference on System Sciences668 Jan. 201410.1109/HICSS.2014.89677
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2013-12-05T18:57:34.000Z2018-12-08T14:25:39.000Z
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