Abstract
Volume rendering is becoming a key technology in the field of scientific computing. The process of generating images from 3D volumetric data is highly demanding and pushes systems to their computational limit.
PAVOR is a parallel adaptive volume rendering system which uses available resources (workstations, PCs, etc). Besides well-known software optimizations used in volume rendering algorithms, we introduce adaptive rendering. This process provides the capability of rendering tiles of the view plane at different sampling rates even allowing different transfer functions per tile. As a result, the frame rate increases by simultaneously increasing the quality of perception.
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© 1998 Springer-Verlag Berlin Heidelberg
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Meißner, M. (1998). PAVOR—Parallel adaptive volume rendering system. In: Kågström, B., Dongarra, J., Elmroth, E., Waśniewski, J. (eds) Applied Parallel Computing Large Scale Scientific and Industrial Problems. PARA 1998. Lecture Notes in Computer Science, vol 1541. Springer, Berlin, Heidelberg . https://doi.org/10.1007/BFb0095357
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DOI: https://doi.org/10.1007/BFb0095357
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