Abstract
The game industry has long been neglected as a market and research area for knowledge management and semantic technologies. However, as the budgets for game projects are growing and game development is subject to an increasing professionalization and specialization coupled with outsourcing and offshoring, new needs and potentials for continuous knowledge management and the use of semantic technologies emerge. This chapter starts with a description of the current situation and examines typical game development activities and involved parties that could benefit from a continuous knowledge management support. Subsequently, it provides a general framework architecture and implementation examples that show how knowledge management and semantic technologies can be employed to support game development.
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Niesenhaus, J., Lohmann, S. (2009). Marrying Game Development with Knowledge Management: Challenges and Potentials. In: Pellegrini, T., Auer, S., Tochtermann, K., Schaffert, S. (eds) Networked Knowledge - Networked Media. Studies in Computational Intelligence, vol 221. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02184-8_21
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DOI: https://doi.org/10.1007/978-3-642-02184-8_21
Publisher Name: Springer, Berlin, Heidelberg
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