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The Price of Malice in Linear Congestion Games

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Internet and Network Economics (WINE 2008)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5385))

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Abstract

We study the price of malice in linear congestion games using the technique of no-regret analysis in the presence of Byzantine players. Our assumptions about the behavior both of rational players, and of malicious players are strictly weaker than have been previously used to study the price of malice. Rather than assuming that rational players route their flow according to a Nash equilibrium, we assume only that they play so as to have no regret. Rather than assuming that malicious players myopically seek to maximize the social cost of the game, we study Byzantine players about whom we make no assumptions, who may be seeking to optimize any utility function, and who may engage in an arbitrary degree of counter-speculation. Because our assumptions are strictly weaker than in previous work, the bounds we prove on two measures of the price of malice hold also for the quantities studied by Babaioff et al. [2] and Moscibroda et al. [15] We prove tight bounds both for the special case of parallel link routing games, and for general congestion games.

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Roth, A. (2008). The Price of Malice in Linear Congestion Games. In: Papadimitriou, C., Zhang, S. (eds) Internet and Network Economics. WINE 2008. Lecture Notes in Computer Science, vol 5385. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-92185-1_20

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  • DOI: https://doi.org/10.1007/978-3-540-92185-1_20

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-92184-4

  • Online ISBN: 978-3-540-92185-1

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