Abstract
The TiM project, funded by the European commission intended to develop and to adapt computer games for blind children and for partially sighted children who need specific graphical display settings that fit to their visual possibilities. A game engine has been developed that allows to design modality-adaptable multimedia games. These games can be played using various modalities according to the specific devices needed by the player. A set of such adapted games was developed and used to study the adaptation of game interaction situations and the potential of such games with respect to Education, Learning and Therapy, and to demonstrate the possibilities of the game engine. Additionally a new relief deposit method was created, a Braille device programming library was developed, and a juridical study about adaptation of existing contents was carried out. This paper summarises the results of the project.
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Archambault, D. (2004). The TiM Project: Overview of Results. In: Miesenberger, K., Klaus, J., Zagler, W.L., Burger, D. (eds) Computers Helping People with Special Needs. ICCHP 2004. Lecture Notes in Computer Science, vol 3118. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-27817-7_38
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DOI: https://doi.org/10.1007/978-3-540-27817-7_38
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