Abstract
This work introduces a new interaction framework for dynamic virtual environments. The proposed system is designed to deal with all possible interactions in a virtual world. The idea is to build up a world of objects that contain their own interaction information. As a result the object interactions are application independent and a single scheme is required to handle all interactions in the virtual world. Furthermore, an object model description is designed that provides a means to describe the object’s functionality. This description can also be used by AI agents to plan or execute interactions with these objects.
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© 2004 Springer-Verlag Berlin Heidelberg
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Jorissen, P., Lamotte, W. (2004). A Framework Supporting General Object Interactions for Dynamic Virtual Worlds. In: Butz, A., Krüger, A., Olivier, P. (eds) Smart Graphics. SG 2004. Lecture Notes in Computer Science, vol 3031. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24678-7_17
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DOI: https://doi.org/10.1007/978-3-540-24678-7_17
Publisher Name: Springer, Berlin, Heidelberg
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