Abstract
The main goal of the article is to explore the potential of Minecraft as a platform to engage children into participatory planning. The game enables the players to easily design using blocks to build structures like houses, playgrounds, lakes, vegetation, agriculture, etc. The area of study is a town called Tirol, a heritage protected settlement built by austrian immigrants in the municipality of Santa Leopoldina, State of Espírito Santo, Brazil. This article advances on the state of the art by articulating the potential of Minecraft as a game-based learning into urban participatory planning with children as protagonists actors of rethinking the city. Also, the game enables children to design appropriating themselves on the concept of “child-friendly city” and discussing their design ideas with each other collaboratively. The results indicate that children can learn and work on a playful way to collaborate on urban planning processes, and widens open new researches possibilities.
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Notes
- 1.
Assistant Professor, Department of Community and Regional Planning, College of Design, Iowa State University. Research interests: GeoGames for urban planning & Serious games for civic engagement, User experience with interactive maps & GeoVisualization.
- 2.
Available on http://www.worldpainter.net/, accessed in 20 May 2016.
- 3.
Available on http://www.usna.edu/Users/oceano/pguth/website/microdem/microdem.htm, accessed in 20 May 2016.
- 4.
AHLQVIST, Ola; SCHLIEDER, Christoph. Geogames and Geoplay Game-based Approaches to the Analysis of Geo-Information. “GeoGames – a virtual simulation workbench for teaching and learning through real-world geography”. Available on http://geogame.osu.edu/, accessed in 18 May 2016.
- 5.
Assistant Professor of Computing in Cultural Geosciences, Head of the Geogames Team, Laboratory for Semantic Information Processing, Otto-Friedrich-University Bamberg, Germany.
- 6.
Source http://cidades.ibge.gov.br/painel/painel.php?codmun=320450, Accessed in 11 July of 2016.
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de Andrade, B.A., de Sena, Í.S., Moura, A.C.M. (2016). Tirolcraft: The Quest of Children to Playing the Role of Planners at a Heritage Protected Town. In: Ioannides, M., et al. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. EuroMed 2016. Lecture Notes in Computer Science(), vol 10058. Springer, Cham. https://doi.org/10.1007/978-3-319-48496-9_66
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