Abstract
In the age of digitalization, modern technologies have multiplied, changing how businesses work across a wide range of industries and organizations. Technologies under the extended reality (XR) umbrella can provide immersive user experiences, connectivity, and data collecting from devices and sensors via the Internet of Things (IoT), and digital twins (DT) allowing consumers to test their products and services in a safe virtual environment. This work describes an early use of digital twin technology to model and simulate regions, cultural buildings, fauna, and water-related circumstances within Sitia’s Geopark. This paper presents 3D maps in AR while allowing users to interact with virtual items using various techniques. Additionally, digital reconstruction of cultural buildings and mechanisms are included in this study, which enables users to experience how they were and operated when in use. The result of this study is an application that aims to familiarize students with the topography, surface, and underground of a Plateau that simulates real-life conditions of a Plateau in the Sitia Geopark area.
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Acknowledgements
This paper and the research behind it have been made possible with the support of the following project Water ways.
PROJECT TITLE: Waterways and Histories in E4 and Eastern Mediterranean Geoparks, PROJECT MIS CODE: 5048529, PROJECT ACRONYMS: WaterWays, PRIORITY AXES 2&3, FRAMEWORK OF THE INTERREG V-A COOPERATION PROGRAM GREECE – CYPRUS 2014–2020, PRIORITY AXIS 3 - Preservation and protection of the environment and risk prevention, ERDF Fund.
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Logothetis, I., Mari, I., Vidakis, N. (2023). Towards a Digital Twin Implementation of Eastern Crete: An Educational Approach. In: De Paolis, L.T., Arpaia, P., Sacco, M. (eds) Extended Reality. XR Salento 2023. Lecture Notes in Computer Science, vol 14218. Springer, Cham. https://doi.org/10.1007/978-3-031-43401-3_17
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