Abstract
To systematically understand the global characteristics of virtual reality user interface design research in the international context, grasp the current research hotspots and theoretical foundations of virtual reality user interface design, and explore new trends in future development based on current research hotspots. Using the literature related to virtual reality user interface design collected by Web of Science as the data source, we use VOSviewer and CiteSpace to map the scientific knowledge in terms of year output distribution, country, research institution, author, reference co-citation and keyword clustering, and conduct visual analysis to sort out the research. The results show that the overall number of literature in the search area is on the rise, and China and the United States are in the leading position in research. The research hotspots are mainly focused on “user interface design”, “hci”, “system”, “virtual environment”, “visualization”, etc., and the research status is relatively mature. Human-centered computing, mixed reality, augmented reality, education, experience, immersive virtual reality, interaction paradigm, and 3D modeling become the new trend of future development. The lack of close collaboration between research institutions and authors and the small number of high-production authors are the main limitations of this stage of research.
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Xu, Y., Zhang, H. (2023). A Bibliometric-Based Study of Virtual Reality User Interface Design. In: Chen, J.Y.C., Fragomeni, G. (eds) Virtual, Augmented and Mixed Reality. HCII 2023. Lecture Notes in Computer Science, vol 14027. Springer, Cham. https://doi.org/10.1007/978-3-031-35634-6_9
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