Abstract
This work presents the ongoing development of a simulation/emulation framework for real-time multimedia transmissions in multi-channel scenarios. The proposed software engine can be used to simulate the aggregation of multiple network links delivering a video flow from a video source, such as a camera mounted on-board an Unmanned Aerial Vehicle (UAV), to the indented receiver, such as the pilot on the ground. The software engine can also be used in real testbeds exploiting multiple physical links, such as 4G/5G cellular connections. The main aim of this novel software framework is to support the design, development, and test of different scheduling strategies to achieve real-time, good quality and fluidity, energy-efficient multimedia transmissions, by selecting the optimal subset of network channels able to meet the target Quality of Experience (QoE) at the receiver.
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Notes
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Name inspired by the Gstreamer tee module performing the same function.
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Details at https://gstreamer.freedesktop.org.
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Bacco, M., Cassarà, P., Gotta, A., Puddu, M. (2020). A Simulation Framework for QoE-Aware Real-Time Video Streaming in Multipath Scenarios. In: Grieco, L.A., Boggia, G., Piro, G., Jararweh, Y., Campolo, C. (eds) Ad-Hoc, Mobile, and Wireless Networks. ADHOC-NOW 2020. Lecture Notes in Computer Science(), vol 12338. Springer, Cham. https://doi.org/10.1007/978-3-030-61746-2_9
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