Abstract
The proliferation of the internet has allowed various online games such as Massive Multiplayer Online Role Playing Game (MMORPG) and First-Person Shooter (FPS) to garner much attention. Both MMORPG and FPS requires lower network latency, as the users are constantly required to assess and respond to the gaming environment and other users’ decisions. Our study aims to investigate the users’ psychological behavior by changing the gaming environment. We present CPTED as a risk control measure. Based on the principle of CPTED, two types of maps were designed and compared to analyze the game violence of users in each map. In order to compare the game violence of the users, 100 questionnaires were conducted. In this study, we used FAIR, a risk analysis model, to assess the threat and violence of the users.
This research was supported by the MSIT (Ministry of Science and ICT), Korea, under the ITRC (Information Technology Research Center) support program (IITP-2019-2015-0-00403) supervised by the IITP (Institute for Information & communications Technology Planning & Evaluation).
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Seo, J., Joo, M., Lee, K. (2020). Turn On the Lights: User Behavior in Game Environment Using CPTED. In: You, I. (eds) Information Security Applications. WISA 2019. Lecture Notes in Computer Science(), vol 11897. Springer, Cham. https://doi.org/10.1007/978-3-030-39303-8_2
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