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Foveated vision for scene exploration

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Computer Vision — ACCV'98 (ACCV 1998)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1351))

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Abstract

In this paper, foveated vision for scene exploration is implemented. The peripheral and central vision are the basic capabilities of foveated vision. The informations obtained from the peripheral vision are used to determine the next gaze point. Due to the low resolution of the periphery, however, the determination is not always appropriate. To solve this problem, we propose to evaluate the target object by the central vision after gazing. We implement foveated vision based on the Log Polar Mapping (LPM) and construct an evaluation scheme of the target object in the central vision using LPM rotational-invariance. The peripheral vision is realized by Zero Disparity Filter for LPM stereo images. Some experimental results are also shown to demonstrate the effectiveness of the proposed method.

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Roland Chin Ting-Chuen Pong

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© 1997 Springer-Verlag Berlin Heidelberg

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Oshiro, N., Nishikawa, A., Maru, N., Miyazaki, F. (1997). Foveated vision for scene exploration. In: Chin, R., Pong, TC. (eds) Computer Vision — ACCV'98. ACCV 1998. Lecture Notes in Computer Science, vol 1351. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-63930-6_129

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  • DOI: https://doi.org/10.1007/3-540-63930-6_129

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-63930-5

  • Online ISBN: 978-3-540-69669-8

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