Abstract
In this system, we first build the geometrical model of out-door scene. Then by establishing an energy equation based on principle of energy equilibrium, the surface temperatures of the infrared scene under various conditions are acquired. We propose a new method to obtain infrared texture from its corresponding visible image. The infrared effect due to different weather conditions such as rain, cloud, fog is accounted for. The infrared shadow with high-reality and the high dynamic range effect of infrared dynamic scene are also simulated, and real-time walkthrough of large-scale infrared dynamic scene is carried out.
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© 2006 Springer-Verlag Berlin Heidelberg
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Wang, Z., Wang, C., Zhou, Y., Peng, Q. (2006). Real-Time Walkthrough System of Large-Scale Infrared Dynamic Scene. In: Pan, Z., Aylett, R., Diener, H., Jin, X., Göbel, S., Li, L. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2006. Lecture Notes in Computer Science, vol 3942. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11736639_116
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DOI: https://doi.org/10.1007/11736639_116
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-33423-1
Online ISBN: 978-3-540-33424-8
eBook Packages: Computer ScienceComputer Science (R0)