A visual ode to "The Haunting Of Hill House", yet not enough to sustain a good gameplay.
This grabbed my attention a while back. I was trying to play the game, but for some reason it kept crashing. Finally, got the hang of it and I have to say, I was not disappointed, but at the same time, I was not hugely entertained. Even thou, I do understand the limitations of the "jam" and I do respect the hardest work that was put into making this good game, I still wanted more and I was left with many questions.
The visuals of the game are splendid. I liked the story as well, with the mother and the main character. The sound design was moderately soothing, although the main theme kept on going and it kind of irritated me a bit, after a while. The characters, the mechanics were well put together. But, my main complaint about this was the progression, specifically the use of the flashlight, the secret messages that sometimes went nowhere and the simplicity of - just open the basement door and you get an ending. I think, the direction of the game was poorly executed and I would assume, with time, it can get updated, if not, that's fine too.
Overall, good experience. Best of luck, entire team, with future projects.
P.S. The look of the father could have been similar to other characters, because for me, it looked like I had to avoid him, when in fact I spent 8-10 minutes walking around them.