Computer Science > Computer Science and Game Theory
[Submitted on 2 Mar 2022]
Title:Truthful Online Scheduling of Cloud Workloads under Uncertainty
View PDFAbstract:Cloud computing customers often submit repeating jobs and computation pipelines on \emph{approximately} regular schedules, with arrival and running times that exhibit variance. This pattern, typical of training tasks in machine learning, allows customers to partially predict future job requirements. We develop a model of cloud computing platforms that receive statements of work (SoWs) in an online fashion. The SoWs describe future jobs whose arrival times and durations are probabilistic, and whose utility to the submitting agents declines with completion time. The arrival and duration distributions, as well as the utility functions, are considered private customer information and are reported by strategic agents to a scheduler that is optimizing for social welfare.
We design pricing, scheduling, and eviction mechanisms that incentivize truthful reporting of SoWs. An important challenge is maintaining incentives despite the possibility of the platform becoming saturated. We introduce a framework to reduce scheduling under uncertainty to a relaxed scheduling problem without uncertainty. Using this framework, we tackle both adversarial and stochastic submissions of statements of work, and obtain logarithmic and constant competitive mechanisms, respectively.
Submission history
From: Aleksandrs Slivkins [view email][v1] Wed, 2 Mar 2022 16:14:05 UTC (118 KB)
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