Interactive Learning Using Manifold Geometry
DOI:
https://doi.org/10.1609/aaai.v24i1.7688Keywords:
manifold learning, interactive learning, spectral graph theory, Laplacian regularization, human-computer interactionAbstract
We present an interactive learning method that enables a user to iteratively refine a regression model. The user examines the output of the model, visualized as the vertical axis of a 2D scatterplot, and provides corrections by repositioning individual data instances to the correct output level. Each repositioned data instance acts as a control point for altering the learned model, using the geometry underlying the data. We capture the underlying structure of the data as a manifold, on which we compute a set of basis functions as the foundation for learning. Our results show that manifold-based interactive learning improves performance monotonically with each correction, outperforming alternative approaches.