Abstract
Spectral unmixing is a very important task for remotely sensed hyperspectral data exploitation. It amounts at identifying a set of spectrally pure components (called endmembers) and their associated per-pixel coverage fractions (called abundances). A challenging problem in spectral unmixing is how to determine the number of endmembers in a given scene. Several automatic techniques exist for this purpose, including the virtual dimensionality (VD) concept or the hyperspectral signal identification by minimum error (HySime). Due to the complexity and high dimensionality of hyperspectral scenes, these techniques are computationally expensive. In this paper, we develop new fast implementations of VD and HySime using commodity graphics processing units. The proposed parallel implementations are validated in terms of accuracy and computational performance, showing significant speedups with regards to optimized serial implementations. The newly developed implementations are integrated in a fully operational unmixing chain which exhibits real-time performance with regards to the time that the hyperspectral instrument takes to collect the image data.
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Sánchez, S., Plaza, A. Fast determination of the number of endmembers for real-time hyperspectral unmixing on GPUs. J Real-Time Image Proc 9, 397–405 (2014). https://doi.org/10.1007/s11554-012-0276-3
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DOI: https://doi.org/10.1007/s11554-012-0276-3