Abstract
User interface (UI) plasticity denotes UI adaptation to the context of use (user, platform, physical and social environment) while preserving usability. Our approach to this problem is to bring together MDE (Model Driven Engineering) and SOA (Service Oriented Approach) within a unified framework that covers both the development stage and the runtime phase of plastic UI’s. In particular, an interactive system is modelled as a graph of models that can be dynamically manipulated by, and/or encapsulated as services.
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Coutaz, J., Balme, L., Alvaro, X., Calvary, G., Demeure, A., Sottet, J.S. (2007). An MDE-SOA Approach to Support Plastic User Interfaces in Ambient Spaces. In: Stephanidis, C. (eds) Universal Access in Human-Computer Interaction. Ambient Interaction. UAHCI 2007. Lecture Notes in Computer Science, vol 4555. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73281-5_7
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DOI: https://doi.org/10.1007/978-3-540-73281-5_7
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