Abstract
There has been a drastic change in the ways that computers are used. They have evolved from being tools for dealing with reality, e.g., for recording data and calculating complex equations, to being tools for fashioning virtuality, including virtual reality systems, on-line games, and virtual communities. This phenomenon, to some extent, stems from rapid technological development. What is more important, however, is that this phenomenon is also deeply rooted in the human longing for a virtual world. This paper argues for the importance of understanding such a desire, and discusses, in this context, how virtual reality may become a promising realm of the future, by setting out a theoretical foundation to examine it.
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© 2007 Springer-Verlag Berlin Heidelberg
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Kim, HC. (2007). Aspiring for a Virtual Life. In: Jacko, J.A. (eds) Human-Computer Interaction. Interaction Platforms and Techniques. HCI 2007. Lecture Notes in Computer Science, vol 4551. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73107-8_69
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DOI: https://doi.org/10.1007/978-3-540-73107-8_69
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73106-1
Online ISBN: 978-3-540-73107-8
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