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Capturing Photorealistic and Printable 3D Models Using Low-Cost Hardware

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Advances in Visual Computing (ISVC 2016)

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Abstract

Recent advances in low cost RGB-D sensors and progress in reconstruction approaches paves way for creating real-time 3D models of people. It is equally important to enhance the visual appeal of such 3D models with textures. Most of the existing approaches use per-vertex colors, such that the color resolution is limited to mesh resolution. In this paper, we propose a feasible solution for texturing 3D models of people (3D busts) using a low-cost RGB-D sensor setup that automatically constructs the 3D geometry and textures the model in just a few minutes. Experimental evaluations evaluate the performance of the approach on synthetic and real world data against the computational time and visual appeal.

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Notes

  1. 1.

    Implementation based on https://github.com/cheind/dest.

  2. 2.

    http://www.langenachtderforschung.at.

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Acknowledgment

This research is carried out within the “FTI-Projekt ProTechLab” project funded by the State of Upper Austria through the Strategic Economic and Research Program “Innovatives OÖ 2020”.

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Correspondence to Christoph Heindl .

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Heindl, C., Akkaladevi, S.C., Bauer, H. (2016). Capturing Photorealistic and Printable 3D Models Using Low-Cost Hardware. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2016. Lecture Notes in Computer Science(), vol 10072. Springer, Cham. https://doi.org/10.1007/978-3-319-50835-1_46

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  • DOI: https://doi.org/10.1007/978-3-319-50835-1_46

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  • Online ISBN: 978-3-319-50835-1

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