“It’s Like Being on Stage”: Staging an Improvisational Haptic-Installed Contemporary Dance Performance | SpringerLink
Skip to main content

“It’s Like Being on Stage”: Staging an Improvisational Haptic-Installed Contemporary Dance Performance

  • Conference paper
  • First Online:
Haptics: Understanding Touch; Technology and Systems; Applications and Interaction (EuroHaptics 2024)

Abstract

There is increasing research exploring how to augment expressive movements in dance practices by using haptic technologies. Meanwhile, less is known about how the audience perceives such information. In this study, we explore the potential of using a haptic wristband to convey contemporary dancers’ performative somatic information to the audience through real-time control of haptic feedback by a haptic DJ. We then evaluate audience members’ expectations towards the haptic-enabled viewing dance in a public performance setting. Participants indicated satisfaction with the improvisational haptic dance viewing experience.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
¥17,985 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
JPY 3498
Price includes VAT (Japan)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
JPY 16015
Price includes VAT (Japan)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
JPY 11725
Price includes VAT (Japan)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Bernstein, J.S.: Arts Marketing Insights: The Dynamics of Building and Retaining Performing Arts Audiences. John Wiley & Sons (2006)

    Google Scholar 

  2. Bushman: Zoumadefromfume (2023). https://sites.google.com/view/bushman-zoumadefromfume. Accessed 01 Sep 2023

  3. Camurri, A., Lagerlöf, I., Volpe, G.: Recognizing emotion from dance movement: comparison of spectator recognition and automated techniques. Int. J. Hum. Comput. Stud. 59(1), 213–225 (2003). https://doi.org/10.1016/S1071-5819(03)00050-8

    Article  Google Scholar 

  4. Cardozo, R.N.: An experimental study of customer effort, expectation, and satisfaction. J. Mark. Res. (JMR) 2(3), 244–249 (1965). https://doi.org/10.2307/3150182

    Article  Google Scholar 

  5. Cerratto-Pargman, T., Rossitto, C., Barkhuus, L.: Understanding audience participation in an interactive theater performance. In: Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational, pp. 608–617. NordiCHI ’14, Association for Computing Machinery, New York, NY, USA (2014). https://doi.org/10.1145/2639189.2641213

  6. Chen, T.L., et al.: Evaluation by expert dancers of a robot that performs partnered stepping via haptic interaction. PLoS One 10(5), e0125179 (2015). https://doi.org/10.1371/journal.pone.0125179

    Article  Google Scholar 

  7. Dima, M., Hurcombe, L., Wright, M.: Touching the past: Haptic augmented reality for museum artefacts. In: Shumaker, R., Lackey, S. (eds.) Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality. Lecture Notes in Computer Science, pp. 3–14. Springer International Publishing, Cham (2014). https://doi.org/10.1007/978-3-319-07464-1_1

    Chapter  Google Scholar 

  8. Fink, A., Woschnjak, S.: Creativity and personality in professional dancers. Personal. Individ. Differ. 51(6), 754–758 (2011). https://doi.org/10.1016/j.paid.2011.06.024

    Article  Google Scholar 

  9. Hayes, L., Rajko, J.: Towards an aesthetics of touch. In: Proceedings of the 4th International Conference on Movement Computing. MOCO ’17, Association for Computing Machinery, New York, NY, USA (2017). https://doi.org/10.1145/3077981.3078028

  10. James, J., et al.: Movement-based interactive dance performance. In: Proceedings of the 14th ACM International Conference on Multimedia, pp. 470–480. MM ’06, Association for Computing Machinery, New York, NY, USA (2006). https://doi.org/10.1145/1180639.1180733

  11. Jaque, S.V., Thomson, P., Zaragoza, J., Werner, F., Podeszwa, J., Jacobs, K.: Creative flow and physiologic states in dancers during performance. Front. Psychol. 11, 1000 (2020). https://doi.org/10.3389/fpsyg.2020.01000

    Article  Google Scholar 

  12. Johnston, A.: Conceptualising interaction in live performance: reflections on “encoded”. In: Proceedings of the 2nd International Workshop on Movement and Computing, pp. 60–67. MOCO ’15, Association for Computing Machinery, New York, NY, USA (2015). https://doi.org/10.1145/2790994.2791003

  13. Jung, D., Jensen, M.H., Laing, S., Mayall, J.: Cyclic.: an interactive performance combining dance, graphics, music and kinect-technology. In: Proceedings of the 13th International Conference of the NZ Chapter of the ACM’s Special Interest Group on Human-Computer Interaction, pp. 36–43. CHINZ ’12, Association for Computing Machinery, New York, NY, USA (2012). https://doi.org/10.1145/2379256.2379263

  14. Kilic Afsar, et al.: Corsetto: a kinesthetic garment for designing, composing for, and experiencing an intersubjective haptic voice. In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, pp. 1–23. ACM, Hamburg Germany (Apr 2023). https://doi.org/10.1145/3544548.3581294

  15. Kim, H., Landay, J.A.: Aeroquake: drone augmented dance. In: Proceedings of the 2018 Designing Interactive Systems Conference, pp. 691–701. DIS ’18, Association for Computing Machinery, New York, NY, USA (2018). https://doi.org/10.1145/3196709.3196798

  16. McCormick, J., Hossny, M., Fielding, M., Mullins, J., Vincent, J.B., Hossny, M., Vincs, K., Mohamed, S., Nahavandi, S., Creighton, D., Hutchison, S.: Feels like dancing: Motion capture-driven haptic interface as an added sensory experience for dance viewing. Leonardo 53(1), 45–49 (2020). https://doi.org/10.1162/leon_a_01689

    Article  Google Scholar 

  17. Moriaty, M., Sykes, L.: Deviced: Audience-dancer interaction via social media posts and wearable for haptic feedback. Wearable Technol. 3, e3 (2022). https://doi.org/10.1017/wtc.2021.20

    Article  Google Scholar 

  18. Niewiadomski, R., Mancini, M., Piana, S., Alborno, P., Volpe, G., Camurri, A.: Low-intrusive recognition of expressive movement qualities. In: Proceedings of the 19th ACM International Conference on Multimodal Interaction, pp. 230–237. ICMI ’17, Association for Computing Machinery, New York, NY, USA (2017). https://doi.org/10.1145/3136755.3136757

  19. Oppermann, L., Putschli, C., Brosda, C., Lobunets, O., Prioville, F.: The smartphone project: an augmented dance performance. In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, pp. 2569–2572. CHI ’15, Association for Computing Machinery, New York, NY, USA (2015). https://doi.org/10.1145/2702123.2702538

  20. Perkins, R., Mason-Bertrand, A., Tymoszuk, U., Spiro, N., Gee, K., Williamon, A.: Arts engagement supports social connectedness in adulthood: findings from the hearts survey. BMC Public Health 21(1), 1208 (2021). https://doi.org/10.1186/s12889-021-11233-6

    Article  Google Scholar 

  21. Radbourne, J., Johanson, K., Glow, H., White, T.: The audience experience: measuring quality in the performing arts. Int. J. Arts Manag. 11, 16–29 (2009)

    Google Scholar 

  22. Rogel, A., Savery, R., Yang, N., Weinberg, G.: Robogroove: creating fluid motion for dancing robotic arms. In: Proceedings of the 8th International Conference on Movement and Computing. MOCO ’22, Association for Computing Machinery, New York, NY, USA (2022). https://doi.org/10.1145/3537972.3537985

  23. Sasaki, T., Okazaki, N., Yoshida, T., Balandra, A., Kashino, Z., Inami, M.: Solefultap: Augmenting Tap Dancing Experience Using a Floor-Type Impact Display (2023). arXiv:2304.00411

  24. Saviano, G., Villani, A., Prattichizzo, D.: A PCA-based method to map aesthetic movements from dancer to robotic arm. In: 2023 IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO), pp. 71–77 (2023). https://doi.org/10.1109/ARSO56563.2023.10187492

  25. Shepperd, J.A., Sweeny, K., Cherry, L.C.: Influencing audience satisfaction by manipulating expectations. Soc. Influ. 2(2), 98–111 (2007). https://doi.org/10.1080/15534510601095772

    Article  Google Scholar 

  26. Shibasaki, M., Kamiyama, Y., Minamizawa, K.: Designing a haptic feedback system for hearing-impaired to experience tap dance. In: Adjunct Proceedings of the 29th Annual ACM Symposium on User Interface Software and Technology, pp. 97–99. UIST ’16 Adjunct, Association for Computing Machinery, New York, NY, USA (2016). https://doi.org/10.1145/2984751.2985716

  27. Sugawa, M., et al.: Boiling mind: Amplifying the audience-performer connection through sonification and visualization of heart and electrodermal activities. In: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 1–10. TEI ’21, Association for Computing Machinery, New York, NY, USA (2021). https://doi.org/10.1145/3430524.3440653

  28. Theodorou, L., Healey, P.G.T., Smeraldi, F.: Exploring audience behaviour during contemporary dance performances. In: Proceedings of the 3rd International Symposium on Movement and Computing, pp. 1–7. MOCO ’16, Association for Computing Machinery, New York, NY, USA (2016). https://doi.org/10.1145/2948910.2948928

  29. Thiel, D.V., Quandt, J., Carter, S.J.L., Moyle, G.: Accelerometer based performance assessment of basic routines in classical ballet. Procedia Eng. 72, 14–19 (2014). https://doi.org/10.1016/j.proeng.2014.06.006

    Article  Google Scholar 

  30. Toelle, J., Sloboda, J.A.: The audience as artist? the audience’s experience of participatory music. Music Sci. 25(1), 67–91 (2021). https://doi.org/10.1177/1029864919844804

    Article  Google Scholar 

  31. Trajkova, M., Cafaro, F.: Takes tutu to ballet: designing visual and verbal feedback for augmented mirrors. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 2(1), 38:1-38:30 (2018). https://doi.org/10.1145/3191770

    Article  Google Scholar 

  32. Tung Au, W., Ho, G., Wing Chuen Chan, K.: An empirical investigation of the arts audience experience index. Empir. Stud. Arts 35(1), 27–46 (2017). https://doi.org/10.1177/0276237415625259

  33. Van Nort, D.: [Radical] Signals from life: from muscle sensing to embodied machine listening/learning within a large-scale performance piece. In: Proceedings of the 2nd International Workshop on Movement and Computing. p. 124-127. MOCO ’15, Association for Computing Machinery, New York, NY, USA (2015). https://doi.org/10.1145/2790994.2791015

  34. Vi, C.T., Ablart, D., Gatti, E., Velasco, C., Obrist, M.: Not just seeing, but also feeling art: mid-air haptic experiences integrated in a multisensory art exhibition. Int. J. Hum. Comput. Stud. 108, 1–14 (2017). https://doi.org/10.1016/j.ijhcs.2017.06.004

    Article  Google Scholar 

  35. Vincs, K., McCormick, J.: Touching space: Using motion capture and stereo projection to create a virtual haptics of dance. Leonardo 43, 359–366 (2010). https://doi.org/10.1162/LEON_a_00009

    Article  Google Scholar 

Download references

Acknowledgements

This research is supported by JST Moonshot R&D Program “Cybernetic being” Project (Grant number JPMJMS2013). The performance was created in cooperation with Session House and Bushman, and supported by the Arts Council Tokyo.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Kouta Minamizawa .

Editor information

Editors and Affiliations

Ethics declarations

Disclosure of Interests

The authors have no competing interests to declare that are relevant to the content of this article.

Rights and permissions

Reprints and permissions

Copyright information

© 2025 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Li, X. et al. (2025). “It’s Like Being on Stage”: Staging an Improvisational Haptic-Installed Contemporary Dance Performance. In: Kajimoto, H., et al. Haptics: Understanding Touch; Technology and Systems; Applications and Interaction. EuroHaptics 2024. Lecture Notes in Computer Science, vol 14768. Springer, Cham. https://doi.org/10.1007/978-3-031-70058-3_41

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-70058-3_41

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-70057-6

  • Online ISBN: 978-3-031-70058-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics