Abstract
Deep Reinforcement Learning (RL) has achieved great success in many tasks, and the key challenge of Reinforcement Learning now is the inefficient exploration and the unstable training problems brought by high-dimensional input state. Recently, some ensemble works have utilized multiple critics to provide a more specific Q-value and explore more by increasing the diversity of critics. However, these works can not ensure both robust training with effective exploration and thus get limited performance on high-dimensional continuous control tasks. To address this challenge, in this work, we propose Random Sampling Weights Allocation (RSWA), a new critic ensemble framework. Our method introduces the random sampling weights mechanism to increase training robustness and re-allocate the weights according to the Temporal-Difference in every training step to encourage efficient exploration. Our method is compatible with various actor-critic algorithms and can effectively improve the performance of them. We conduct experiments that couple RSWA with various current actor-critic RL algorithms on different OpenAI Gym and DM-Control tasks to verify the effectiveness of this method.
This work was supported in part by the National Natural Science Foundation of China under Contract 61836011 and U20A20183, and in part by the Youth Innovation Promotion Association CAS under Grant 2018497.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Agarwal, R., Schuurmans, D., Norouzi, M.: An optimistic perspective on offline reinforcement learning. In: IMCL, pp. 104–114. PMLR (2020)
Anschel, O., Baram, N., Shimkin, N.: Averaged-DQN: Variance reduction and stabilization for deep reinforcement learning. In: ICML, pp. 176–185. PMLR (2017)
Brockman, G., Cheung, V., Pettersson, L., Schneider, J., Schulman, J., Tang, J., Zaremba, W.: Openai gym. arXiv preprint arXiv:1606.01540 (2016)
Ciosek, K., Vuong, Q., Loftin, R., Hofmann, K.: Better exploration with optimistic actor-critic. arXiv preprint arXiv:1910.12807 (2019)
Fujimoto, S., Hoof, H., Meger, D.: Addressing function approximation error in actor-critic methods. In: ICML, pp. 1587–1596. PMLR (2018)
Haarnoja, T., Zhou, A., Abbeel, P., Levine, S.: Soft actor-critic: Off-policy maximum entropy deep reinforcement learning with a stochastic actor. In: ICML, pp. 1861–1870. PMLR (2018)
Li, J., Koyamada, S., et al.: Suphx: Mastering mahjong with deep reinforcement learning. arXiv preprint arXiv:2003.13590 (2020)
Li, Q., Zhou, W., Zhou, Y., Li, H.: Attentive update of multi-critic for deep reinforcement learning. In: ICME, pp. 1–6. IEEE (2021)
Lillicrap, T.P., Hunt, J.J., et al.: Continuous control with deep reinforcement learning. arXiv preprint arXiv:1509.02971 (2015)
Mnih, V., et al.: Asynchronous methods for deep reinforcement learning. In: ICML, pp. 1928–1937. PMLR (2016)
Mnih, V., Kavukcuoglu, K., et al.: Playing atari with deep reinforcement learning. arXiv preprint arXiv:1312.5602 (2013)
Osband, I., Blundell, C., Pritzel, A., Van Roy, B.: Deep exploration via bootstrapped DQN. arXiv preprint arXiv:1602.04621 (2016)
Schulman, J., Wolski, F., Dhariwal, P., Radford, A., Klimov, O.: Proximal policy optimization algorithms. arXiv preprint arXiv:1707.06347 (2017)
Silver, D., Huang, A., et al.: Mastering the game of go with deep neural networks and tree search. Nature 529(7587), 484–489 (2016)
Tassa, Y., Tunyasuvunakool, S., et al.: dm\_control: software and tasks for continuous control. arXiv preprint arXiv:2006.12983 (2020)
Tesauro, G., et al.: Temporal difference learning and TD-Gammon. Commun. ACM 38(3), 58–68 (1995)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 Springer Nature Switzerland AG
About this paper
Cite this paper
Cai, M., Zhou, W., Li, Q., Li, H. (2021). Random Sampling Weights Allocation Update for Deep Reinforcement Learning. In: Mantoro, T., Lee, M., Ayu, M.A., Wong, K.W., Hidayanto, A.N. (eds) Neural Information Processing. ICONIP 2021. Communications in Computer and Information Science, vol 1516. Springer, Cham. https://doi.org/10.1007/978-3-030-92307-5_79
Download citation
DOI: https://doi.org/10.1007/978-3-030-92307-5_79
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-92306-8
Online ISBN: 978-3-030-92307-5
eBook Packages: Computer ScienceComputer Science (R0)