Abstract
The task of generation constructive hyper-heuristics concerns itself with generating new heuristics for problem domains via some kind of mechanism that combines low-level heuristic components into new heuristics. The movie scene scheduling problem is a recently developed combinatorial problem for which there are relatively few low-level heuristics. This paper focused on the application of a novel ant-based generation constructive hyper-heuristic to develop new constructive heuristics for the problem. The ant-based generation constructive hyper-heuristic was applied to create components that were themselves produced from existing heuristics and domain knowledge regarding the movie scene scheduling problem. The results of the research demonstrated that the ant-based hyper-heuristic was successful in the domain. It outperformed the existing set of human-derived constructive heuristics across a wide variety of problem classes and over several instances within the movie scene scheduling problem. The success of this research suggests that other hyper-heuristic methods, such as a generation perturbative one, could be applied to the movie scene scheduling problem in the future.
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Acknowledgments
This work was funded as part of the Multichoice Research Chair in Machine Learning at the University of Pretoria, South Africa. This work is based on the research supported wholly/in part by the National Research Foundation of South Africa (Grant Numbers 46712). Opinions expressed and conclusions arrived at, are those of the author and are not necessarily to be attributed to the NRF.
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Singh, E., Pillay, N. (2021). Ant-Based Generation Constructive Hyper-heuristics for the Movie Scene Scheduling Problem. In: Aranha, C., Martín-Vide, C., Vega-Rodríguez, M.A. (eds) Theory and Practice of Natural Computing. TPNC 2021. Lecture Notes in Computer Science(), vol 13082. Springer, Cham. https://doi.org/10.1007/978-3-030-90425-8_9
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