Abstract
When migration occurs, some aspects of the context of use changes: the most relevant one is the device, but further modifications in the context (e.g. the position of the user and or the device) might occur as well. In order to enable the application to cope with such context changes, an adaptation step is carried out within the migration process. This adaptation might affect different aspects of the application , not only the user interface but also the application logic. In this chapter we examine a migration example in which both such adaptations occur, by describing a case study on a web-based game application .
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The head element is a container that can include scripts, instruction for the browser where to find stylesheets, meta information, etc.
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for (variable in object) {code to be executed}
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The body element contains the document’s content
References
Flanagan, D.: JavaScript—the definitive guide, O’Reilly, Sebastopoll (2006)
Holdener, A.T.: AJAX—the definitive guide, O’Reilly, Sebastopoll (2008)
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© 2011 Springer-Verlag London Limited
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Ghiani, G., Klus, H., Paternò, F., Santoro, C., Schindler, B. (2011). Integration of User Interface Migration and Application Logic Reconfiguration: An Example in the Game Domain. In: Paternò, F. (eds) Migratory Interactive Applications for Ubiquitous Environments. Human-Computer Interaction Series. Springer, London. https://doi.org/10.1007/978-0-85729-250-6_10
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DOI: https://doi.org/10.1007/978-0-85729-250-6_10
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