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TL a Language to Create Games for Visually Impaired Children

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Computers Helping People with Special Needs (ICCHP 2002)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2398))

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Abstract

In this paper, we present TL, a language for creating games for visually impaired and blind children[1]. This language is a part of the TiM project whose overall aim is to offer to young visually impaired children the possibility to play with computer games.

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References

  1. D. Archambault and al., “Tim: Tactile interactive multimedia computer games for visually impaired children.” Information Society Technologies, ref. IST-2000-25298, May 2000.

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  2. D. Archambault and D. Burger, “From Multimodality to Multimodalities: the need for independent models,” in Proceedings of the UAHCI’01 conference-Universal Access in Human-Computer interaction-Towards an Information Society for All (C. Stephanidis, ed.), (New-Orleans, Louisiana, USA), pp. 227–231, Lawrence Erlbaum Associates, Aug. 2001.

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  3. Gul Agha and Carl E. Hewitt, Actors: A model of Concurrent Computation in Distributed System MIT Press, Cambridge MA, USA, 1986.

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  4. D. Archambault and D. Burger, “TIM (Tactile Interactive Multimedia): Development and adaptation of computer games for young blind children” in Proc. ERCIM WG UI4ALL & i3 Sping Days 2000 Joint workshop, Interactive Learning Environments for Children, (Athens, Greece), Mar. 2000. [http://www.ics.forth.gr/ proj/at-hci/UI4ALL/i3SD200/Archambault.PDF].

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© 2002 Springer-Verlag Berlin Heidelberg

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Dutot, A., Olivier, D., Archambault, D. (2002). TL a Language to Create Games for Visually Impaired Children. In: Miesenberger, K., Klaus, J., Zagler, W. (eds) Computers Helping People with Special Needs. ICCHP 2002. Lecture Notes in Computer Science, vol 2398. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45491-8_42

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  • DOI: https://doi.org/10.1007/3-540-45491-8_42

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-43904-2

  • Online ISBN: 978-3-540-45491-5

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