Abstract
In this paper, we introduce a resolution-conversion method for two- and three-dimensional discrete objects. We first derive a method for boundary extraction, second, introduce a method for the estimation of a smooth boundary, and third, construct an algorithm for resolution conversion.
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Torii, A., Ichinose, T., Wakazono, Y., Imiya, A. (2003). Inverse Quantization for Resolution Conversion. In: Asano, T., Klette, R., Ronse, C. (eds) Geometry, Morphology, and Computational Imaging. Lecture Notes in Computer Science, vol 2616. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-36586-9_18
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DOI: https://doi.org/10.1007/3-540-36586-9_18
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