Abstract
An experimental comparison of interaction in the real world and a CAVE virtual environment was carried out, varying interaction with and without virtual hands and comparing two manipulation tasks. The double-handed task was possible in the real world but nearly impossible in the VE, leading to changed behaviour. The single-handed task showed more errors in the VE but few behaviour differences. Users encountered more errors in the CAVE condition without the virtual hand than with it, and few errors in the real world. Visual feedback caused many usability problems in both tasks. The implications for VE usability and virtual prototyping are discussed.
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© 2005 Springer-Verlag London Limited
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Sutcliffe, A., de Bruijn, O., Gault, B., Fernando, T., Tan, K. (2005). Comparing Interaction in the Real World and CAVE Virtual Environments. In: Fincher, S., Markopoulos, P., Moore, D., Ruddle, R. (eds) People and Computers XVIII — Design for Life. Springer, London. https://doi.org/10.1007/1-84628-062-1_22
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DOI: https://doi.org/10.1007/1-84628-062-1_22
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