default search action
Mateu Sbert
Person information
- affiliation: University of Girona, Department of Computer Science and Applied Mathematics, Spain
SPARQL queries
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j98]Micaela Y. Martín, Mateu Sbert, Miguel Chover:
Viewpoint Selection for 3D-Games with f-Divergences. Entropy 26(6): 464 (2024) - [j97]David Quintana, Antonio Rodríguez, Mateu Sbert, Yolanda Silva, Elisvan Rufino, Imma Boada:
Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation. Virtual Real. 28(1): 60 (2024) - [c135]Mateu Sbert, Min Chen, Jordi Poch, Miquel Feixas, Shuning Chen:
Entropies from f-Divergences. MDAI 2024: 47-60 - 2023
- [j96]Qiaohong Hao, Qi Zhao, Mateu Sbert, Qinghe Feng, Cosmin Ancuti, Miquel Feixas, Màrius Vila, Jiawan Zhang:
Information-Theoretic Channel for Multi-exposure Image Fusion. Comput. J. 66(1): 114-127 (2023) - [j95]Mateu Sbert, László Szirmay-Kalos:
A linear heuristic for multiple importance sampling. EURASIP J. Adv. Signal Process. 2023(1): 31 (2023) - [c134]Victor Melià-Vilar, Micaela Yanet Martín, Miguel Chover, Mateu Sbert:
Probando los efectos de la representación no fotorrealista en los videojuegos: Un estudio comparativo (Testing the Effects of Non-Photorealistic Rendering on Video Games: A Comparative Study). CEV 2023 - 2022
- [j94]Mateu Sbert, Víctor Elvira:
Generalizing the Balance Heuristic Estimator in Multiple Importance Sampling. Entropy 24(2): 191 (2022) - [j93]Min Chen, Mateu Sbert:
A Bounded Measure for Estimating the Benefit of Visualization (Part I): Theoretical Discourse and Conceptual Evaluation. Entropy 24(2): 228 (2022) - [j92]Min Chen, Alfie Abdul-Rahman, Deborah Silver, Mateu Sbert:
A Bounded Measure for Estimating the Benefit of Visualization (Part II): Case Studies and Empirical Evaluation. Entropy 24(2): 282 (2022) - [j91]Mateu Sbert, László Szirmay-Kalos:
Robust Multiple Importance Sampling with Tsallis φ-Divergences. Entropy 24(9): 1240 (2022) - [c133]László Szirmay-Kalos, Mateu Sbert:
Robust Sample Budget Allocation for MIS. Eurographics (Short Papers) 2022: 17-20 - [c132]Qiaohong Hao, Mateu Sbert, Miquel Feixas, Yi Zhang, Màrius Vila, Jiawan Zhang:
Saccade Direction Information Channel. ICONIP (1) 2022: 37-50 - [c131]Qiaohong Hao, Mateu Sbert, Qinghe Feng, Jiawan Zhang:
Entropy Based Analysis of Gaze Fixation Duration. IJCNN 2022: 1-9 - 2021
- [j90]Mateu Sbert, Cosmin Ancuti, Codruta O. Ancuti, Jordi Poch, Shuning Chen, Màrius Vila:
Histogram Ordering. IEEE Access 9: 28785-28796 (2021) - [j89]Mateu Sbert, Jordi Poch, Shuning Chen, Víctor Elvira:
Stochastic Order and Generalized Weighted Mean Invariance. Entropy 23(6): 662 (2021) - [i8]Min Chen, Mateu Sbert:
Is the Chen-Sbert Divergence a Metric? CoRR abs/2101.06103 (2021) - [i7]Min Chen, Alfie Abdul-Rahman, Deborah Silver, Mateu Sbert:
A Bounded Measure for Estimating the Benefit of Visualization: Case Studies and Empirical Evaluation. CoRR abs/2103.02502 (2021) - [i6]Min Chen, Mateu Sbert:
A Bounded Measure for Estimating the Benefit of Visualization: Theoretical Discourse and Conceptual Evaluation. CoRR abs/2103.02505 (2021) - 2020
- [j88]Qiaohong Hao, Lijing Ma, Mateu Sbert, Miquel Feixas, Jiawan Zhang:
Gaze Information Channel in Van Gogh's Paintings. Entropy 22(5): 540 (2020) - [j87]Mateu Sbert, Shuning Chen, Miquel Feixas, Màrius Vila, Amos Golan:
Interpreting Social Accounting Matrix (SAM) as an Information Channel. Entropy 22(12): 1346 (2020) - [j86]Codruta O. Ancuti, Cosmin Ancuti, Christophe De Vleeschouwer, Mateu Sbert:
Color Channel Compensation (3C): A Fundamental Pre-Processing Step for Image Enhancement. IEEE Trans. Image Process. 29: 2653-2665 (2020) - [c130]Mateu Sbert, Yuji Yoshida:
Stochastic Orders on Two-Dimensional Space: Application to Cross Entropy. MDAI 2020: 28-40 - [i5]Min Chen, Mateu Sbert, Alfie Abdul-Rahman, Deborah Silver:
A Bounded Measure for Estimating the Benefit of Visualization. CoRR abs/2002.05282 (2020)
2010 – 2019
- 2019
- [j85]Qiaohong Hao, Mateu Sbert, Lijing Ma:
Gaze Information Channel in Cognitive Comprehension of Poster Reading. Entropy 21(5): 444 (2019) - [j84]Qinghe Feng, Qiaohong Hao, Mateu Sbert, Yugen Yi, Ying Wei, Jiangyan Dai:
Local Parallel Cross Pattern: A Color Texture Descriptor for Image Retrieval. Sensors 19(2): 315 (2019) - [j83]Codruta Orniana Ancuti, Cosmin Ancuti, Christophe De Vleeschouwer, Mateu Sbert:
Color Channel Transfer for Image Dehazing. IEEE Signal Process. Lett. 26(9): 1413-1417 (2019) - [c129]Mateu Sbert, Vlastimil Havran, László Szirmay-Kalos:
Optimal Deterministic Mixture Sampling. Eurographics (Short Papers) 2019: 73-76 - [c128]Codruta O. Ancuti, Cosmin Ancuti, Mateu Sbert, Radu Timofte:
Dense-Haze: A Benchmark for Image Dehazing with Dense-Haze and Haze-Free Images. ICIP 2019: 1014-1018 - [c127]Cosmin Ancuti, Codruta O. Ancuti, Miquel Feixas, Mateu Sbert:
Image Decolorization Based on Information Theory. ICIP 2019: 3242-3246 - [i4]Codruta O. Ancuti, Cosmin Ancuti, Mateu Sbert, Radu Timofte:
Dense Haze: A benchmark for image dehazing with dense-haze and haze-free images. CoRR abs/1904.02904 (2019) - [i3]Min Chen, Mateu Sbert:
On the Upper Bound of the Kullback-Leibler Divergence and Cross Entropy. CoRR abs/1911.08334 (2019) - 2018
- [j82]Cosmin Ancuti, Codruta O. Ancuti, Christophe De Vleeschouwer, Mateu Sbert:
Decolorization by Fusion. IEEE Access 6: 64071-64084 (2018) - [j81]Antonio Rodríguez-Benítez, Imma Boada, Santiago Thió-Henestrosa, Mateu Sbert:
CPRforblind: A video game to introduce cardiopulmonary resuscitation protocol to blind people. Br. J. Educ. Technol. 49(4): 636-645 (2018) - [j80]László Szirmay-Kalos, Milán Magdics, Mateu Sbert:
Multiple Scattering in Inhomogeneous Participating Media Using Rao-Blackwellization and Control Variates. Comput. Graph. Forum 37(2): 63-74 (2018) - [j79]Mateu Sbert, Vlastimil Havran, László Szirmay-Kalos:
Multiple importance sampling revisited: breaking the bounds. EURASIP J. Adv. Signal Process. 2018: 15 (2018) - [j78]Yuejun Guo, Qing Xu, Mateu Sbert:
IBVis: Interactive Visual Analytics for Information Bottleneck Based Trajectory Clustering. Entropy 20(3): 159 (2018) - [j77]Xavier Bonaventura, Miquel Feixas, Mateu Sbert, Lewis L. Chuang, Christian Wallraven:
A Survey of Viewpoint Selection Methods for Polygonal Models. Entropy 20(5): 370 (2018) - [j76]Mateu Sbert, Min Chen, Jordi Poch, Anton Bardera:
Some Order Preserving Inequalities for Cross Entropy and Kullback-Leibler Divergence. Entropy 20(12): 959 (2018) - [j75]Abdelali Slimani, Fatiha Elouaai, Lotfi Elaachak, Othman Bakkali Yedri, Mohammed Bouhorma, Mateu Sbert:
Learning Analytics Through Serious Games: Data Mining Algorithms for Performance Measurement and Improvement Purposes. Int. J. Emerg. Technol. Learn. 13(1): 46-64 (2018) - [j74]Qing Xu, Yunhe Li, Yuejun Guo, Shang Wu, Mateu Sbert:
Random-valued impulse noise removal using adaptive ranked-ordered impulse detector. J. Electronic Imaging 27(1): 13001 (2018) - [j73]Antonio Rodríguez-Benítez, Imma Boada, Mateu Sbert:
An Arduino-based device for visually impaired people to play videogames. Multim. Tools Appl. 77(15): 19591-19613 (2018) - [j72]Yuejun Guo, Qing Xu, Xiaoxiao Luo, Hao Wei, Hongjuan Bu, Mateu Sbert:
A group-based signal filtering approach for trajectory abstraction and restoration. Neural Comput. Appl. 29(9): 371-387 (2018) - [j71]Mateu Sbert, Vlastimil Havran, László Szirmay-Kalos, Víctor Elvira:
Multiple importance sampling characterization by weighted mean invariance. Vis. Comput. 34(6-8): 843-852 (2018) - [c126]Victor Fajnzylber, Samuel Madariaga, Rafael Del Villar, Pedro Maldonado, Diego Vargas, Aria Serra, Milán Magdics, Mateu Sbert:
Pupillary Reactivity to Non-Photorealistic Rendering: A Case Study of Immersion in 3D Cinema. IC3D 2018: 1-8 - [c125]Qi Zhao, Mateu Sbert, Miquel Feixas, Qing Xu:
Multi-Exposure Image Fusion Based on Information-Theoretic Channel. ICIP 2018: 1872-1876 - [c124]Qiaohong Hao, Qinghe Feng, Ying Wei, Mateu Sbert, Wenhuan Lu, Qing Xu:
Pairwise Cross Pattern: A Color-LBP Descriptor for Content-Based Image Retrieval. PCM (1) 2018: 290-300 - [c123]Lijing Ma, Mateu Sbert, Miquel Feixas:
Gaze Information Channel. PCM (3) 2018: 575-585 - 2017
- [j70]Yuejun Guo, Qing Xu, Peng Li, Mateu Sbert, Yu Yang:
Trajectory Shape Analysis and Anomaly Detection Utilizing Information Theory Tools . Entropy 19(7): 323 (2017) - [j69]Xavier Bonaventura, Aleksandra Anna Sima, Miquel Feixas, Simon John Buckley, Mateu Sbert, John Anthony Howell:
Information measures for terrain visualization. Comput. Geosci. 99: 9-18 (2017) - [j68]Weiliang Meng, Jianwei Guo, Xavier Bonaventura, Mateu Sbert, Xiaopeng Zhang:
Shape exploration of 3D heterogeneous models based on cages. Multim. Tools Appl. 76(10): 12369-12390 (2017) - [j67]Mateu Sbert, Vlastimil Havran:
Adaptive multiple importance sampling for general functions. Vis. Comput. 33(6-8): 845-855 (2017) - [c122]Victor Fajnzylber, Larry González, Pedro Maldonado, Rafael Del Villar, Rodrigo Yanez, Samuel Madariaga, Milán Magdics, Mateu Sbert:
Augmented film narrative by use of non-photorealistic rendering. IC3D 2017: 1-8 - [c121]Peng Li, Qing Xu, Hao Wei, Yuejun Guo, Xiaoxiao Luo, Mateu Sbert:
The Abstraction for Trajectories with Different Numbers of Sampling Points. ICONIP (6) 2017: 434-442 - [c120]Mateu Sbert, Han-Wei Shen, Ivan Viola, Min Chen, Anton Bardera, Miquel Feixas:
Tutorial on information theory in visualization. SIGGRAPH ASIA (Courses) 2017: 17:1-17:165 - 2016
- [b4]Min Chen, Miquel Feixas, Ivan Viola, Anton Bardera, Han-Wei Shen, Mateu Sbert:
Information Theory Tools for Visualization. CRC Press 2016, ISBN 9781315369228 - [j66]Mateu Sbert, Vlastimil Havran, László Szirmay-Kalos:
Variance Analysis of Multi-sample and One-sample Multiple Importance Sampling. Comput. Graph. Forum 35(7): 451-460 (2016) - [j65]Yuejun Guo, Qing Xu, Shihua Sun, Xiaoxiao Luo, Mateu Sbert:
Selecting Video Key Frames Based on Relative Entropy and the Extreme Studentized Deviate Test. Entropy 18(3): 73 (2016) - [j64]Imma Boada, Antonio Rodríguez-Benítez, Juan Manuel García-González, Santiago Thió-Henestrosa, Mateu Sbert:
30 : 2: A Game Designed to Promote the Cardiopulmonary Resuscitation Protocol. Int. J. Comput. Games Technol. 2016: 8251461:1-8251461:14 (2016) - [c119]Abdelali Slimani, Mateu Sbert, Fatiha Elouaai, Mohammed Bouhorma:
Platform-Driven Design for Serious Games, Collaboration and Multilayer methodology. CoSECivi 2016: 17-24 - [c118]Min Chen, Mateu Sbert, Han-Wei Shen, Ivan Viola, Anton Bardera, Miquel Feixas:
Information Theory in Visualization. Eurographics (Tutorials) 2016 - [c117]Yuejun Guo, Qing Xu, Yang Fan, Sheng Liang, Mateu Sbert:
Fast Agglomerative Information Bottleneck Based Trajectory Clustering. ICONIP (3) 2016: 425-433 - [c116]Lele Dong, Qing Xu, Shang Wu, Xueyan Song, Klaus Schoeffmann, Mateu Sbert:
An Overview+Detail Surveillance Video Player: Information-Based Adaptive Fast-Forward. PCM (2) 2016: 366-375 - [c115]Ziqian Qiang, Qing Xu, Shihua Sun, Mateu Sbert:
Key Frame Extraction Based on Motion Vector. PCM (2) 2016: 387-395 - 2015
- [j63]Imma Boada, Antonio Rodríguez-Benítez, Juan Manuel García-González, Josep Olivet, Vicenç Carreras, Mateu Sbert:
Using a serious game to complement CPR instruction in a nurse faculty. Comput. Methods Programs Biomed. 122(2): 282-291 (2015) - [j62]Rubén Jesús García Hernández, Antonio Rodríguez-Benítez, Juan Manuel García-González, Milán Magdics, Philippe Bekaert, Mateu Sbert:
Implementation of an Immersive Videogame: Legends of Girona. Int. J. Creative Interfaces Comput. Graph. 6(1): 1-20 (2015) - [j61]Xavier Bonaventura, Jianwei Guo, Weiliang Meng, Miquel Feixas, Xiaopeng Zhang, Mateu Sbert:
3D shape retrieval using viewpoint information-theoretic measures. Comput. Animat. Virtual Worlds 26(2): 147-156 (2015) - [j60]Ester Bonmati, Anton Bardera, Imma Boada, Miquel Feixas, Mateu Sbert:
Hierarchical clustering based on the information bottleneck method using a control process. Pattern Anal. Appl. 18(3): 619-637 (2015) - [c114]Yuejun Guo, Qing Xu, Sheng Liang, Yang Fan, Mateu Sbert:
XaIBO: An Extension of aIB for Trajectory Clustering with Outlier. ICONIP (2) 2015: 423-431 - [c113]Isabel Barbancho, Lorenzo J. Tardón, Ana M. Barbancho, Mateu Sbert:
Benford's Law for Music Analysis. ISMIR 2015: 735-741 - [c112]Vlastimil Havran, Mateu Sbert:
Surface reflectance characterization by statistical tools. SCCG 2015: 39-46 - [c111]Victor Fajnzylber, Milán Magdics, Macarena Castillo, Constanza Ortega, Mateu Sbert:
From 2D to 3D: A Case Study of NPR and Stereoscopic Cinema. Smart Graphics 2015: 87-98 - [e5]Mateu Sbert, Jorge Lopez-Moreno:
XXV Spanish Computer Graphics Conference, CEIG 2015, Benicàssim (Castellón), Spain, July 1-3, 2015. Eurographics Association 2015, ISBN 978-3-905674-92-7 [contents] - 2014
- [b3]Miquel Feixas, Anton Bardera, Jaume Rigau, Qing Xu, Mateu Sbert:
Information Theory Tools for Image Processing. Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers 2014, ISBN 978-3-031-79554-1, pp. 1-164 - [j59]Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas:
Reducing complexity in polygonal meshes with view-based saliency. Comput. Aided Geom. Des. 31(6): 279-293 (2014) - [j58]Qing Xu, Yu Liu, Xiu Li, Zhen Yang, Jie Wang, Mateu Sbert, Riccardo Scopigno:
Browsing and exploration of video sequences: A new scheme for key frame extraction and 3D visualization using entropy based Jensen divergence. Inf. Sci. 278: 736-756 (2014) - [j57]Qing Xu, Hailin Jiang, Riccardo Scopigno, Mateu Sbert:
A novel approach for enhancing very dark image sequences. Signal Process. 103: 309-330 (2014) - [j56]Rubén Jesús García Hernández, Carlos Ureña, Jordi Poch, Mateu Sbert:
Overestimation and Underestimation Biases in Photon Mapping with Non-Constant Kernels. IEEE Trans. Vis. Comput. Graph. 20(10): 1441-1450 (2014) - [c110]Rubén Jesús García Hernández, Isabel Barbancho Pérez, Lorenzo José Tardón García, Jon Arrambarri, Milán Magdics, Mateu Sbert:
E-cecilia: implementation of a music game. CoSECivi 2014: 66-77 - [c109]Mateu Sbert, Imma Boada, Voravika Wattanasoontorn, Antonio Rodríguez-Benítez, Juan Manuel García-González, Encarna Soto:
A game to relive Don Quixote's adventures. CoSECivi 2014: 91-100 - [c108]Màrius Vila, Anton Bardera, Miquel Feixas, Philippe Bekaert, Mateu Sbert:
Analysis of image informativeness measures. ICIP 2014: 1086-1090 - [c107]Xiaoxiao Luo, Qing Xu, Mateu Sbert, Klaus Schoeffmann:
F-divergences driven video key frame extraction. ICME 2014: 1-6 - [c106]Yuejun Guo, Qing Xu, Xiu Li, Xiaoxiao Luo, Mateu Sbert:
A New Scheme for Trajectory Visualization. IV 2014: 40-45 - [c105]Vlastimil Havran, Mateu Sbert:
Statistical Characterization of Surface Reflectance. Material Appearance Modeling 2014: 15-18 - [c104]Vlastimil Havran, Mateu Sbert:
Optimal combination of techniques in multiple importance sampling. VRCAI 2014: 141-150 - 2013
- [j55]Jesús Gumbau, Mateu Sbert, László Szirmay-Kalos, Miguel Chover, Carlos González:
Smooth shadow boundaries with exponentially warped Gaussian filtering. Comput. Graph. 37(3): 214-224 (2013) - [j54]Roger Bramon, Marc Ruiz, Anton Bardera, Imma Boada, Miquel Feixas, Mateu Sbert:
An Information-Theoretic Observation Channel for Volume Visualization. Comput. Graph. Forum 32(3): 411-420 (2013) - [j53]Voravika Wattanasoontorn, Imma Boada, Rubén Jesús García, Mateu Sbert:
Serious games for health. Entertain. Comput. 4(4): 231-247 (2013) - [j52]Aleksandra Anna Sima, Xavier Bonaventura, Miquel Feixas, Mateu Sbert, John Anthony Howell, Ivan Viola, Simon John Buckley:
Computer-aided image geometry analysis and subset selection for optimizing texture quality in photorealistic models. Comput. Geosci. 52: 281-291 (2013) - [j51]Xavier Bonaventura, Miquel Feixas, Mateu Sbert:
Information measures for object understanding. Signal Image Video Process. 7(3): 467-478 (2013) - [j50]Carlos González, Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas, Jesús Gumbau:
Simplification method for textured polygonal meshes based on structural appearance. Signal Image Video Process. 7(3): 479-492 (2013) - [j49]Màrius Vila, Anton Bardera, Qing Xu, Miquel Feixas, Mateu Sbert:
Tsallis entropy-based information measures for shot boundary detection and keyframe selection. Signal Image Video Process. 7(3): 507-520 (2013) - [j48]Roger Bramon, Marc Ruiz, Anton Bardera, Imma Boada, Miquel Feixas, Mateu Sbert:
Information Theory-Based Automatic Multimodal Transfer Function Design. IEEE J. Biomed. Health Informatics 17(4): 870-880 (2013) - [c103]Voravika Wattanasoontorn, Milán Magdics, Imma Boada, Mateu Sbert:
A Kinect-Based System for Cardiopulmonary Resuscitation Simulation: A Pilot Study. SGDA 2013: 51-63 - [c102]Olga Petrenko, Rubén Jesús García Hernández, Mateu Sbert, Olivier Terraz, Djamchid Ghazanfarpour:
Flower modelling using natural interface and 3Gmap L-systems. VRCAI 2013: 101-108 - [c101]Milán Magdics, Catherine Sauvaget, Rubén Jesús García, Mateu Sbert:
Post-processing NPR effects for video games. VRCAI 2013: 147-156 - [c100]Xavier Bonaventura, Jianwei Guo, Weiliang Meng, Miquel Feixas, Xiaopeng Zhang, Mateu Sbert:
Viewpoint information-theoretic measures for 3D shape similarity. VRCAI 2013: 183-190 - [e4]Mateu Sbert, László Szirmay-Kalos:
34th Annual Conference of the European Association for Computer Graphics, Eurographics 2013 - State of the Art Reports, Girona, Spain, May 6-10, 2013. Eurographics Association 2013 [contents] - 2012
- [j47]Rubén Jesús García, Carlos Ureña, Mateu Sbert:
Description and Solution of an Unreported Intrinsic Bias in Photon Mapping Density Estimation with Constant Kernel. Comput. Graph. Forum 31(1): 33-41 (2012) - [j46]Francesc Castro, Esteve del Acebo, Mateu Sbert:
Energy-saving light positioning using heuristic search. Eng. Appl. Artif. Intell. 25(3): 566-582 (2012) - [j45]Olga Petrenko, Mateu Sbert, Olivier Terraz, Djamchid Ghazanfarpour:
Modeling of Flowers with Inverse Grammar Generation Interface. Int. J. Creative Interfaces Comput. Graph. 3(2): 23-41 (2012) - [j44]Roger Bramon, Imma Boada, Anton Bardera, Joaquim Rodriguez, Miquel Feixas, Josep Puig, Mateu Sbert:
Multimodal Data Fusion Based on Mutual Information. IEEE Trans. Vis. Comput. Graph. 18(9): 1574-1587 (2012) - [c99]Qing Xu, Xiu Li, Zhen Yang, Jie Wang, Mateu Sbert, Jianfu Li:
Key frame selection based on Jensen-Rényi divergence. ICPR 2012: 1892-1895 - [c98]Voravika Wattanasoontorn, Imma Boada, Carles Blavi, Mateu Sbert:
The Framework of a Life Support Simulation Application. VS-GAMES 2012: 293-294 - 2011
- [j43]Anton Bardera, Imma Boada, Miquel Feixas, Jaume Rigau, Mateu Sbert:
Multiresolution image registration based on tree data structures. Graph. Model. 73(4): 111-126 (2011) - [j42]Màrius Vila, Anton Bardera, Miquel Feixas, Mateu Sbert:
Tsallis Mutual Information for Document Classification. Entropy 13(9): 1694-1707 (2011) - [j41]Pascual Castelló, Carlos González, Miguel Chover, Mateu Sbert, Miquel Feixas:
Tsallis Entropy for Geometry Simplification. Entropy 13(10): 1805-1828 (2011) - [j40]Anna Puig-Centelles, Nicolau Sunyer, Oscar Ripolles, Miguel Chover, Mateu Sbert:
Rain Simulation in Dynamic Scenes. Int. J. Creative Interfaces Comput. Graph. 2(2): 23-36 (2011) - [j39]Marc Ruiz, Anton Bardera, Imma Boada, Ivan Viola, Miquel Feixas, Mateu Sbert:
Automatic Transfer Functions Based on Informational Divergence. IEEE Trans. Vis. Comput. Graph. 17(12): 1932-1941 (2011) - [c97]Jesús Gumbau, László Szirmay-Kalos, Mateu Sbert, Miguel Chover Sellés:
Improving Shadow Map Filtering with Statistical Analysis. Eurographics (Short Papers) 2011: 33-36 - [c96]Qing Xu, Yu Liu, Ruijie Zhang, Shiqiang Bao, Riccardo Scopigno, Mateu Sbert:
Noise reduction for path traced imaging of participating media. EUSIPCO 2011: 1683-1687 - [c95]Mateu Sbert, Miquel Feixas, Ivan Viola, Jaume Rigau, Miguel Chover:
Information theory in computer graphics and visualization. SIGGRAPH Asia Courses 2011: 10:1-10:58 - [c94]Jesús Gumbau, Mateu Sbert, László Szirmay-Kalos, Miguel Chover, Carlos González:
Shadow map filtering with Gaussian shadow maps. VRCAI 2011: 75-82 - 2010
- [j38]Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert:
Viewpoint information channel for illustrative volume rendering. Comput. Graph. 34(4): 351-360 (2010) - [j37]László Szirmay-Kalos, Tamás Umenhoffer, Balázs Tóth, László Szécsi, Mateu Sbert:
Volumetric Ambient Occlusion for Real-Time Rendering and Games. IEEE Computer Graphics and Applications 30(1): 70-79 (2010) - [j36]Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sbert:
Image registration by compression. Inf. Sci. 180(7): 1121-1133 (2010) - [j35]Marc Ruiz, László Szirmay-Kalos, Tamás Umenhoffer, Imma Boada, Miquel Feixas, Mateu Sbert:
Volumetric ambient occlusion for volumetric models. Vis. Comput. 26(6-8): 687-695 (2010) - [c93]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Image Information in Digital Photography. ACCV Workshops (2) 2010: 122-131 - [c92]Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert:
Interactive Volume Illustration Using Intensity Filtering. CAe 2010: 51-58 - [c91]Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven:
Toward Auvers Period: Evolution of van Gogh's Style. CAe 2010: 99-106 - [c90]Carlos González, Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas:
Viewpoint Entropy-driven Simplification Method for Textured Triangle Meshes. GRAPP 2010: 30-37 - [c89]Anna Puig-Centelles, J. Francisco Ramos, Miguel Chover, Oscar Ripolles, Mateu Sbert:
Tessellating Ocean Surfaces. GRAPP 2010: 319-322 - [c88]Qing Xu, Hailin Jiang, Riccardo Scopigno, Mateu Sbert:
A new approach for very dark video denoising and enhancement. ICIP 2010: 1185-1188 - [c87]Qing Xu, Pengcheng Wang, Bin Long, Mateu Sbert, Miquel Feixas, Riccardo Scopigno:
Selection and 3D visualization of video key frames. SMC 2010: 52-59 - [p1]Jesús Gumbau, Miguel Chover, Mateu Sbert:
Screen Space Soft Shadows. GPU Pro 2010: 477-491
2000 – 2009
- 2009
- [b2]Mateu Sbert, Miquel Feixas, Jaume Rigau, Miguel Chover, Ivan Viola:
Information Theory Tools for Computer Graphics. Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers 2009, ISBN 978-3-031-79545-9 - [j34]Christian Wallraven, Roland W. Fleming, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert:
Categorizing art: Comparing humans and computers. Comput. Graph. 33(4): 484-495 (2009) - [j33]László Szirmay-Kalos, Tamás Umenhoffer, Gustavo Patow, László Szécsi, Mateu Sbert:
Specular Effects on the GPU: State of the Art. Comput. Graph. Forum 28(6): 1586-1617 (2009) - [j32]Miquel Feixas, Mateu Sbert, Francisco González García:
A unified information-theoretic framework for viewpoint selection and mesh saliency. ACM Trans. Appl. Percept. 6(1): 1:1-1:23 (2009) - [j31]Anton Bardera, Jaume Rigau, Imma Boada, Miquel Feixas, Mateu Sbert:
Image Segmentation Using Information Bottleneck Method. IEEE Trans. Image Process. 18(7): 1601-1612 (2009) - [j30]Àlex Méndez-Feliu, Mateu Sbert:
From obscurances to ambient occlusion: A survey. Vis. Comput. 25(2): 181-196 (2009) - [j29]Anton Bardera, Imma Boada, Miquel Feixas, Mateu Sbert:
Image Segmentation Using Excess Entropy. J. Signal Process. Syst. 54(1-3): 205-214 (2009) - [c86]Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert:
Aesthetic Appraisal of Art - from Eye Movements to Computers. CAe 2009: 137-144 - [c85]Nicolau Sunyer, Anna Puig-Centelles, Oscar Ripolles, Miguel Chover, Mateu Sbert:
Simulación de Lluvia sobre Escenas Dinámicas. CEIG 2009: 247-250 - [c84]Nicolau Sunyer, Jesús Gumbau, Miguel Chover, Mateu Sbert:
Screen Space Obscurances. CEIG 2009: 251-254 - [c83]Francesc Castro, Mateu Sbert:
Incremental Reuse of Paths in Random Walk Radiosity. LSSC 2009: 379-386 - [c82]Qing Xu, Rui Zhang, Mateu Sbert:
A New Approach to Salt-and-Pepper Noise Removal for Color Image. NCM 2009: 1573-1576 - [c81]Francesc Castro, Esteve del Acebo, Mateu Sbert:
Heuristic-Search-Based Light Positioning According to Irradiance Intervals. Smart Graphics 2009: 128-139 - 2008
- [b1]László Szirmay-Kalos, László Szécsi, Mateu Sbert:
GPU-Based Techniques for Global Illumination Effects. Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers 2008, ISBN 978-3-031-79524-4 - [j28]Francesc Castro, Mateu Sbert, John H. Halton:
Efficient reuse of paths for random walk radiosity. Comput. Graph. 32(1): 65-81 (2008) - [j27]Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas:
Viewpoint-driven simplification using mutual information. Comput. Graph. 32(3): 451-463 (2008) - [j26]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Informational Aesthetics Measures. IEEE Computer Graphics and Applications 28(2): 24-34 (2008) - [j25]Francisco González García, Mateu Sbert, Miquel Feixas:
Viewpoint-Based Ambient Occlusion. IEEE Computer Graphics and Applications 28(2): 44-51 (2008) - [j24]Roel Martínez, Mateu Sbert, László Szirmay-Kalos:
Improving Multipath Radiosity with Bundles of Parallel Lines. Comput. Graph. Forum 27(6): 1632-1646 (2008) - [j23]Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas:
Viewpoint-based simplification using f-divergences. Inf. Sci. 178(11): 2375-2388 (2008) - [c80]Sven Banisch, Mateu Sbert:
Fast Visualisation and Interactive Design of Deterministic Fractals. CAe 2008: 17-24 - [c79]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Informational Dialogue with Van Gogh's Paintings. CAe 2008: 115-122 - [c78]Tamás Umenhoffer, László Szirmay-Kalos, László Szécsi, Balázs Tóth, Mateu Sbert:
Partial, multi-scale precomputed radiance transfer. SCCG 2008: 75-82 - [c77]Marc Ruiz, Ivan Viola, Imma Boada, Stefan Bruckner, Miquel Feixas, Mateu Sbert:
Similarity-Based Exploded Views. Smart Graphics 2008: 154-165 - [c76]Marc Ruiz, Imma Boada, Ivan Viola, Stefan Bruckner, Miquel Feixas, Mateu Sbert:
Obscurance-based Volume Rendering Framework. VG/PBG@SIGGRAPH 2008: 113-120 - 2007
- [j22]Francesc Castro, Gustavo Patow, Mateu Sbert, John H. Halton:
Fast GPU-based reuse of paths in radiosity. Monte Carlo Methods Appl. 13(4): 253-273 (2007) - [c75]Qing Xu, Mateu Sbert, Lianping Xing, Jianfeng Zhang:
A Novel Adaptive Sampling by Tsallis Entropy. CGIV 2007: 5-10 - [c74]Qing Xu, Miquel Feixas, Mateu Sbert, Jizhou Sun:
A New Adaptive Sampling Technique for Monte Carlo Global Illumination. CAD/Graphics 2007: 191-196 - [c73]Francisco González García, Mateu Sbert, Miquel Feixas:
An Information-Theoretic Ambient Occlusion. CAe 2007: 29-36 - [c72]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity. CAe 2007: 105-112 - [c71]Francisco González García, Miquel Feixas, Mateu Sbert:
View-based Shape Similarity using Mutual Information Spheres. Eurographics (Short Papers) 2007: 21-24 - [c70]Mateu Sbert, Miquel Feixas, Jaume Rigau, Ivan Viola, Miguel Chover:
Applications of Information Theory to Computer Graphics. Eurographics (Tutorials) 2007: 625-704 - [c69]Anton Bardera, Miquel Feixas, Imma Boada, Jaume Rigau, Mateu Sbert:
Registration-Based Segmentation Using the Information Bottleneck Method. IbPRIA (2) 2007: 130-137 - [c68]Jaume Rigau, Miquel Feixas, Mateu Sbert:
A Generalised-Mutual-Information-Based Oracle for Hierarchical Radiosity. International Conference on Computational Science (2) 2007: 105-113 - [c67]Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí:
Guaranteed Adaptive Antialiasing Using Interval Arithmetic. International Conference on Computational Science (2) 2007: 166-169 - [c66]Qing Xu, Mateu Sbert, Miquel Feixas, Jianfeng Zhang:
AM-GM Difference Based Adaptive Sampling for Monte Carlo Global Illumination. ICCSA (2) 2007: 602-611 - [c65]Qing Xu, Mateu Sbert:
A New Way to Re-using Paths. ICCSA (2) 2007: 741-750 - [c64]Qing Xu, Rui Zhang, Mateu Sbert:
A New Approach to Impulse Noise Removal for Color Image. ICME 2007: 1667-1670 - [c63]Ismael García, Gustavo Patow, László Szirmay-Kalos, Mateu Sbert:
Multi-layered Indirect Texturing for Tree Rendering. NPH 2007: 55-62 - [c62]Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí:
Efficient Ray Tracing Using Interval Analysis. PPAM 2007: 1351-1360 - [c61]Mateu Sbert:
A unified information theory framework for viewpoint selection and mesh saliency. SCCG 2007: 7 - [e3]Mateu Sbert, Stephen N. Spencer:
Proceedings of the 23rd Spring Conference on Computer Graphics, SCCG 2007, Budmerice, Slovakia, April 26-28, 2007. ACM 2007, ISBN 978-1-60558-956-5 [contents] - 2006
- [j21]Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Antoni Llobet:
Realtime automatic selection of good molecular views. Comput. Graph. 30(1): 98-110 (2006) - [j20]Àlex Méndez-Feliu, Mateu Sbert, László Szirmay-Kalos:
Reusing Frames in Camera Animation. J. WSCG 14(1-3): 97-104 (2006) - [j19]Ivan Viola, Miquel Feixas, Mateu Sbert, M. Eduard Gröller:
Importance-Driven Focus of Attention. IEEE Trans. Vis. Comput. Graph. 12(5): 933-940 (2006) - [c60]Ferran Prados, Anton Bardera, Mateu Sbert, Imma Boada, Miquel Feixas:
A Monte Carlo-Based Fiber Tracking Algorithm using Diffusion Tensor MRI. CBMS 2006: 353-358 - [c59]Qing Xu, Mateu Sbert, Zhigeng Pan, Wei Wang, Lianping Xing:
Fuzziness Driven Adaptive Sampling for Monte Carlo Global Illuminated Rendering. Computer Graphics International 2006: 148-159 - [c58]Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí:
Improving the Interval Ray Tracing of Implicit Surfaces. Computer Graphics International 2006: 655-664 - [c57]László Szirmay-Kalos, László Szécsi, Mateu Sbert:
GPUGI: Global Illumination Effects on the GPU. Eurographics (Tutorials) 2006: 1201-1278 - [c56]László Szécsi, László Szirmay-Kalos, Mateu Sbert:
Light animation with precomputed light paths on the GPU. Graphics Interface 2006: 187-194 - [c55]Qing Xu, Lianping Xing, Wei Wang, Mateu Sbert:
Adaptive sampling based on fuzzy inference. GRAPHITE 2006: 311-317 - [c54]Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas:
Techniques for Computing Viewpoint Entropy of a 3D Scene. International Conference on Computational Science (2) 2006: 263-270 - [c53]Mateu Sbert, Jaume Rigau, Miquel Feixas, László Neumann:
Systematic Sampling in Image-Synthesis. ICCSA (1) 2006: 449-458 - [c52]Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sbert:
Compression-based Image Registration. ISIT 2006: 436-440 - [c51]Anton Bardera, Miquel Feixas, Imma Boada, Jaume Rigau, Mateu Sbert:
Medical Image Registration Based on BSP and Quad-Tree Partitioning. WBIR 2006: 1-8 - [c50]Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sbert:
High-Dimensional Normalized Mutual Information for Image Registration Using Random Lines. WBIR 2006: 264-271 - [e2]Bruce Gooch, László Neumann, Werner Purgathofer, Mateu Sbert:
Computational Aesthetics in Graphics, Visualization and Imaging, 28.05. - 02.06.2006. Dagstuhl Seminar Proceedings 06221, Internationales Begegnungs- und Forschungszentrum für Informatik (IBFI), Schloss Dagstuhl, Germany 2006 [contents] - [i2]Bruce Gooch, László Neumann, Werner Purgathofer, Mateu Sbert:
06221 Abstracts Collection - Computational Aestethics in Graphics, Visualization and Imaging. Computational Aesthetics in Graphics, Visualization and Imaging 2006 - [i1]Bruce Gooch, László Neumann, Werner Purgathofer, Mateu Sbert:
06221 Dagstuhl Report - Computational Aesthetics in Graphics, Visualization and Imaging. Computational Aesthetics in Graphics, Visualization and Imaging 2006 - 2005
- [j18]László Szirmay-Kalos, György Antal, Mateu Sbert:
Go with the Winners Strategy in Path Tracing. J. WSCG 13(2): 49-56 (2005) - [c49]Esteve del Acebo, Mateu Sbert:
Benford's Law for Natural and Synthetic Images. CAe 2005: 169-176 - [c48]Jaume Rigau, Miquel Feixas, Mateu Sbert:
An Information-Theoretic Framework for Image Complexity. CAe 2005: 177-184 - [c47]Mateu Sbert, Dimitri Plemenos, Miquel Feixas, Francisco González García:
Viewpoint Quality: Measures and Applications. CAe 2005: 185-192 - [c46]Qing Xu, Shiqiang Bao, Rui Zhang, Ruijuan Hu, Mateu Sbert:
Adaptive Sampling for Monte Carlo Global Illumination Using Tsallis Entropy. CIS (2) 2005: 989-994 - [c45]Ismael García, Mateu Sbert, László Szirmay-Kalos:
Leaf Cluster Impostors for Tree Rendering with Parallax. Eurographics (Short Presentations) 2005: 69-72 - [c44]Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sbert:
Medical image registration based on random line sampling. ICIP (1) 2005: 1157-1160 - [c43]Anna Urra, José-Luis Marzo, Mateu Sbert, Eusebi Calle:
Estimation of the Probability of Congestion Using Monte Carlo Method in OPS Networks. ISCC 2005: 561-566 - [c42]László Szirmay-Kalos, Mateu Sbert, Tamás Umenhoffer:
Real-Time Multiple Scattering in Participating Media with Illumination Networks. Rendering Techniques 2005: 277-282 - [c41]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Shape Complexity Based on Mutual Information. SMI 2005: 357-362 - [c40]Jordi Rovira, Peter Wonka, Francesc Castro, Mateu Sbert:
Point Sampling with Uniformly Distributed Lines. PBG 2005: 109-118 - [e1]László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer:
1st Eurographics Workshop on Computational Aesthetics in Graphics, Visualization, and Imaging, CAe 2005, Girona, Spain, May 18-20, 2005, Proceedings. Eurographics Association 2005, ISBN 3-905673-27-4 [contents] - 2004
- [j17]Francesc Castro, Mateu Sbert, László Neumann:
Fast Multipath Radiosity using Hierarchical Subscenes. Comput. Graph. Forum 23(1): 43-54 (2004) - [j16]Mateu Sbert, László Szécsi, László Szirmay-Kalos:
Real-time Light Animation. Comput. Graph. Forum 23(3): 291-300 (2004) - [j15]László Szécsi, Mateu Sbert, László Szirmay-Kalos:
Combined Correlated and Importance Sampling in Direct Light Source Computation and Environment Mapping. Comput. Graph. Forum 23(3): 585-594 (2004) - [j14]Pere-Pau Vázquez, Mateu Sbert:
Bandwidth reduction for remote navigation systems through view prediction and progressive transmission. Future Gener. Comput. Syst. 20(8): 1251-1262 (2004) - [j13]Àlex Méndez-Feliu, Mateu Sbert:
Combining light animation with obscurances for glossy environments. Comput. Animat. Virtual Worlds 15(3-4): 463-470 (2004) - [j12]Mateu Sbert, Philippe Bekaert, John H. Halton:
Reusing paths in radiosity and global illumination. Monte Carlo Methods Appl. 10(3-4): 575-585 (2004) - [c39]Mateu Sbert, Francesc Castro, John H. Halton:
Reuse of Paths in Light Source Animation. Computer Graphics International 2004: 532-535 - [c38]Mateu Sbert, Francesc Castro:
Reuse of Paths in Final Gathering Step with Moving Light Sources. International Conference on Computational Science 2004: 189-196 - [c37]Pere-Pau Vázquez, Jordi Marco, Mateu Sbert:
Point-Based Modeling from a Single Image. International Conference on Computational Science 2004: 245-251 - [c36]Jaume Rigau, Miquel Feixas, Mateu Sbert:
An information theoretic framework for image segmentation. ICIP 2004: 1193-1196 - [c35]Jaume Rigau, Miquel Feixas, Mateu Sbert, Anton Bardera, Imma Boada:
Medical Image Segmentation Based on Mutual Information Maximization. MICCAI (1) 2004: 135-142 - [c34]László Szirmay-Kalos, Balázs Benedek, Mateu Sbert:
Metropolis Iteration for Global Illumination. WSCG 2004: 451-458 - 2003
- [j11]Andrei Iones, Anton Krupkin, Mateu Sbert, Sergey Zhukov:
Fast, Realistic Lighting for Video Games. IEEE Computer Graphics and Applications 23(3): 54-64 (2003) - [j10]Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Wolfgang Heidrich:
Automatic View Selection Using Viewpoint Entropy and its Applications to Image-based Modelling. Comput. Graph. Forum 22(4): 689-700 (2003) - [c33]Alexander Keller, Thomas Kollig, Mateu Sbert, László Szirmay-Kalos:
Efficient Monte Carlo and Quasi-Monte Carlo Rendering Techniques. Eurographics (Tutorials) 2003 - [c32]Àlex Méndez-Feliu, Mateu Sbert, Jordi Catà:
Real-time Obscurances with Color Bleeding (the three cubes demo). Eurographics (Slides and Videos) 2003 - [c31]Àlex Méndez-Feliu, Mateu Sbert, László Neumann:
Obscurances for ray-tracing. Eurographics (Posters) 2003 - [c30]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Entropy-based Adaptive Sampling. Graphics Interface 2003: 149-158 - [c29]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Information-Theory-Based Oracles for Hierarchical Radiosity. ICCSA (3) 2003: 275-284 - [c28]Pere-Pau Vázquez, Mateu Sbert:
Fast Adaptive Selection of Best Views. ICCSA (3) 2003: 295-305 - [c27]Pere-Pau Vázquez, Mateu Sbert:
Perception-Based Illumination Information Measurement and Light Source Placement. ICCSA (3) 2003: 306-316 - [c26]Roel Martínez, László Szirmay-Kalos, Mateu Sbert:
A Multiple Depth Buffer Implementation for Radiosity. ICCSA (3) 2003: 346-355 - [c25]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Refinement Criteria Based on f-Divergences. Rendering Techniques 2003: 260-269 - [c24]Àlex Méndez-Feliu, Mateu Sbert, Jordi Catà:
Real-time obscurances with color bleeding. SCCG 2003: 171-176 - [c23]György Antal, Roel Martínez, Ferenc Csonka, Mateu Sbert, László Szirmay-Kalos:
Combining global and local global-illumination algorithms. SCCG 2003: 185-192 - 2002
- [j9]Alex Brusi, Mateu Sbert, Philippe Bekaert, Robert F. Tobler, Werner Purgathofer:
Optimal ray shooting in Monte Carlo radiosity. Comput. Graph. 26(2): 351-354 (2002) - [c22]Miquel Feixas, Jaume Rigau, Philippe Bekaert, Mateu Sbert:
Information-Theoretic Oracle Based on Kernel Smoothness for Hierarchical Radiosity. Eurographics (Short Presentations) 2002 - [c21]Pere-Pau Vázquez, Mateu Sbert:
Bandwidth Reduction Techniques for Remote Navigation Systems. International Conference on Computational Science (2) 2002: 249-257 - [c20]Philippe Bekaert, Mateu Sbert, John H. Halton:
Accelerating Path Tracing by Re-Using Paths. Rendering Techniques 2002: 125-134 - [c19]Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Antoni Llobet:
Viewpoint Entropy: A New Tool for Obtaining Good Views of Molecules. VisSym 2002: 183-188 - [c18]Pere-Pau Vázquez, Mateu Sbert:
Automatic Keyframe Selection for High-Quality Image-Based Walkthrough Animation Using Viewpoint Entropy. WSCG 2002: 461-468 - 2001
- [c17]Andrei Iones, Sergey Zhukov, Anton Krupkin, Mateu Sbert:
Answering to What is the criterion? questions using integral geometry tools. Eurographics (Tutorials) 2001 - [c16]Jaume Rigau, Miquel Feixas, Mateu Sbert, Philippe Bekaert:
View-Dependent Information Theory Quality Measures for Pixel Sampling and Scene Discretization in Flatland. SCCG 2001: 173-180 - [c15]Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Wolfgang Heidrich:
Viewpoint Selection using Viewpoint Entropy. VMV 2001: 273-280 - [c14]Roel Martínez, László Szirmay-Kalos, Mateu Sbert, Ali Mohamed Abbas:
Parallel Implementation of Stochastic Iteration Algorithms. WSCG 2001: 344-351 - [c13]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Visibility Complexity of Animation in Flatland. WSCG 2001: 352-359 - [c12]László Szirmay-Kalos, György Antal, Mateu Sbert:
Progressive Light Path Building. WSCG 2001: 411-418 - 2000
- [j8]Mateu Sbert:
Optimal Absorption Probabilities for Random Walk Radiosity. Graph. Model. 62(1): 56-70 (2000) - [j7]Francesc Castro, László Neumann, Mateu Sbert:
Extended Ambient Term. J. Graphics, GPU, & Game Tools 5(4): 1-7 (2000) - [c11]Jaume Rigau, Miquel Feixas, Mateu Sbert:
Visibility Complexity of a Region in Flatland. Eurographics (Short Presentations) 2000 - [c10]Philippe Bekaert, Mateu Sbert, Yves D. Willems:
Weighted Importance Sampling Techniques for Monte Carlo Radiosity. Rendering Techniques 2000: 35-46 - [c9]Vincent Jolivet, Dimitri Plemenos, Mateu Sbert:
Pyramidal Hemisphere Subdivision Radiosity. Formal Definition and Improvements. WSCG 2000
1990 – 1999
- 1999
- [j6]Miquel Feixas, Esteve del Acebo, Philippe Bekaert, Mateu Sbert:
An Information Theory Framework for the Analysis of Scene Complexity. Comput. Graph. Forum 18(3): 95-106 (1999) - [c8]Vincent Jolivet, Dimitri Plemenos, Mateu Sbert:
A Pyramidal Hemisphere Subdivision Method for Monte Carlo Radiosity. Eurographics (Short Presentations) 1999 - [c7]Mateu Sbert, Alex Brusi, Philippe Bekaert:
Gathering for Free in Random Walk Radiosity. Rendering Techniques 1999: 89-94 - [c6]Miquel Feixas, Esteve del Acebo, Philippe Bekaert, Mateu Sbert:
Information Theory Tools for Scene Discretization. Rendering Techniques 1999: 95-106 - 1998
- [j5]Mateu Sbert:
Random walk radiosity with infinite path length. Comput. Graph. 22(2-3): 161-166 (1998) - [c5]Mateu Sbert:
Random Walk Radiosity with Generalized Absorption Probabilities. Computer Graphics International 1998: 658-665 - [c4]Robert F. Tobler, László Neumann, Mateu Sbert, Werner Purgathofer:
A New Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms. Rendering Techniques 1998: 35-44 - [c3]Philippe Bekaert, László Neumann, Attila Neumann, Mateu Sbert, Yves D. Willems:
Hierarchical Monte Carlo Radiosity. Rendering Techniques 1998: 259-268 - 1997
- [j4]Mateu Sbert:
Optimal Source Selection in Shooting Random Walk Monte Carlo Radiosity. Comput. Graph. Forum 16(3): 301-308 (1997) - [j3]Mateu Sbert:
Error and Complexity of Random Walk Monte Carlo Radiosity. IEEE Trans. Vis. Comput. Graph. 3(1): 23-38 (1997) - 1996
- [j2]Mateu Sbert, Xavier Pueyo, László Neumann, Werner Purgathofer:
Global multipath Monte Carlo algorithms for radiosity. Vis. Comput. 12(2): 47-61 (1996) - [c2]Gonzalo Besuievsky, Mateu Sbert:
The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments. Rendering Techniques 1996: 185-194 - 1995
- [c1]Mateu Sbert, Frederic Pérez, Xavier Pueyo:
Global Monte Carlo. A Progressive Solution. Rendering Techniques 1995: 231-239 - 1993
- [j1]Mateu Sbert:
An Integral Geometry Based Method for Fast Form-Factor Computation. Comput. Graph. Forum 12(3): 409-420 (1993)
Coauthor Index
aka: Miguel Chover Sellés
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-09-10 02:05 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint