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Roland Blach
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2010 – 2019
- 2017
- [j7]Joachim Lentes, Jörg Mandel, Ursula Schliessmann, Roland Blach, Michael Hertwig, Timm Kuhlmann:
Competitive and sustainable manufacturing by means of ultra-efficient factories in urban surroundings. Int. J. Prod. Res. 55(2): 480-491 (2017) - 2015
- [c19]Carsten Ullrich, Matthias Aust, Roland Blach, Michael Dietrich, Christoph Igel, Niklas Kreggenfeld, Denise Kahl, Christopher Prinz, Simon Schwantzer:
Assistenz- und Wissensdienste für den Shopfloor. DeLFI WOrkshops 2015: 47-55 - 2013
- [c18]Frank Sulzmann, Roland Blach, Manfred Dangelmaier:
An Integration Framework for Motion and Visually Impaired Virtual Humans in Interactive Immersive Environments. HCI (8) 2013: 107-115 - [e4]Marc Erich Latoschik, Dirk Reiners, Roland Blach, Pablo A. Figueroa, Chadwick A. Wingrave:
6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, SEARIS 2013, Orlando, FL, USA, March 17, 2013. IEEE Computer Society 2013, ISBN 978-1-4799-3136-1 [contents] - 2012
- [c17]Roland Blach, Achim Pross, Alexander Kulik, Oliver Stefani:
Crosstalk and brightness in projection-based multiview systems. SD&A 2012: 82880Z - [c16]Achim Pross, Roland Blach, Matthias Bues, Roman Reichel, Oliver Stefani:
Optimization of a multiview system based on pulsed LED-LCD projectors. SD&A 2012: 82881G - 2011
- [j6]Alexander Kulik, André Kunert, Stephan Beck, Roman Reichel, Roland Blach, Armin Zink, Bernd Froehlich:
C1x6: a stereoscopic six-user display for co-located collaboration in shared virtual environments. ACM Trans. Graph. 30(6): 188 (2011) - 2010
- [j5]Hans-Jörg Bullinger, Wilhelm Bauer, Günter Wenzel, Roland Blach:
Towards user centred design (UCD) in architecture based on immersive virtual environments. Comput. Ind. 61(4): 372-379 (2010)
2000 – 2009
- 2009
- [c15]Fabian Hermann, Roland Blach, Doris Janssen, Thorsten Klein, Andreas Schuller, Dieter Spath:
Challenges for User Centered Smart Environments. HCI (3) 2009: 407-415 - [c14]Marc Erich Latoschik, Dirk Reiners, Roland Blach, Pablo A. Figueroa, Raimund Dachselt:
SEARIS: software engineering and architectures for realtime interactive systems. OOPSLA Companion 2009: 721-722 - 2008
- [j4]Angelos Amditis, Ioannis Karaseitanidis, Matthaios Bimpas, Roland Blach:
Future scenarios of mixed reality: the INTUITION roadmap scenarios. Vis. Comput. 24(11): 935-940 (2008) - [c13]Marc Erich Latoschik, Roland Blach:
Semantic modelling for virtual worlds a novel paradigm for realtime interactive systems? VRST 2008: 17-20 - 2007
- [j3]Angelos Amditis, Matthaios Bimpas, Roland Blach:
Towards Networked and Structured VR ERA: Intuition Network of Excellence and Future Research Challenges. MMI Interakt. 12 (2007) - [c12]Matthias Bues, Günter Wenzel, Manfred Dangelmaier, Roland Blach:
VRfx - A User Friendly Tool for the Creation of Photorealistic Virtual Environments. HCI (6) 2007: 624-632 - [c11]Roland Blach, Günter Wenzel, Manfred Dangelmaier, Jörg Frohnmayer:
Towards a Physical Based Interaction-Model for Information Visualization. HCI (6) 2007: 750-758 - [e3]Bernd Fröhlich, Roland Blach, Robert van Liere:
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 13th Eurographics Symposium on Virtual Environments, IPT/EGVE 2007, Weimar, Germany, 2007. Eurographics Association 2007, ISBN 978-3-905674-02-6 [contents] - [e2]Bernd Froehlich, Roland Blach, Robert van Liere:
Eurographics Symposium on Virtual Environments, Short Papers and Posters, July 15-18 2007, Weimar, Germany. Eurographics Association 2007, ISBN 978-3-905673-64-7 [contents] - 2006
- [c10]Hans Peter Wyss, Roland Blach, Matthias Bues:
iSith - Intersection-based Spatial Interaction for Two Hands. 3DUI 2006: 59-61 - [c9]Alexander Kulik, Bernd Fröhlich, Roland Blach:
"two - 4 - six" - A Handheld Device for 3D-Presentations. 3DUI 2006: 167-170 - 2005
- [j2]Petra Gemeinboeck, Roland Blach:
Spacing the Boundary: An Exploration of Perforated Virtual Spaces. PsychNology J. 3(1): 74-89 (2005) - [c8]Bernd Fröhlich, Roland Blach, Oliver Stefani, Jan Hochstrate, Jörg Hoffmann, Karsten Klüger, Matthias Bues:
Implementing Multi-Viewer Stereo Displays. WSCG (Full Papers) 2005: 139-146 - [e1]Eric Kjems, Roland Blach:
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 11th Eurographics Workshop on Virtual Environments, IPT/EGVE 2005, Aalborg, Denmark, 2005. Eurographics Association 2005, ISBN 3-905673-21-5 [contents] - 2003
- [c7]Matthias Bues, Roland Blach, Frank Haselberger:
Sensing Surfaces - Bringing the Desktop into Virtual Environments. IPT/EGVE 2003: 303-304 - 2001
- [c6]Matthias Bues, Roland Blach, Simon Stegmaier, Ulrich Häfner, Hilko Hoffmann, Frank Haselberger:
Towards a Scalable High Performance Application Platform for Immersive Virtual Environments. EGVE/IPT 2001: 165-174 - 2000
- [c5]Joachim Deisinger, Roland Blach, Gerold Wesche, Ralf Breining, Andreas Simon:
Towards Immersive Modeling - Challenges and Recommendations: A Workshop Analyzing the Needs of Designers. EGVE 2000: 145-156
1990 – 1999
- 1998
- [j1]Roland Blach, Jürgen Landauer, Angela Rösch, Andreas Simon:
A highly flexible virtual reality system. Future Gener. Comput. Syst. 14(3-4): 167-178 (1998) - [c4]Roland Blach, Jürgen Landauer, Angela Rösch, Andreas Simon:
A Flexible Prototyping Tool for 3D Real-Time User-Interaction. EGVE 1998: 195-203 - [c3]Heinrich Müller, André Hinkenjann, Roland Blach, Martin Göbel, Ulrich Lang, Stefan Müller:
CAVE: Ein High-End-Konzept der autovisullen räumlichen Mensch-Rechner-Interaktion. GI Jahrestagung 1998: 349-359 - 1997
- [c2]Roland Blach, Andreas Simon, Oliver Riedel:
Experiences with User Interactions in a CAVETM-Like Projection Environment. HCI (2) 1997: 977-980 - [c1]Jürgen Landauer, Roland Blach, Matthias Bues, Angela Rösch, Andreas Simon:
Toward Next Generation Virtual Reality Systems. ICMCS 1997: 581-588
Coauthor Index
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