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Sophie Jörg
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2020 – today
- 2024
- [j17]Ethan Wilson, Frederick Shic, Sophie Jörg, Eakta Jain:
Towards mitigating uncann(eye)ness in face swaps via gaze-centric loss terms. Comput. Graph. 119: 103888 (2024) - [c36]Aline Normoyle, Sophie Jörg, Jennifer Hill:
The Curation Tree: A Lightweight Behavior Tree Framework for Implementing Puzzle and Narrative Games. FDG 2024: 63 - [c35]Alex Adkins, Ryan Canales, Sophie Jörg:
Hands or Controllers? How Input Devices and Audio Impact Collaborative Virtual Reality. VRST 2024: 31:1-31:12 - [i2]Ethan Wilson, Frederick Shic, Sophie Jörg, Eakta Jain:
Towards mitigating uncann(eye)ness in face swaps via gaze-centric loss terms. CoRR abs/2402.03188 (2024) - 2023
- [j16]Alexandra Adkins, Aline Normoyle, Lorraine Lin, Yu Sun, Yuting Ye, Massimiliano Di Luca, Sophie Jörg:
How Important are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades? ACM Trans. Graph. 42(3): 27:1-27:16 (2023) - [j15]Dhaval Parmar, Lorraine Lin, Nikeetha D'Souza, Sophie Jörg, Alison E. Leonard, Shaundra B. Daily, Sabarish V. Babu:
How Immersion and Self-Avatars in VR Affect Learning Programming and Computational Thinking in Middle School Education. IEEE Trans. Vis. Comput. Graph. 29(8): 3698-3713 (2023) - [c34]Sophie Jörg, Paula Ziethmann, Svenja Breuer:
MedAIcine: A Pilot Project on the Social and Ethical Aspects of AI in Medical Imaging. HCI (43) 2023: 455-462 - [c33]Ryan Canales, Eakta Jain, Sophie Jörg:
Real-Time Conversational Gaze Synthesis for Avatars. MIG 2023: 17:1-17:7 - [c32]Karina LaRubbio, Ethan Wilson, Sanjeev J. Koppal, Sophie Jörg, Eakta Jain:
Give me some room please! Personal space bubbles for safety and performance. VR Workshops 2023: 897-898 - 2022
- [j14]Yuzhu Dong, Sophie Jörg, Eakta Jain:
Is the avatar scared? Pupil as a perceptual cue. Comput. Animat. Virtual Worlds 33(2) (2022) - [c31]Jacob Justice, Alexandra Adkins, Tommy Dong, Sophie Jörg:
Do We Measure What We Perceive? Comparison of Perceptual and Computed Differences between Hand Animations. SIGGRAPH Posters 2022: 8:1-8:2 - 2021
- [j13]Alexandra Adkins, Lorraine Lin, Aline Normoyle, Ryan Canales, Yuting Ye, Sophie Jörg:
Evaluating Grasping Visualizations and Control Modes in a VR Game. ACM Trans. Appl. Percept. 18(4): 19:1-19:14 (2021) - 2020
- [j12]Brendan John, Sophie Jörg, Sanjeev J. Koppal, Eakta Jain:
The Security-Utility Trade-off for Iris Authentication and Eye Animation for Social Virtual Avatars. IEEE Trans. Vis. Comput. Graph. 26(5): 1880-1890 (2020) - [c30]Ryan Canales, Sophie Jörg:
Performance Is Not Everything: Audio Feedback Preferred Over Visual Feedback for Grasping Task in Virtual Reality. MIG 2020: 4:1-4:6 - [c29]Sophie Jörg, Yuting Ye, Michael Neff, Franziska Mueller, Victor B. Zordan:
Virtual hands in VR: motion capture, synthesis, and perception. SIGGRAPH Courses 2020: 16:1-16:145 - [i1]Brendan John, Sophie Jörg, Sanjeev J. Koppal, Eakta Jain:
The Security-Utility Trade-off for Iris Authentication and Eye Animation for Social Virtual Avatars. CoRR abs/2003.04250 (2020)
2010 – 2019
- 2019
- [c28]Ryan Canales, Aline Normoyle, Yu Sun, Yuting Ye, Massimiliano Di Luca, Sophie Jörg:
Virtual Grasping Feedback and Virtual Hand Ownership. SAP 2019: 4:1-4:9 - [c27]Sophie Jörg, Andrew T. Duchowski, Krzysztof Krejtz, Anna Niedzielska:
Perceptual Comparison of Procedural and Data-Driven Eye Motion Jitter. SAP 2019: 7:1-7:5 - [c26]Andrew T. Duchowski, Sophie Jörg, Jaret Screws, Nina A. Gehrer, Michael Schönenberg, Krzysztof Krejtz:
Guiding gaze: expressive models of reading and face scanning. ETRA 2019: 25:1-25:9 - [c25]Lorraine Lin, Aline Normoyle, Alexandra Adkins, Yu Sun, Andrew C. Robb, Yuting Ye, Massimiliano Di Luca, Sophie Jörg:
The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion. VR 2019: 510-518 - 2018
- [j11]Krzysztof Krejtz, Andrew T. Duchowski, Heng Zhou, Sophie Jörg, Anna Niedzielska:
Perceptual evaluation of synthetic gaze jitter. Comput. Animat. Virtual Worlds 29(6) (2018) - [j10]Aline Normoyle, Sophie Jörg:
The effect of animation controller and avatar on player perceptions. Comput. Animat. Virtual Worlds 29(6) (2018) - [j9]Sophie Jörg, Andrew T. Duchowski, Krzysztof Krejtz, Anna Niedzielska:
Perceptual Adjustment of Eyeball Rotation and Pupil Size Jitter for Virtual Characters. ACM Trans. Appl. Percept. 15(4): 24:1-24:13 (2018) - [c24]Sophie Jörg, Andrew T. Duchowski, Krzysztof Krejtz, Anna Niedzielska:
Perceptual adjustment of eyeball and pupil diameter jitter amplitudes for virtual characters. SAP 2018 - [c23]Valentin Schwind, Lorraine Lin, Massimiliano Di Luca, Sophie Jörg, James Hillis:
Touch with foreign hands: the effect of virtual hand appearance on visual-haptic integration. SAP 2018: 9:1-9:8 - 2017
- [c22]Lorraine Lin, Dhaval Parmar, Sabarish V. Babu, Alison E. Leonard, Shaundra Bryant Daily, Sophie Jörg:
How character customization affects learning in computational thinking. SAP 2017: 1:1-1:8 - 2016
- [j8]Elham Ebrahimi, Sabarish V. Babu, Christopher C. Pagano, Sophie Jörg:
An Empirical Evaluation of Visuo-Haptic Feedback on Physical Reaching Behaviors During 3D Interaction in Real and Immersive Virtual Environments. ACM Trans. Appl. Percept. 13(4): 19:1-19:21 (2016) - [c21]Elham Ebrahimi, Sabarish V. Babu, Christopher C. Pagano, Sophie Jörg:
Towards a comparative evaluation of visually guided physical reach motions during 3D interactions in real and virtual environments. 3DUI 2016: 237-238 - [c20]Elham Ebrahimi, Sabarish V. Babu, Christopher Pagano, Sophie Jörg:
An empirical evaluation of visuo-haptic feedback on physical reaching behaviors during 3D interaction in real and immersive virtual environments. SAP 2016: 1 - [c19]Lorraine Lin, Sophie Jörg:
Need a hand?: how appearance affects the virtual hand illusion. SAP 2016: 69-76 - [c18]Andrew T. Duchowski, Sophie Jörg, Tyler N. Allen, Ioannis Giannopoulos, Krzysztof Krejtz:
Eye movement synthesis. ETRA 2016: 147-154 - [c17]Moshe Bitan, Sophie Jörg, Sarit Kraus:
Data-driven finger motion synthesis with interactions. Symposium on Computer Animation (Posters) 2016: 4:1 - [c16]Shaundra Bryant Daily, Alison E. Leonard, Sophie Jörg, Sabarish V. Babu, Nikeetha D'Souza, Dhaval Parmar, Kara Gundersen, Joseph Isaac, Serita Acker:
Combating Perceptions of Computer Scientists: A Short-term Intervention (Abstract Only). SIGCSE 2016: 686 - [c15]Dhaval Parmar, Joseph Isaac, Sabarish V. Babu, Nikeetha D'Souza, Alison E. Leonard, Sophie Jörg, Kara Gundersen, Shaundra Bryant Daily:
Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students. VR 2016: 131-140 - [c14]Lorraine Lin, Sophie Jörg:
The effect of realism on the virtual hand illusion. VR 2016: 217-218 - [c13]Nkenge Wheatland, Ahsan Abdullah, Michael Neff, Sophie Jörg, Victor B. Zordan:
Analysis in support of realistic timing in animated fingerspelling. VR 2016: 309-310 - [e1]Eakta Jain, Sophie Jörg:
Proceedings of the ACM Symposium on Applied Perception, SAP 2016, Anaheim, California, USA, July 22-23, 2016. ACM 2016, ISBN 978-1-4503-4383-1 [contents] - 2015
- [j7]Nkenge Wheatland, Yingying Wang, Huaguang Song, Michael Neff, Victor B. Zordan, Sophie Jörg:
State of the Art in Hand and Finger Modeling and Animation. Comput. Graph. Forum 34(2): 735-760 (2015) - [j6]Shaundra B. Daily, Alison E. Leonard, Sophie Jörg, Sabarish V. Babu, Kara Gundersen, Dhaval Parmar:
Embodying Computational Thinking: Initial Design of an Emerging Technological Learning Tool. Technol. Knowl. Learn. 20(1): 79-84 (2015) - [c12]Lorraine Lin, Sophie Jörg:
Do cartoons feel pain?: using the virtual hand illusion to test human response to degrees of realism. SAP 2015: 134 - [c11]Andrew T. Duchowski, Sophie Jörg, Aubrey Lawson, Takumi Bolte, Lech Swirski, Krzysztof Krejtz:
Eye movement synthesis with 1/f pink noise. MIG 2015: 47-56 - 2014
- [c10]Aline Normoyle, Gina Guerrero, Sophie Jörg:
Player perception of delays and jitter in character responsiveness. SAP 2014: 117-124 - [c9]Aline Normoyle, Sophie Jörg:
Trade-offs between responsiveness and naturalness for player characters. MIG 2014: 61-70 - [c8]Shaundra Bryant Daily, Alison E. Leonard, Sophie Jörg, Sabarish V. Babu, Kara Gundersen:
Dancing alice: exploring embodied pedagogical strategies for learning computational thinking. SIGCSE 2014: 91-96 - [c7]Sophie Jörg, Alison E. Leonard, Sabarish V. Babu, Kara Gundersen, Dhaval Parmar, Kevin Boggs, Shaundra Bryant Daily:
Character animation and embodiment in teaching computational thinking. SIGGRAPH Posters 2014: 4:1 - 2013
- [c6]Aline Normoyle, Fannie Liu, Mubbasir Kapadia, Norman I. Badler, Sophie Jörg:
The effect of posture and dynamics on the perception of emotion. SAP 2013: 91-98 - [c5]Nkenge Wheatland, Sophie Jörg, Victor B. Zordan:
Automatic Hand-Over Animation using Principle Component Analysis. MIG 2013: 197-202 - 2012
- [j5]Sophie Jörg, Jessica K. Hodgins, Alla Safonova:
Data-driven finger motion synthesis for gesturing characters. ACM Trans. Graph. 31(6): 189:1-189:7 (2012) - [c4]Sophie Jörg, Aline Normoyle, Alla Safonova:
How responsiveness affects players' perception in digital games. SAP 2012: 33-38 - 2010
- [j4]Jessica K. Hodgins, Sophie Jörg, Carol O'Sullivan, Sang Il Park, Moshe Mahler:
The saliency of anomalies in animated human characters. ACM Trans. Appl. Percept. 7(4): 22:1-22:14 (2010) - [c3]Sophie Jörg, Jessica K. Hodgins, Carol O'Sullivan:
The perception of finger motions. APGV 2010: 129-133
2000 – 2009
- 2009
- [j3]Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona N. Newell, Carol O'Sullivan:
Evaluating the effect of motion and body shape on the perceived sex of virtual characters. ACM Trans. Appl. Percept. 5(4): 20:1-20:14 (2009) - [j2]Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, Carol O'Sullivan:
Investigating the role of body shape on the perception of emotion. ACM Trans. Appl. Percept. 6(3): 14:1-14:11 (2009) - 2008
- [c2]Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, Carol O'Sullivan:
Evaluating the emotional content of human motions on real and virtual characters. APGV 2008: 67-74 - 2007
- [j1]Frank Hülsken, Christian Eckes, Roland Kuck, Jörg Unterberg, Sophie Jörg:
Modeling and Animating Virtual Humans. Int. J. Virtual Real. 6(4): 11-20 (2007) - [c1]Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona N. Newell, Carol O'Sullivan:
Virtual shapers & movers: form and motion affect sex perception. APGV 2007: 7-10
Coauthor Index
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last updated on 2025-01-21 00:03 CET by the dblp team
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