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44th SIGGRAPH 2017: Los Angeles, CA, USA - Studio
- Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2017, Los Angeles, CA, USA, July 30 - August 3, 2017, Studio. ACM 2017, ISBN 978-1-4503-5009-9
- Susan Reiser, Phill Conrad
:
A processing primer for artists. 1:1-1:2 - Junichi Yamaoka, Yasuaki Kakehi, Yoshihiro Kawahara
:
ActMold: rapid prototyping of electronic circuits on 2.5d objects with interactive vacuum forming. 2:1-2:2 - Serguei A. Mokhov
, Miao Song, Sudhir P. Mudur, Peter Grogono:
Hands-on: rapid interactive application prototyping for media arts and stage performance. 3:1-3:29 - Pedro Lopes, Patrick Baudisch:
Interactive systems based on electrical muscle stimulation. 4:1-4:2 - Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki
, Atsushi Shinoda, Kazuyoshi Kubokawa:
LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation. 5:1-5:2 - Kentaro Yasu
:
Magnetic plotter: a macrotexture design method using magnetic rubber sheets. 6:1-6:2 - Mose Sakashita, Kenta Suzuki, Keisuke Kawahara, Kazuki Takazawa, Yoichi Ochiai:
Materialization of motions: tangible representation of dance movements for learning and archiving. 7:1-7:2 - Keisuke Ono, Shinichiro Iwamura, Akira Ogie, Tetsuaki Baba
, Paul Haimes:
Textile++: low cost textile interface using the principle of resistive touch sensing. 8:1-8:2 - Lance Winkel:
Troubleshooting and cleanup techniques for 3D printing. 9:1-9:17 - Pablo Mendigochea:
WebAR: creating augmented reality experiences on smart glasses and mobile device browsers. 10:1-10:2 - Josh Vekhter:
Whoa board: interactive lighting for wearables and beyond. 11:1-11:2

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