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DIS 2004: Cambridge, MA, USA
- David Benyon, Paul Moody, Dan Gruen, Irene McAra-McWilliam:
Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, Cambridge, MA, USA, August 1-4, 2004. ACM 2004, ISBN 1-58113-787-7 - William J. Mitchell:
Keynote. 1-2 - Gillian Crampton Smith:
Keynote. 3
Interactive systems in public places
- Elizabeth F. Churchill, Les Nelson, Laurent Denoue, Jonathan Helfman, Paul Murphy:
Sharing multimedia content with interactive public displays: a case study. 7-16 - Eamonn O'Neill, Dawn Woodgate, Vassilis Kostakos:
Easing the wait in the emergency room: building a theory of public information systems. 17-25 - Jörn Messeter, Eva Brandt, Joachim Halse, Martin Johansson:
Contextualizing mobile IT. 27-36
Reflection, reaction, and design
- Hilary Smith, Geraldine Fitzpatrick, Yvonne Rogers:
Eliciting reactive and reflective feedback for a social communication tool: a multi-session approach. 39-48 - Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. Mills, Graham Smith, Jeremy G. Frey:
Making tea: iterative design through analogy. 49-58 - Andy Crabtree:
Design in the absence of practice: breaching experiments. 59-68
Ubicomp at home and on the move
- Tom Rodden, Andy Crabtree, Terry Hemmings, Boriana Koleva, Jan Humble, Karl-Petter Åkesson, Pär Hansson:
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home. 71-80 - Sung Woo Kim, Min Chul Kim, Sang Hyun Park, Young Kyu Jin, Woo Sik Choi:
Gate reminder: a design case of a smart reminder. 81-90 - Jason I. Hong, Jennifer D. Ng, Scott Lederer, James A. Landay:
Privacy risk models for designing privacy-sensitive ubiquitous computing systems. 91-100
Interaction, creativity and communication
- Wendy E. Mackay:
The interactive thread: exploring methods for multi-disciplinary design. 103-112 - Neil A. M. Maiden, Sharon Manning, Suzanne Robertson, John Greenwood:
Integrating creativity workshops into structured requirements processes. 113-122 - David G. Hendry:
Communication functions and the adaptation of design representations in interdisciplinary teams. 123-132
Music and voice
- Nick Bryan-Kinns:
Daisyphone: the design and impact of a novel environment for remote group music improvisation. 135-144 - Kenton O'Hara, Matthew Lipson, Marcel Jansen, Axel Unger, Huw Jeffries, Peter James Macer:
Jukola: democratic music choice in a public space. 145-154 - Jaakko Hakulinen, Markku Turunen, Esa-Pekka Salonen, Kari-Jouko Räihä:
Tutor design for speech-based interfaces. 155-164
Please touch tangible UIs
- Johnny C. Lee, Daniel Avrahami, Scott E. Hudson, Jodi Forlizzi, Paul H. Dietz, Darren Leigh:
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices. 167-175 - Stephan Wensveen, J. P. Djajadiningrat, Kees C. J. Overbeeke:
Interaction frogger: a design framework to couple action and function through feedback and feedforward. 177-184 - Jacob Buur, Mads Vedel Jensen, Tom Djajadiningrat:
Hands-only scenarios and video action walls: novel methods for tangible user interaction design. 185-192
Museums and public displays
- Jeffrey Huang, Muriel Waldvogel:
The swisshouse: an inhabitable interface for connecting nations. 195-204 - Kieran Ferris, Liam J. Bannon, Luigina Ciolfi, Paul Gallagher, Tony Hall, Marilyn Lennon:
Shaping experiences in the hunt museum: a design case study. 205-214 - David Holstius, John A. Kembel, Amy Hurst, Peng-Hui Wan, Jodi Forlizzi:
Infotropism: living and robotic plants as interactive displays. 215-221
New frontiers in ubicomp
- Michael Kieslinger, Laura Polazzi:
Supporting time-based coordination in everyday service interactions: the fluidtime system. 225-232 - Eric S. Chung, Jason I. Hong, James Lin, Madhu K. Prabaker, James A. Landay, Alan L. Liu:
Development and evaluation of emerging design patterns for ubiquitous computing. 233-242 - Matthew Chalmers, Areti Galani:
Seamful interweaving: heterogeneity in the theory and design of interactive systems. 243-252
Aesthetics, ephemerality and experience
- Susanne Bødker, Ellen Christiansen:
Designing for ephemerality and prototypicality. 255-260 - Jodi Forlizzi, Katja Battarbee:
Understanding experience in interactive systems. 261-268 - Marianne Graves Petersen, Ole Sejer Iversen, Peter Gall Krogh, Martin Ludvigsen:
Aesthetic interaction: a pragmatist's aesthetics of interactive systems. 269-276
Interaction, creativity and communication
- Christa M. Chewar, D. Scott McCrickard, Alistair G. Sutcliffe:
Unpacking critical parameters for interface design: evaluating notification systems with the IRC framework. 279-288 - Carlo Ratti, Yao Wang, Ben Piper, Hiroshi Ishii, Assaf Biderman:
PHOXEL-SPACE: an interface for exploring volumetric data with physical voxels. 289-296 - Claus Bossen, Jens Bæk Jørgensen:
Context-descriptive prototypes and their application to medicine administration. 297-306
Exhibitions
- Kelly Dobson:
Blendie. 309 - Lalya Gaye, Lars Erik Holmquist, Maria Håkansson, Sara Ljungblad, Panajotis Mihalatos:
Context photography. 310 - Marek Walczak, Michael McAllister, Jakub Segen:
Dialog Table. 311 - Davide Agnelli, Dario Buzzini, Tal Drori:
Fashion victims. 312 - Carlos A. Rocha:
I am driving through sound space. 313 - Jonathan Bachrach, Nell Breyer:
I: move. 314 - Christian Babski, Stéphane Carion, Christophe Guignard, Patrick Keller:
_knowscape mobile at DIS2004, Cambridge. 315 - Ben Dalton:
Rabbit field. 316 - Karmen Franinovic, Yon Visell:
Recycled soundscapes. 317 - Nigel Johnson:
Soundscapes. 318
Interactive posters
- Stephan Hoefnagels, Erik Geelhoed, Pieter Jan Stappers, Aldo Hoeben, Remko van der Lugt:
Friction in scheduling and coordinating lives of families: designing from an interaction metaphor. 321-324 - Tobias Skog:
Activity wallpaper: ambient visualization of activity information. 325-328 - Michele Chang, Elizabeth Goodman:
FIASCO: game interface for location-based play. 329-332 - Werner Geyer, Andrew J. Witt, Eric Wilcox, Michael J. Muller, Bernard Kerr, Beth Brownholtz, David R. Millen:
Chat spaces. 333-336 - Tim Kindberg, Ella Tallyn, Rakhi Rajani, Mirjana Spasojevic:
Active photos. 337-340 - Joseph Kaye, Liz Goulding:
Intimate objects. 341-344 - Tad Hirsch, Jeremy Liu:
Speakeasy: overcoming barriers and promoting community development in an immigrant neighborhood. 345-348 - Rashmi R. Sinha, Jonathan Boutelle:
Rapid information architecture prototyping. 349-352 - Jin Kjölberg:
Designing full body movement interaction using modern dance as a starting point. 353-356 - Andruid Kerne, Steven M. Smith:
The information discovery framework. 357-360
Panels
- Anne Galloway, Jonah Brucker-Cohen, Lalya Gaye, Elizabeth Goodman, Dan Hill:
Design for hackability. 363-366 - Philip van Allen, Scott Nazarian, Jen Tarara, David Keady:
Designing the future: writing, design and research on NOT-linear interaction. 367-369 - Despina Papadopoulos, Otto von Busch, Erik Sandelin, Magnus Torstensson:
Science friction. 370-372 - Nico MacDonald, Martyn Perks, Robert Reimann:
Beyond human centered design? 373-374
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