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Shun-Yun Hu
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2020 – today
- 2023
- [c25]Victory Opeolu, Herman A. Engelbrecht, Shun-Yun Hu, Charl Marais:
VAST: A Decentralized Open-Source Publish/Subscribe Architecture. MMSys 2023: 423-429
2010 – 2019
- 2015
- [j8]Siqi Shen, Shun-Yun Hu, Alexandru Iosup, Dick H. J. Epema:
Area of Simulation: Mechanism and Architecture for Multi-Avatar Virtual Environments. ACM Trans. Multim. Comput. Commun. Appl. 12(1): 8:1-8:24 (2015) - 2014
- [c24]Shun-Yun Hu, Matthew Lien:
ImonCloud: Easing development and deployment for scalable networked games. CCNC 2014: 251-256 - [c23]Mahdi Tayarani Najaran, Shun-Yun Hu, Norman C. Hutchinson:
SPEX: scalable spatial publish/subscribe for distributed virtual worlds without borders. MMSys 2014: 127-138 - 2012
- [c22]Shervin Shirmohammadi, Shun-Yun Hu, Wei Tsang Ooi, Gregor Schiele, Arno Wacker:
Mixing virtual and physical participation: The future of conference attendance? HAVE 2012: 150-155 - 2011
- [c21]Shun-Yun Hu:
Survivable Interaction Distribution Networks. CIT 2011: 654-659 - [c20]Shun-Yun Hu, Kuan-Ta Chen:
Self-organizing spatial publish subscribe. ICAC 2011: 171-172 - [c19]Shun-Yun Hu:
Interaction Distribution Network. ICDIPC (1) 2011: 211-221 - [c18]Shun-Yun Hu, Kuan-Ta Chen:
VSO: Self-Organizing Spatial Publish Subscribe. SASO 2011: 21-30 - [c17]Man-Chun Li, Shun-Yun Hu, Kuan-Ta Chen:
Deployment Issues of Voronoi Self-Organizing Overlays. SASO 2011: 216-217 - 2010
- [j7]Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang, Chuan-Wei Cheng:
Bandwidth-aware Peer-to-Peer 3D streaming. Int. J. Adv. Media Commun. 4(4): 324-342 (2010) - [j6]Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen:
Peer-to-Peer 3D Streaming. IEEE Internet Comput. 14(2): 54-61 (2010) - [c16]Wei Wang, Jinyuan Jia, Yang Yu, Shun-Yun Hu:
Progressive cache replacement for massive peer-to-peer WebVR worlds. NETGAMES 2010: 1-6
2000 – 2009
- 2009
- [j5]Mo-Che Chan, Shun-Yun Hu, Jehn-Ruey Jiang:
Secure peer-to-peer 3D streaming. Multim. Tools Appl. 45(1-3): 369-384 (2009) - [c15]Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng:
Discovery of Physical Neighbors for P2P 3D streaming. ICUMT 2009: 1-6 - [c14]Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang:
Bandwidth-aware Peer-to-Peer 3D streaming. NETGAMES 2009: 1-6 - 2008
- [j4]Mo-Che Chan, Shun-Yun Hu, Jehn-Ruey Jiang:
An efficient and secure event signature (EASES) protocol for peer-to-peer massively multiplayer online games. Comput. Networks 52(9): 1838-1845 (2008) - [j3]Guan-Yu Huang, Shun-Yun Hu, Jehn-Ruey Jiang:
Scalable reputation management with trustworthy user selection for P2P MMOGs. Int. J. Adv. Media Commun. 2(4): 380-401 (2008) - [c13]Jyun-Jie Huang, Shao-Chen Chang, Shun-Yun Hu:
Searching for Answers via Social Networks. CCNC 2008: 289-293 - [c12]Shun-Yun Hu, Shao-Chen Chang, Jehn-Ruey Jiang:
Voronoi State Management for Peer-to-Peer Massively Multiplayer Online Games. CCNC 2008: 1134-1138 - [c11]Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu:
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments. ICDCS Workshops 2008: 447-452 - [c10]Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang:
Delaunay State Management for Large-Scale Networked Virtual Environments. ICPADS 2008: 781-786 - [c9]Shun-Yun Hu, Jehn-Ruey Jiang:
Plug: Virtual Worlds for Millions of People. ICPADS 2008: 787-792 - [c8]Eliya Buyukkaya, Maha Abdallah, Romain Cavagna, Shun-Yun Hu:
GROUP: Dual-Overlay State Management for P2P NVE. ICPADS 2008: 817-822 - [c7]Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-Lun Sung, Jehn-Ruey Jiang, Bing-Yu Chen:
FLoD: A Framework for Peer-to-Peer 3D Streaming. INFOCOM 2008: 1373-1381 - [c6]Wei-Lun Sung, Shun-Yun Hu, Jehn-Ruey Jiang:
Selection strategies for peer-to-peer 3D streaming. NOSSDAV 2008: 15-20 - 2007
- [c5]Jehn-Ruey Jiang, Jiun-Shiang Chiou, Shun-Yun Hu:
Enhancing Neighborship Consistency for Peer-to-Peer Distributed Virtual Environments. ICDCS Workshops 2007: 71 - [c4]Jui-Fa Chen, Wei-Chuan Lin, Tsu-Han Chen, Shun-Yun Hu:
A forwarding model for Voronoi-based Overlay Network. ICPADS 2007: 1-7 - [c3]Mo-Che Chan, Shun-Yun Hu, Jehn-Ruey Jiang:
An Efficient and Secure Event Signature (EASES) Protocol for Peer-to-Peer Massively Multiplayer Online Games. Networking 2007: 1037-1046 - 2006
- [j2]Shun-Yun Hu, Jui-Fa Chen, Tsu-Han Chen:
VON: a scalable peer-to-peer network for virtual environments. IEEE Netw. 20(4): 22-31 (2006) - [c2]Shun-Yun Hu:
A case for 3D streaming on peer-to-peer networks. Web3D 2006: 57-63 - 2004
- [c1]Shun-Yun Hu, Guan-Ming Liao:
Scalable peer-to-peer networked virtual environment. NETGAMES 2004: 129-133 - 2001
- [j1]Shura Hayryan, Chin-Kun Hu, Shun-Yun Hu, Rung-Ji Shang:
Multicanonical parallel simulations of proteins with continuous potentials. J. Comput. Chem. 22(12): 1287-1296 (2001)
Coauthor Index
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