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Theodore Lim
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2020 – today
- 2024
- [j26]Shivoh Chirayil Nandakumar, Daniel Mitchell, Mustafa Suphi Erden, David Flynn, Theodore Lim:
Anomaly Detection Methods in Autonomous Robotic Missions. Sensors 24(4): 1330 (2024) - 2023
- [c30]Sam T. Harper, Daniel Mitchell, Shivoh Chirayil Nandakumar, Jamie Blanche, Theodore Lim, David Flynn:
Addressing Non-Intervention Challenges via Resilient Robotics Utilizing a Digital Twin. COINS 2023: 1-8 - [c29]Daniel Mitchell, Jamie Blanche, Sam T. Harper, Theodore Lim, David Flynn:
Microwave Foresight Sensing for Safety Compliance in Autonomous Operations. COINS 2023: 1-7 - 2022
- [c28]Matthias Kalverkamp, Jannicke Baalsrud Hauge, Theodore Lim:
Exploring a Commercial Game for Adoption to Logistics Training. APMS (2) 2022: 232-239 - [i9]Shivoh Chirayil Nandakumar, Samuel Harper, Daniel Mitchell, Jamie Blanche, Theodore Lim, Ikuo Yamamoto, David Flynn:
Bio-inspired Multi-robot Autonomy. CoRR abs/2203.07718 (2022) - [i8]Daniel Mitchell, Jamie Blanche, Sam T. Harper, Theodore Lim, Valentin Robu, Ikuo Yamamoto, David Flynn:
Millimeter-wave Foresight Sensing for Safety and Resilience in Autonomous Operations. CoRR abs/2203.12987 (2022) - [i7]Samuel Harper, Shivoh Chirayil Nandakumar, Daniel Mitchell, Jamie Blanche, Osama Zaki, Theodore Lim, Ikuo Yamamoto, David Flynn:
Addressing Non-Intervention Challenges via Resilient Robotics utilizing a Digital Twin. CoRR abs/2203.15698 (2022) - 2021
- [j25]Daniel Mitchell, Jamie Blanche, Osama Zaki, Joshua Roe, Leo Chi Wai Kong, Samuel Harper, Valentin Robu, Theodore Lim, David Flynn:
Symbiotic System of Systems Design for Safe and Resilient Autonomous Robotics in Offshore Wind Farms. IEEE Access 9: 141421-141452 (2021) - [j24]Hossein Jamshidifarsani, Paul Tamayo-Serrano, Samir Garbaya, Theodore Lim:
A three-step model for the gamification of training and automaticity acquisition. J. Comput. Assist. Learn. 37(4): 994-1014 (2021) - [j23]Hugo I. Medellín-Castillo, Jorge Zaragoza-Siqueiros, Eder H. Govea-Valladares, Héctor de la Garza-Camargo, Theodore Lim, James M. Ritchie:
Haptic-enabled virtual training in orthognathic surgery. Virtual Real. 25(1): 53-67 (2021) - [i6]Daniel Mitchell, Osama Zaki, Jamie Blanche, Joshua Roe, Leo Chi Wai Kong, Samuel Harper, Valentin Robu, Theodore Lim, David Flynn:
Symbiotic System Design for Safe and Resilient Autonomous Robotics in Offshore Wind Farms. CoRR abs/2101.09491 (2021) - [i5]Daniel Mitchell, Jamie Blanche, Samuel Harper, Theodore Lim, Ranjeetkumar Gupta, Osama Zaki, Wenshuo Tang, Valentin Robu, Simon Watson, David Flynn:
A Review: Challenges and Opportunities for Artificial Intelligence and Robotics in the Offshore Wind Sector. CoRR abs/2112.06620 (2021) - 2020
- [c27]Leo Chi Wai Kong, Samuel Harper, Daniel Mitchell, Jamie Blanche, Theodore Lim, David Flynn:
Interactive Digital Twins Framework for Asset Management Through Internet. GCAIoT 2020: 1-7
2010 – 2019
- 2019
- [j22]Hossein Jamshidifarsani, Samir Garbaya, Theodore Lim, Pierre Blazevic, James M. Ritchie:
Technology-based reading intervention programs for elementary grades: An analytical review. Comput. Educ. 128: 427-451 (2019) - [j21]Samir Garbaya, Theodore Lim:
Introduction to the special issue on "Gamification of Industrial Systems". Int. J. Serious Games 6(2): 21-22 (2019) - 2018
- [j20]Dimitrios Anagnostakis, James M. Ritchie, Theodore Lim, Raymond C. W. Sung, Richard G. Dewar:
Automated Coordinate Measuring Machine Inspection Planning Knowledge Capture and Formalization. J. Comput. Inf. Sci. Eng. 18(3) (2018) - [c26]Hossein Jamshidifarsani, Paul Tamayo-Serrano, Samir Garbaya, Theodore Lim, Pierre Blazevic:
Integrating Self-Determination and Self-Efficacy in Game Design. GALA 2018: 178-190 - [c25]Andrew Brock, Theodore Lim, James M. Ritchie, Nick Weston:
SMASH: One-Shot Model Architecture Search through HyperNetworks. ICLR (Poster) 2018 - 2017
- [c24]Avery Read, James M. Ritchie, Theodore Lim:
Haptic Virtual Reality DFMA - A Case Study. EuroVR 2017: 24-38 - [c23]Andrew Brock, Theodore Lim, James M. Ritchie, Nick Weston:
Neural Photo Editing with Introspective Adversarial Networks. ICLR (Poster) 2017 - [i4]Andrew Brock, Theodore Lim, James M. Ritchie, Nick Weston:
FreezeOut: Accelerate Training by Progressively Freezing Layers. CoRR abs/1706.04983 (2017) - [i3]Andrew Brock, Theodore Lim, James M. Ritchie, Nick Weston:
SMASH: One-Shot Model Architecture Search through HyperNetworks. CoRR abs/1708.05344 (2017) - 2016
- [j19]Elizabeth A. Boyle, Thomas Hainey, Thomas M. Connolly, Grant Gray, Jeffrey Earp, Michela Ott, Theodore Lim, Manuel Ninaus, Cláudia Sofia Ribeiro, João Madeiras Pereira:
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games. Comput. Educ. 94: 178-192 (2016) - [j18]Hugo I. Medellín-Castillo, Eder H. Govea-Valladares, C. N. Pérez-Guerrero, J. Gil-Valladares, Theodore Lim, James M. Ritchie:
The evaluation of a novel haptic-enabled virtual reality approach for computer-aided cephalometry. Comput. Methods Programs Biomed. 130: 46-53 (2016) - [i2]André Brock, Theodore Lim, James M. Ritchie, Nick Weston:
Generative and Discriminative Voxel Modeling with Convolutional Neural Networks. CoRR abs/1608.04236 (2016) - [i1]Andrew Brock, Theodore Lim, James M. Ritchie, Nick Weston:
Neural Photo Editing with Introspective Adversarial Networks. CoRR abs/1609.07093 (2016) - 2015
- [j17]Sylvester Arnab, Theodore Lim, Maira B. Carvalho, Francesco Bellotti, Sara de Freitas, Sandy Louchart, Neil Suttie, Riccardo Berta, Alessandro De Gloria:
Mapping learning and game mechanics for serious games analysis. Br. J. Educ. Technol. 46(2): 391-411 (2015) - [j16]Aparajithan Sivanathan, Theodore Lim, James M. Ritchie, Raymond C. W. Sung, Zoe Kosmadoudi, Ying Liu:
The application of ubiquitous multimodal synchronous data capture in CAD. Comput. Aided Des. 59: 176-191 (2015) - [j15]Jannicke Madeleine Baalsrud Hauge, Ioana A. Stanescu, Sylvester Arnab, Pablo Moreno-Ger, Theodore Lim, Ángel Serrano-Laguna, Petros Lameras, Maurice Hendrix, Kristian Kiili, Manuel Ninaus, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano:
Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods. Int. J. Serious Games 2(1) (2015) - [c22]Ioana Andreea Stanescu, Jannicke Baalsrud Hauge, Antoniu Stefan, Theodore Lim:
Towards Modding and Reengineering Digital Games for Education. GALA 2015: 550-559 - [c21]Jannicke Madeleine Baalsrud Hauge, Theodore Lim, Sandy Louchart, Ioana A. Stanescu, Minhua Ma, Tim Marsh:
Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media. ICEC 2015: 560-565 - 2014
- [j14]Ying Liu, James M. Ritchie, Theodore Lim, Zoe Kosmadoudi, Aparajithan Sivanathan, Raymond C. W. Sung:
A fuzzy psycho-physiological approach to enable the understanding of an engineer's affect status during CAD activities. Comput. Aided Des. 54: 19-38 (2014) - [j13]Aparajithan Sivanathan, Theodore Lim, Sandy Louchart, James M. Ritchie:
Temporal multimodal data synchronisation for the analysis of a game driving task using EEG. Entertain. Comput. 5(4): 323-334 (2014) - [c20]Jannicke Baalsrud Hauge, Theodore Lim, James M. Ritchie, Matthias Kalverkamp, Francesco Bellotti, Cláudia Sofia Ribeiro:
To Facilitate or Not? Understanding the Role of the Teacher in Using a Serious Game. GALA 2014: 16-30 - [c19]Sylvester Arnab, Pablo Moreno-Ger, Theodore Lim, Petros Lameras, Maurice Hendrix, Kristian Kiili, Jannicke Baalsrud Hauge, Manuel Ninaus, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano, Ioana A. Stanescu, Maria Riveiro:
A Conceptual Model Towards the Scaffolding of Learning Experience. GALA 2014: 83-96 - [c18]Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Jeffrey Earp, Michela Ott, Sylvester Arnab, Damian Brown, Ioana A. Stanescu, Francesco Bellotti, Maira B. Carvalho:
Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism. GALA 2014: 174-183 - [c17]Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Ioana A. Stanescu, Iván Martínez-Ortiz, Pablo Moreno-Ger, Francesco Bellotti, Maira B. Carvalho, Jeffrey Earp, Michela Ott, Sylvester Arnab, Riccardo Berta:
Narrative Serious Game Mechanics (NSGM) - Insights into the Narrative-Pedagogical Mechanism. GameDays 2014: 23-34 - [c16]Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Ioana A. Stanescu, Francesco Bellotti, Maira B. Carvalho, Jeffrey Earp, Michela Ott, Sylvester Arnab, Damian Brown:
Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism. GameDays 2014: 186-189 - 2013
- [j12]Zoe Kosmadoudi, Theodore Lim, James M. Ritchie, Sandy Louchart, Ying Liu, Raymond C. W. Sung:
Engineering design using game-enhanced CAD: The potential to augment the user experience with game elements. Comput. Aided Des. 45(3): 777-795 (2013) - [j11]Sylvester Arnab, Katherine Brown, Samantha Clarke, Ian Dunwell, Theodore Lim, Neil Suttie, Sandy Louchart, Maurice Hendrix, Sara de Freitas:
The development approach of a pedagogically-driven serious game to support Relationship and Sex Education (RSE) within a classroom setting. Comput. Educ. 69: 15-30 (2013) - [j10]Craig Fletcher, James M. Ritchie, Theodore Lim, Raymond C. W. Sung:
The development of an integrated haptic VR machining environment for the automatic generation of process plans. Comput. Ind. 64(8): 1045-1060 (2013) - [c15]Henrik Schoenau-Fog, Sandy Louchart, Theodore Lim, María T. Soto-Sanfiel:
Narrative engagement in games - A continuation desire perspective. FDG 2013: 384-387 - [c14]Matthew Hislop, Aparajithan Sivanathan, Theodore Lim, James M. Ritchie, Gnanathusharan Rajendran, Sandy Louchart:
Lecture Notes in Computer Science: Beyond simulators, Using F1 Games to Predict Driver Performance, Learning and Potential. GALA 2013: 157-171 - [c13]Zoe Kosmadoudi, Theodore Lim, James M. Ritchie, Ying Liu, Raymond C. W. Sung, Jannicke Baalsrud Hauge, Samir Garbaya, Robert E. Wendrich, Ioana A. Stanescu:
Harmonizing Interoperability - Emergent Serious Gaming in Playful Stochastic CAD Environments. GALA 2013: 390-399 - [c12]Neil Suttie, Sandy Louchart, Ruth Aylett, Theodore Lim:
Theoretical Considerations towards Authoring Emergent Narrative. ICIDS 2013: 205-216 - [c11]Ioana Andreea Stanescu, Antoniu Stefan, Florin Gheorghe Filip, Christian Kittl, Theodore Lim:
Interoperability Scenarios in Serious Games Ecosystems: The Impact on FInES. MIM 2013: 1334-1339 - [c10]Oliver Thomson Brown, John Truesdale, Sandy Louchart, Suzanne McEndoo, Sabrina Maniscalco, Judy Robertson, Theodore Lim, Stephen Kilbride:
Serious Game for Quantum Research. SGDA 2013: 178-187 - 2012
- [j9]Raymond C. W. Sung, James M. Ritchie, Theodore Lim, Zoe Kosmadoudi:
Automated generation of engineering rationale, knowledge and intent representations during the product life cycle. Virtual Real. 16(1): 69-85 (2012) - [c9]Aparajithan Sivanathan, Theodore Lim, Sandy Louchart, James M. Ritchie:
Temporal Synchronisation of Data Logging in Racing Gameplay. VS-GAMES 2012: 103-110 - [c8]H. Yu, Theodore Lim, James M. Ritchie, Raymond C. W. Sung, Sandy Louchart, Ioana A. Stanescu, Ion Roceanu, Sara de Freitas:
Exploring the Application of Computer Game Theory to Automated Assembly. VS-GAMES 2012: 266-273 - [c7]Zoe Kosmadoudi, Theodore Lim, James M. Ritchie, Raymond C. W. Sung, Ying Liu, Ioana A. Stanescu, Antoniu Stefan:
Game Interactivity in CAD as Productive Systems. VS-GAMES 2012: 285-288 - [c6]Neil Suttie, Sandy Louchart, Theodore Lim, Andrew Macvean, Wim Westera, Damian Brown, Damien Djaouti:
Introducing the "Serious Games Mechanics" A Theoretical Framework to Analyse Relationships Between "Game" and"Pedagogical Aspects" of Serious Games. VS-GAMES 2012: 314-315 - [c5]Neil Suttie, Sandy Louchart, Theodore Lim, Jim Ritchie:
Towards a Biocybernetic Approach for Serious Games Real-time Psychophysiological Inferences for Adaptive Agents in Serious Games. VS-GAMES 2012: 316-317 - 2011
- [c4]Theodore Lim, Bonnie A. Nardi:
A study of raiders with disabilities in World of Warcraft. FDG 2011: 161-167
2000 – 2009
- 2009
- [j8]Raymond C. W. Sung, James M. Ritchie, Graham Robinson, Philip N. Day, Jonathan R. Corney, Theodore Lim:
Automated design process modelling and analysis using immersive virtual reality. Comput. Aided Des. 41(12): 1082-1094 (2009) - 2008
- [j7]Hugo Medellín, Jonathan R. Corney, J. Bruce C. Davies, Theodore Lim, James M. Ritchie:
Octree-Based Production of Near Net Shape Components. IEEE Trans Autom. Sci. Eng. 5(3): 457-466 (2008) - 2007
- [j6]Rafael Gil-Otero, Theodore Lim, John Fraser Snowdon:
Characterization of a Reconfigurable Free-Space Optical Channel for Embedded Computer Applications with Experimental Validation Using Rapid Prototyping Technology. EURASIP J. Embed. Syst. 2007 (2007) - [j5]Hugo Medellín, Theodore Lim, Jonathan R. Corney, James M. Ritchie, J. Bruce C. Davies:
Automatic Subdivision and Refinement of Large Components for Rapid Prototyping Production. J. Comput. Inf. Sci. Eng. 7(3): 249-258 (2007) - [j4]Theodore Lim, James M. Ritchie, Richard G. Dewar, Jonathan R. Corney, P. Wilkinson, Mustafa Calis, Marc P. Y. Desmulliez, J.-J. Fang:
Factors affecting user performance in haptic assembly. Virtual Real. 11(4): 241-252 (2007) - 2006
- [j3]Hugo Medellín, Jonathan R. Corney, J. Bruce C. Davies, Theodore Lim, James M. Ritchie:
Algorithms for the physical rendering and assembly of octree models. Comput. Aided Des. 38(1): 69-85 (2006) - 2005
- [j2]Theodore Lim, Hugo Medellín, Carmen Torres-Sánchez, Jonathan R. Corney, James M. Ritchie, J. Bruce C. Davies:
Edge-Based Identification of DP-Features on Free-Form Solids. IEEE Trans. Pattern Anal. Mach. Intell. 27(6): 851-860 (2005) - [c3]Theodore Lim, P. Nivesrangsan, Jonathan R. Corney, John A. Steele, R. L. Reuben:
Predicting AE Attenuation in Structures by Geometric Analysis. SMI 2005: 156-162 - 2004
- [c2]Theodore Lim, Hugo Medellín, Jonathan R. Corney, James M. Ritchie, J. Bruce C. Davies:
Decomposition of Complex Models for Manufacture. SMI 2004: 337-341 - 2001
- [j1]Theodore Lim, Jonathan R. Corney, Doug E. R. Clark:
Laminae-Based Feature Recognition. IEEE Trans. Pattern Anal. Mach. Intell. 23(9): 1043-1048 (2001) - [c1]Theodore Lim, Jonathan R. Corney, Doug E. R. Clark:
A laminae approach to constructing geometric feature volumes. Symposium on Solid Modeling and Applications 2001: 183-193
Coauthor Index
aka: Jannicke Madeleine Baalsrud Hauge
aka: Jim Ritchie
aka: Ioana Andreea Stanescu
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last updated on 2024-05-08 21:01 CEST by the dblp team
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