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Computers & Graphics, Volume 75
Volume 75, October 2018
- Joaquim A. Jorge:
A note from the Editor in Chief. 1-
- Yong Hwi Kim, Junho Choi, Kwan H. Lee:
An efficient method for specular-enhanced BTF compression. 1-10 - Fotis Liarokapis, Yiorgos Chrysanthou:
Foreword to the Special Section on Serious Games and Virtual Environments. 3 - Stelian Coros, Stefanie Müller:
Foreword to the Special Section on Computational Fabrication. 4 - Gavin Young, Adarsh Krishnamurthy:
GPU-accelerated generation and rendering of multi-level voxel representations of solid models. 11-24 - Artem Konev, Manuel Matusich, Ivan Viola, Hendrik Schulze, Daniel Cornel, Jürgen Waser:
Fast cutaway visualization of sub-terrain tubular networks. 25-35 - Minfeng Xu, Shiqing Xin, Changhe Tu:
Towards globally optimal normal orientations for thin surfaces. 36-43 - Haocan Xu, Jituo Li, Guodong Lu, Haijin Deng, Dongliang Zhang, Juntao Ye:
Modeling 3D human body with a smart vest. 44-58
- Filip Skola, Fotis Liarokapis:
Embodied VR environment facilitates motor imagery brain-computer interface training. 59-71
- Jifei Ou, Zhao Ma, Jannik Peters, Sen Dai, Nikolaos Vlavianos, Hiroshi Ishii:
KinetiX - designing auxetic-inspired deformable material structures. 72-81
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