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HCIS 2010: Brisbane, Australia
part of IFIP World Congress 2010
- Peter Forbrig, Fabio Paternò, Annelise Mark Pejtersen:
Human-Computer Interaction - Second IFIP TC 13 Symposium, HCIS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010. Proceedings. IFIP Advances in Information and Communication Technology 332, Springer 2010, ISBN 978-3-642-15230-6 - Penelope M. Sanderson:
The Power and the Puzzles of Auditory Interfaces. 1-2 - Jordan Janeiro, Simone Diniz Junqueira Barbosa, Thomas Springer, Alexander Schill:
Improving the Search for User Interface Design Patterns through Typed Relationships. 3-14 - Gitte Lindgaard, Janette Folkens, Catherine Pyper, Monique Frize, Robin C. Walker:
Contributions of Psychology to the Design of Diagnostic Decision Support Systems. 15-25 - Steve Goschnick, Liz Sonenberg, Sandrine Balbo:
A Composite Task Meta-model as a Reference Model. 26-38 - Tomoo Inoue:
Future Dining Table: Dish Recommendation Based on Dining Activity Recognition. 39-49 - Julia Niemann, Volker Presse, Jessika Reissland, Anja Naumann:
Developing a User-Centered Mobile Service Interface Based on a Cognitive Model of Attention Allocation. 50-57 - Daniel Sinnig, Kristina Pitula, Richard Becker, Thiruvengadam Radhakrishnan, Peter Forbrig:
Structured Digital Storytelling for Eliciting Software Requirements in the ICT4D Domain. 58-69 - Waralak Vongdoiwang Siricharoen:
Experiencing User-Centered Design (UCD) Practice (Case Study: Interactive Route Navigation Map of Bangkok Underground and Sky Train). 70-79 - SeungHee Lee, Jahee Sohn, Atsushi Usami, Masatoshi Hamanaka:
Development of Wearable Device by Kid's Friendly Design for Kid's Safety. 80-85 - Åsa Cajander, Elina Eriksson, Jan Gulliksen:
Towards a Usability Coaching Method for Institutionalizing Usability in Organisations. 86-97 - Marta Kristín Lárusdóttir, Emma Run Bjarnadottir, Jan Gulliksen:
The Focus on Usability in Testing Practices in Industry. 98-109 - Marco Pretorius, Judy van Biljon, Estelle de Kock:
Added Value of Eye Tracking in Usability Studies: Expert and Non-expert Participants. 110-121 - Mario Gleichmann, Thomas Hasart, Ilvio Bruder, Peter Forbrig:
Supporting the Spreadsheet Idea for Interactive Database Applications. 122-132 - Anette Löfström:
What Is Culture? Toward Common Understandings of Culture in HCI. 133-141 - Michael D. Kickmeier-Rust, Dietrich Albert:
Personalized Support, Guidance, and Feedback by Embedded Assessment and Reasoning: What We Can Learn from Educational Computer Games. 142-151 - Yin-Leng Theng, Pei Foon Teo, Phuong Huynh Truc:
Investigating Sociability and Affective Responses of Elderly Users through Digitally-Mediated Exercises: A Case of the Nintendo Wii. 152-162 - Jonghak Kim, Taekwon Jang, Joonhyuk Yang, Jung-hee Ryu:
Acquaintances Clustering for Social Relationship-Based Indexing of Digital Photos. 163-174 - Michal Tvarozek, Mária Bieliková:
Generating Exploratory Search Interfaces for the Semantic Web. 175-186 - Janet Louise Wesson, Akash Singh, Bradley van Tonder:
Can Adaptive Interfaces Improve the Usability of Mobile Applications? 187-198 - Jaime Sánchez, Matías Espinoza:
Video Game Design for Mobile Phones. 199-210 - Yuqing Mao, Haifeng Shen, Chengzheng Sun:
EPISOSE: An Epistemology-Based Social Search Framework for Exploratory Information Seeking. 211-222 - Jeong Woo Park, Woo Hyun Kim, Won Hyong Lee, Myung Jin Chung:
Artificial Emotion Generation Based on Personality, Mood, and Emotion for Life-Like Facial Expressions of Robots. 223-233 - Daniel Scherer, Maria de Fátima Queiroz Vieira, José Alves do N. Neto:
Human Error Categorization: An Extension to Classical Proposals Applied to Electrical Systems Operations. 234-245 - Vivian Hsueh-Hua Chen, Henry Been-Lirn Duh:
Exploring the Influence of Cultural Diversity in Collaborative Design Teams: Preliminary Findings. 246-254 - Mohd Afandi Md Amin, Richi Nayak:
Theoretical Model of User Acceptance: In the View of Measuring Success in Web Personalization. 255-264 - Mária Bieliková, Michal Lohnický, Daniel Svonava:
An Approach to Information Presentation Employing Game Principles and Physics Based Interaction. 265-268 - Ying-ying Huang:
Exploration in 3D Multimodal Virtual Environment for Nonvisual Spatial Recognition. 269-272 - Norbert Kuhn, Stefan Richter, Michael Schmidt, Andreas Truar, Markus Schwinn, Stefan Naumann, Markus Dick:
Experiments with Adaptable Interfaces for Elderly People. 273-276 - Ann Lantz:
The Practice of Interaction Design. 277-280 - Arminda Lopes:
Artefacts as a Cultural and Collaborative Probe in Interaction Design. 281-284 - Ming-Jen Wang, Chien-Hao Tseng, Cherng-Yeu Shen:
An Easy to Use Augmented Reality Authoring Tool for Use in Examination Purpose. 285-288 - Yin-Leng Theng, Eng Kiat Ting, Xuehong Tao:
From Microsoft Word 2003 to Microsoft Word 2007: Design Heuristics, Design Flaws and Lessons Learnt. 289-292 - Mona Erfani, Magy Seif El-Nasr, David Milam, Bardia Aghabeigi, Beth Aileen Lameman, Bernhard E. Riecke, Hamid Maygoli, Sang Mah:
The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance. 293-296 - Zdena Lustigova, Aude Dufresne, François Courtemanche:
New Attitude to Learning in Virtual Environments - Mining Physiological Data for Automated Feedback. 297-300 - Ricardo Anacleto, Nuno Luz, Lino Figueiredo:
Personalized Sightseeing Tours Support Using Mobile Devices. 301-304 - Ondrej Krejcar:
Reaction on a Change of User Context in Complex Mobile User Adaptive System. 305-308 - Becky Sue Parton, Robert Hancock, John Dawson:
Augmented Reality for Deaf Students: Can Mobile Devices Make It Possible? 309-312
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