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EVA 2019: London, UK
- Jonathan P. Bowen, Graham Diprose, Nick Lambert, Jon Weinel:
Electronic Visualisation and the Arts, EVA 2019, London, UK, July 8-11, 2019. Workshops in Computing, BCS 2019 - Jonathan P. Bowen, Tula Giannini, Rachel Ara, Andy Lomas, Judith Siefring:
Digital Art, Culture and Heritage: New constructs and consciousness. 1-9 - Renato Saleri:
Digital Generative Tools for Restitution and Mediation for Cultural Heritage. 10-17 - Stefania Boiano, Ann Borda, Guiliano Gaia:
Participatory Innovation and Prototyping in the Cultural Sector: A case study. 18-26 - Tula Giannini, Jonathan P. Bowen:
Art and Activism at Museums in a Post-digital World. 27-35 - María Isabel Hidalgo Urbaneja:
Narrative Interfaces: Temporality and spatiality in art museums' online resources. 36-41 - Esther Rolinson, Sean M. Clark:
Sensory Drawing Data. 42-44 - Naomi Dines, Dom Biddulph:
Creative Reverse Engineering: From remote sensuality to haptic metrology. 45-52 - Ashley St. Aubin:
Climate Change: Outcomes of being bystanders in a global windstorm. 53-56 - Emma Dutton:
Feeling Textures. 57-58 - Leticia Crespillo Marí:
3D Modelling and Virtual Reality as a Cataloguing Alternative of Light Environments and their Application in Museums. 59-61 - Kazimir Bielecki, Lennie Varvarides:
What is the Neurodivergent Aesthetic? 62-63 - Chrissy Pretious-Cooney:
Experimenting with the Physicality of Digital Materiality. 64-65 - Lydia Smolin:
Re-imagining the Familiar: Data visualisation in environmental art. 66-67 - Han Bao:
'Rice Bunnies' - #MeToo in China: A hashtag movement and women's empowerment through social media. 68-70 - Blair Zaye:
Awe, Wonderment and the Ominous: The crossroad of art, science, technology and the spiritual. 71-72 - Graham Diprose, Amalia Toyas:
A 21st Century 'Victorian' Family Album. 73-79 - Sean M. Clark:
The CAS50 Exhibition and Collection. 80-83 - Paris Xyntarianos-Tsiropinas, Konstantinos Bailas, Thomas Spyrou:
Photon Painter: A robotic device that transfers drawings onto a large surface area using laser beam on photomechanical reaction materials. 84-88 - Paul J. O'Dowd:
A Robot That Draws and Shades with Tactile Force Feedback Sensed Through a Pencil. 89-96 - Verity Winslow, Paul J. O'Dowd, Ian Chamberlain, Carinna Parraman:
Robotic Etching: The creation of digital etching using robotics. 97-102 - Jack Tait:
Near Chaos in Graphic Drawings from Analogue Machines. 103-111 - Philip Galanter:
Artificial Intelligence and Problems in Generative Art Theory. 112-118 - Laura Dekker:
Emergence in the Expressive Machine. 119-120 - Chris A. Wright:
Listening to the Urban. 121-126 - Zach Buckley:
Tackling the Issue of Student Debt Through Data Sonification and Musical Scores. 127-132 - Karen Bosy, Cristina Portugal:
Multiple Means of Expression Made Available by Digital Media. 133-136 - Clare Harding, Susan Liggett, Adrian Gradinar, Mark Lochrie:
What Do Audiences Want from a Public Art Gallery in the Digital Age? 137-143 - Ian Truelove:
This is Not a Pixel: Building trust in digital art through the blockchain. 144-147 - Terence Quinn:
Making the Absent Object Present: Towards a holographic museum of modern art (hMoMA). 148-154 - Lila Moore:
Tombs and Reels of Consciousness: The aesthetics that interlink ancient ritualistic artefacts and digital, augmented and virtual reality. 155-161 - Sarah Janes:
The Descent of Inanna: The technology of myth. 162-163 - Rameshnath Krishnasamy:
Towards Game-Guided Exploration Systems for Self-Facilitated Exhibitions. 164-171 - Aphra Shemza, Maria Almena, Oliver Gingrich:
Art in Flux at Event Two. 172-173 - Lindsay W. MacDonald, Taylor Bennett, Christopher Ramsey, Charles Crowther:
New RTI Technology for Palæography. 174-181 - Oliver Gingrich, Urszula Tymoszuk, Evgenia Emets, Alain Renaud, David Negrao:
KIMA - The Voice: Participatory art as means for social connectedness. 182-189 - Daniela de Paulis:
COGITO in Space. 190-192 - Chris Strasbaugh:
How We Harnessed the Potential of UAV Imagery in the Classroom through VR and Other Technologies. 193-197 - Christian Tilt, Stephanie Moran, Alexander Hogan:
Visual Democratisation: AR and the Underpass Festival. 198-205 - Joseph Robson, Felix Dodd:
Augmenting the Power of Artwork Through a Virtual Reality Partnered Piece. 206-211 - Johanna Leissner, Martin Papirowski, Ralf Schäfer, Oliver Schreer, Christian Weissig:
Virtual Heritage Expo: Joint presentation of research work and historic artefacts. 212-217 - Carl H. Smith, Jay F. Cousins:
XR for XR - Context Craft: An extended reality platform that transforms local environments through play. 218-225 - Kenneth Feinstein:
Being-with Media: Encountering the moving image in physical space. 226-230 - Verda Munir, Euan W. Dempster, David Lyons:
Innovative Strategies for 3D Visualisation Using Photogrammetry and 3D Scanning for Mobile Phones. 231-236 - Robert Pepperell, Alistair Burleigh, Nicole Ruta, Tony Langford:
FOVO: A flexible real-time computer graphics rendering process. 237-238 - Roz McNulty:
Future Applications of Digital Clothing for Historical Costume: The past, present and future of fashion. 239-242 - Kyungho Lee:
Developing Empathy for People with Bipolar Disorder Through Interactive Performance. 243-246 - Jack Nissan, Luci Holland, Yann Seznec:
Room to Play: Tinderbox Collective. 247-249 - Eugenia Sangmie Kim:
Ghost in the Virtual Reality: Translating the human essence with motion captured dance. 250-255 - Eugenia Sangmie Kim, Feixuan Xu:
Bringing the Tangible into the Virtual: Preserving human-silkworm collaboration. 256-263 - Yisi Xue, Yarong Deng, Junming Liang:
A Interactive Display Form for Chinese Ink and Wash Painting Using Optical Laser Technique. 264-269 - Ting Liang, Xiaoying Tang:
YUE Virtual Park: Multi-sensory experience creative cultural products based on AR technology. 270-273 - Huan Fan:
The New "Theatricality" in Performance and Media Arts. 274-275 - Sean M. Clark, Yi Ji, Xiaoying Tang, Hai Fang:
East Meets West: UK/China creative collaborations. 276-277 - Maureen Kendal, Mehmet Mulla, Elaine Thomazi Freitas:
How Artists Can Develop Their Artwork, Its Market and Deliver Their Creative Content for Virtual Reality Environments? 278-283 - Luca M. Damiani:
Hyperacusis Hacks: Media design ethnographic processing. 284-287 - Jeremy Pilcher:
Art, Law and Unstable Corporate Identities. 288-292 - Jonathan Weinel:
Virtual Hallucinations: Projects in VJing, virtual reality and cyberculture. 293-301 - Julie Watkins:
Interactive Visual Music. 302-309 - Stuart Faromarz Batchelor:
A Framework for Future Paintings. 310-317 - Anna Shvets:
Structural Harmony Method in the Context of Deep Learning on Example of Music by Valentyn Sylvestrov and Philipp Glass. 318-320 - Danae lo:
Can Her Voice Crack? I am not sure I understand. 321-329 - Rehan Zia:
Visualisation for Digital Multi-Shot Photography. 330-335 - Stuart Cunningham:
Communicating Auditory Impairments Using Electroacoustic Composition. 336-341 - Mark Grimshaw-Aagaard:
Sound and the Feeling of Presence. 342-343 - James Simpson:
Physical to Digital to Physical: Capturing human performances for multidisciplinary theatre visualisation. 344-350 - Batuhan Bintas:
Øresund Space Collective - Kybalion: A cyber-dimensional way to experience music. 351-352 - Christopher E. G. Moore:
The Use of Human Brain Activity (Electroencephalogram) in the Making of Art. 353-359 - David Schwarz, Stuart Cunningham, Rebecca Woodford Smith:
Towards a New Paradigm for Intuitive Theatrical Lighting Control. 360-367 - Terry Trickett:
A Cybernetic Clarion Call to the Arts' Community. 368-375 - Andrei Budescu, Diana Dragan Chirila, Oana Gui, Corneliu Dascalu, Miklos Uszkai, Mihai Simu:
Poetry Based 3D Printed Sculpture. 376-380 - Megan L. Smith, John Desnoyers-Stewart:
Riding Through Walls: A journey of physical computing through Google Street View. 381-388 - Bushra Burge:
Creation of an Integrated Multisensory Wearable Story: Costume embedded haptics-VR using a considered eco-ethical design approach. 389-393 - Tony Langford:
Return to Nature: How media art heals? 394-401 - Claude Heiland-Allen:
At the Helm of the Burning Ship. 402-408 - Hans-Peter Gasselseder, Maria Kallionpää:
Beyond the Audience Seat: The recording and production of immersive opera and interactive concerto programmes for VR experiences. 409-416 - Yi Ji:
Guangdong University of Technology Graduate Education System. 417 - John Fass, Nicolas Maréchal, Henrietta Ross:
University of the Arts London London College of Communication. 418-424
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