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2020 – today
- 2024
- [c79]Joris Herbots, Robin Marx, Maarten Wijnants, Peter Quax, Wim Lamotte:
HTTP/3's Extensible Prioritization Scheme in the Wild. ANRW 2024 - 2023
- [c78]Joris Herbots, Mike Vandersanden, Peter Quax, Wim Lamotte:
Vegvisir: A testing framework for HTTP/3 media streaming. MMSys 2023: 403-409 - [c77]Joris Herbots, Arno Verstraete, Maarten Wijnants, Peter Quax, Wim Lamotte:
Cross that boundary: Investigating the feasibility of cross-layer information sharing for enhancing ABR decision logic over QUIC. NOSSDAV 2023: 50-57 - 2022
- [j10]Mariano Di Martino, Isaac Meers, Peter Quax, Ken Andries, Wim Lamotte:
Revisiting Identification Issues in GDPR 'Right Of Access' Policies: A Technical and Longitudinal Analysis. Proc. Priv. Enhancing Technol. 2022(2): 95-113 (2022) - 2021
- [c76]Hendrik Lievens, Maarten Wijnants, Brent Zoomers, Jeroen Put, Nick Michiels, Peter Quax, Wim Lamotte:
Adaptive Streaming and Rendering of Static Light Fields in the Web Browser. IC3D 2021: 1-8 - [c75]Isaac Meers, Mariano Di Martino, Peter Quax, Wim Lamotte:
ESQABE: Predicting Encrypted Search Queries. SEC 2021: 103-117 - [c74]Maarten Wijnants, Eva Geurts, Hendrik Lievens, Peter Quax, Wim Lamotte:
Stay Tuned! An Investigation of Content Substitution, the Listener as Curator and Other Innovations in Broadcast Radio. IMX 2021: 120-133 - [c73]Hendrik Lievens, Maarten Wijnants, Mike Vandersanden, Peter Quax, Wim Lamotte:
Adaptive Web-Based VR Streaming of Multi-LoD 3D Scenes via Author-Provided Relevance Scores. VR Workshops 2021: 488-489 - 2020
- [j9]Mariano Di Martino, Peter Quax, Wim Lamotte:
Knocking on IPs: Identifying HTTPS Websites for Zero-Rated Traffic. Secur. Commun. Networks 2020: 7285786:1-7285786:14 (2020) - [c72]Robin Marx, Maxime Piraux, Peter Quax, Wim Lamotte:
Debugging QUIC and HTTP/3 with qlog and qvis. ANRW 2020: 58-66 - [c71]Joris Herbots, Maarten Wijnants, Wim Lamotte, Peter Quax:
Cross-layer metrics sharing for QUICker video streaming. CoNEXT 2020: 542-543 - [c70]Robin Marx, Joris Herbots, Wim Lamotte, Peter Quax:
Same Standards, Different Decisions: A Study of QUIC and HTTP/3 Implementation Diversity. EPIQ@SIGCOMM 2020: 14-20 - [c69]Robin Marx, Wim Lamotte, Peter Quax:
Visualizing QUIC and HTTP/3 with qlog and qvis. SIGCOMM Posters and Demos 2020: 42-43 - [c68]Pieter Robyns, Mariano Di Martino, Dennis Giese, Wim Lamotte, Peter Quax, Guevara Noubir:
Practical operation extraction from electromagnetic leakage for side-channel analysis and reverse engineering. WISEC 2020: 161-172
2010 – 2019
- 2019
- [j8]Pieter Robyns, Peter Quax, Wim Lamotte:
Improving CEMA using Correlation Optimization. IACR Trans. Cryptogr. Hardw. Embed. Syst. 2019(1): 1-24 (2019) - [c67]Mariano Di Martino, Peter Quax, Wim Lamotte:
Realistically Fingerprinting Social Media Webpages in HTTPS Traffic. ARES 2019: 54:1-54:10 - [c66]Maarten Wijnants, Sven Coppers, Gustavo Alberto Rovelo Ruiz, Peter Quax, Wim Lamotte:
Split & Dual Screen Comparison of Classic vs Object-based Video. ACM Multimedia 2019: 1035-1037 - [c65]Maarten Wijnants, Sven Coppers, Gustavo Alberto Rovelo Ruiz, Peter Quax, Wim Lamotte:
Talking Video Heads: Saving Streaming Bitrate by Adaptively Applying Object-based Video Principles to Interview-like Footage. ACM Multimedia 2019: 2449-2458 - [c64]Mariano Di Martino, Pieter Robyns, Winnie Weyts, Peter Quax, Wim Lamotte, Ken Andries:
Personal Information Leakage by Abusing the GDPR 'Right of Access'. SOUPS @ USENIX Security Symposium 2019 - [c63]Robin Marx, Tom De Decker, Peter Quax, Wim Lamotte:
Resource Multiplexing and Prioritization in HTTP/2 over TCP Versus HTTP/3 over QUIC. WEBIST (Revised Selected Papers) 2019: 96-126 - [c62]Robin Marx, Tom De Decker, Peter Quax, Wim Lamotte:
Of the Utmost Importance: Resource Prioritization in HTTP/3 over QUIC. WEBIST 2019: 130-143 - 2018
- [c61]Robin Marx, Wim Lamotte, Jonas Reynders, Kevin Pittevils, Peter Quax:
Towards QUIC debuggability. EPIQ@CoNEXT 2018: 1-7 - [c60]Pieter Robyns, Peter Quax, Wim Lamotte, William Thenaers:
A Multi-Channel Software Decoder for the LoRa Modulation Scheme. IoTBDS 2018: 41-51 - [c59]Maarten Wijnants, Hendrik Lievens, Nick Michiels, Jeroen Put, Peter Quax, Wim Lamotte:
Standards-compliant HTTP adaptive streaming of static light fields. VRST 2018: 4:1-4:12 - [c58]Mariano Di Martino, Pieter Robyns, Peter Quax, Wim Lamotte:
IUPTIS: Fingerprinting Profile Webpages in a Dynamic and Practical DPI Context. WEBIST (Revised Selected Papers) 2018: 99-124 - [c57]Mariano Di Martino, Pieter Robyns, Peter Quax, Wim Lamotte:
IUPTIS: A Practical, Cache-resistant Fingerprinting Technique for Dynamic Webpages. WEBIST 2018: 102-112 - [c56]Maarten Wijnants, Robin Marx, Peter Quax, Wim Lamotte:
HTTP/2 Prioritization and its Impact on Web Performance. WWW 2018: 1755-1764 - 2017
- [j7]Bram Bonné, Gustavo Rovelo, Peter Quax, Wim Lamotte:
Insecure Network, Unknown Connection: Understanding Wi-Fi Privacy Assumptions of Mobile Device Users. Inf. 8(3): 76 (2017) - [j6]Maarten Wijnants, Gustavo Rovelo, Peter Quax, Wim Lamotte:
WanderCouch - A Smart TV approach towards experiencing music festivals live from the living room. Multim. Tools Appl. 76(4): 5721-5753 (2017) - [j5]Pieter Robyns, Bram Bonné, Peter Quax, Wim Lamotte:
Noncooperative 802.11 MAC Layer Fingerprinting and Tracking of Mobile Devices. Secur. Commun. Networks 2017: 6235484:1-6235484:21 (2017) - [c55]Bram Bonné, Peter Quax, Wim Lamotte:
The Privacy API: Facilitating Insights in How One's Own User Data is Shared. EuroS&P Workshops 2017: 72-75 - [c54]Robin Marx, Sander Vanhove, Wouter Vanmontfort, Peter Quax, Wim Lamotte:
DOM2AFRAME: Putting the web back in WebVR. IC3D 2017: 1-8 - [c53]Robin Marx, Maarten Wijnants, Peter Quax, Axel Faes, Wim Lamotte:
Web Performance Characteristics of HTTP/2 and Comparison to HTTP/1.1. WEBIST (Revised Selected Papers) 2017: 87-114 - [c52]Robin Marx, Peter Quax, Axel Faes, Wim Lamotte:
Concatenation, Embedding and Sharding: Do HTTP/1 Performance Best Practices Make Sense in HTTP/2?. WEBIST 2017: 160-173 - [c51]Pieter Robyns, Eduard Marin, Wim Lamotte, Peter Quax, Dave Singelée, Bart Preneel:
Physical-layer fingerprinting of LoRa devices using supervised and zero-shot learning. WISEC 2017: 58-63 - [c50]Pieter Robyns, Peter Quax, Wim Lamotte:
PHY-layer security is no alternative to cryptography. WISEC 2017: 160-162 - 2016
- [j4]Peter Quax, Jori Liesenborgs, Arno Barzan, Martijn Croonen, Wim Lamotte, Bert Vankeirsbilck, Bart Dhoedt, Tom Kimpe, Kurt Pattyn, Matthew McLin:
Remote rendering solutions using web technologies. Multim. Tools Appl. 75(8): 4383-4410 (2016) - [c49]Maarten Wijnants, Gustavo Rovelo, Peter Quax, Wim Lamotte:
A Pragmatically Designed Adaptive and Web-compliant Object-based Video Streaming Methodology: Implementation and Subjective Evaluation. ACM Multimedia 2016: 1267-1276 - [c48]Pieter Robyns, Bram Bonné, Peter Quax, Wim Lamotte:
POSTER: Assessing the Impact of 802.11 Vulnerabilities using Wicability. WISEC 2016: 217-218 - 2015
- [c47]Maarten Wijnants, Peter Quax, Gustavo Alberto Rovelo Ruiz, Wim Lamotte, Johan Claes, Jean-François Macq:
An optimized adaptive streaming framework for interactive immersive video experiences. BMSB 2015: 1-6 - [c46]Maarten Wijnants, Gustavo Alberto Rovelo Ruiz, Donald Degraen, Peter Quax, Kris Luyten, Wim Lamotte:
Web-Powered Virtual Site Exploration Based on Augmented 360 Degree Video via Gesture-Based Interaction. WSICC@TVX 2015 - [c45]Maarten Wijnants, Kris Van Erum, Peter Quax, Wim Lamotte:
Web-mediated Augmentation and Interactivity Enhancement of Omni-directional Video in Both 2D and 3D. WEBIST 2015: 21-34 - [c44]Maarten Wijnants, Kris Van Erum, Peter Quax, Wim Lamotte:
Augmented ODV: Web-Driven Annotation and Interactivity Enhancement of 360 Degree Video in Both 2D and 3D. WEBIST (Revised Selected Papers) 2015: 47-69 - [c43]Pieter Robyns, Peter Quax, Wim Lamotte:
Injection attacks on 802.11n MAC frame aggregation. WISEC 2015: 13:1-13:11 - 2014
- [c42]Peter Quax, Wouter Vanmontfort, Wim Lamotte, Filip Hautekeete, Peter Vermeulen, Kris Van Lier:
A Taxonomy for and Analysis of the MMOG Landscape. MMVE@MMSys 2014: 1:1-1:6 - [c41]Peter Quax, Wouter Vanmontfort, Robin Marx, Wim Lamotte:
Migrating an MMO Back-end Infrastructure to the Cloud: a Perspective. MMVE@MMSys 2014: 7:1-7:2 - [c40]Maarten Wijnants, Jeroen Leën, Peter Quax, Wim Lamotte:
Augmented video viewing: transforming video consumption into an active experience. MMSys 2014: 164-167 - [c39]Bram Bonné, Wim Lamotte, Peter Quax, Kris Luyten:
Raising awareness on smartphone privacy issues with SASQUATCH, and solving them with PrivacyPolice. MobiQuitous 2014: 379-381 - [c38]Maarten Wijnants, Adam Blazejczak, Peter Quax, Wim Lamotte:
Geo-Spatial Trend Detection Through Twitter Data Feed Mining. WEBIST (Revised Selected Papers) 2014: 212-227 - [c37]Maarten Wijnants, Adam Blazejczak, Peter Quax, Wim Lamotte:
TweetPos: A Tool to Study the Geographic Evolution of Twitter Topics. WEBIST (1) 2014: 257-266 - [c36]Pieter Robyns, Bram Bonné, Peter Quax, Wim Lamotte:
Short paper: exploiting WPA2-enterprise vendor implementation weaknesses through challenge response oracles. WISEC 2014: 189-194 - 2013
- [c35]Peter Quax, Anastasiia Beznosyk, Wouter Vanmontfort, Robin Marx, Wim Lamotte:
An evaluation of the impact of game genre on user experience in cloud gaming. IGIC 2013: 216-221 - [c34]Peter Quax, Jori Liesenborgs, Panagiotis Issaris, Wim Lamotte, Johan Claes:
A practical and scalable method for streaming omni-directional video to web users. ImmersiveMe@ACM Multimedia 2013: 57-60 - [c33]Maarten Wijnants, Peter Quax, Wim Lamotte:
Cost-effective Web-based Media Synchronization Schemes for Real-time Distributed Groupware. WEBIST 2013: 149-154 - [c32]Arno Barzan, Bram Bonné, Peter Quax, Wim Lamotte, Mathias Versichele, Nico Van de Weghe:
A comparative simulation of opportunistic routing protocols using realistic mobility data obtained from mass events. WOWMOM 2013: 1-6 - [c31]Bram Bonné, Arno Barzan, Peter Quax, Wim Lamotte:
WiFiPi: Involuntary tracking of visitors at mass events. WOWMOM 2013: 1-6 - 2012
- [c30]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
The influence of cooperative game design patterns for remote play on player experience. APCHI 2012: 11-20 - [c29]Anastasiia Beznosyk, Peter Quax, Wim Lamotte, Karin Coninx:
The Effect of Closely-Coupled Interaction on Player Experience in Casual Games. ICEC 2012: 243-255 - [c28]Qian Li, Peter Quax, Kris Luyten, Wim Lamotte:
A Cognitive Network for Intelligent Environments. IMIS 2012: 317-322 - [c27]Maarten Wijnants, Jeroen Dierckx, Peter Quax, Wim Lamotte:
synchronous MediaSharing: social and communal media consumption for geographically dispersed users. MMSys 2012: 107-112 - [c26]Peter Quax, Panagiotis Issaris, Wouter Vanmontfort, Wim Lamotte:
Evaluation of distribution of panoramic video sequences in the eXplorative television project. NOSSDAV 2012: 45-50 - [c25]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
Role and quality of communication in collaborative training for Multiple Sclerosis patients. PETRA 2012: 4 - 2011
- [c24]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
User Enjoyment and Performance in Collaborative and Cooperative Games in Shared 3D Virtual Environments. GRAPP 2011: 302-307 - [c23]Johanna Renny Octavia, Anastasiia Beznosyk, Karin Coninx, Peter Quax, Kris Luyten:
User Modeling Approaches towards Adaptation of Users' Roles to Improve Group Interaction in Collaborative 3D Games. HCI (4) 2011: 668-677 - [c22]Peter Quax, Jimmy Cleuren, Wouter Vanmontfort, Wim Lamotte:
Empirical Evaluation of the Efficiency of Spatial Subdivision Schemes and Load Balancing Strategies for Networked Games. ICCCN 2011: 1-6 - [c21]Maarten Wijnants, Wouter Vanmontfort, Jeroen Dierckx, Peter Quax, Wim Lamotte, Katrien De Moor, Jeroen Vanattenhoven:
Quality of Service and Quality of Experience Correlations in a Location-Based Mobile Multiplayer Role-Playing Game. ICEC 2011: 101-112 - [c20]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
Influence of network delay and jitter on cooperation in multiplayer games. VRCAI 2011: 351-354 - 2010
- [c19]Anastasiia Beznosyk, Chris Raymaekers, Karin Coninx, Peter Quax, Wim Lamotte:
Investigating the Influence of Communication and Input Devices on Collaboration in Virtual Environments. GRAPP 2010: 341-346
2000 – 2009
- 2009
- [j3]Peter Quax, Fabian Di Fiore, Wim Lamotte, Frank Van Reeth:
Efficient distribution of emotion-related data through a networked virtual environment architecture. Comput. Animat. Virtual Worlds 20(5-6): 501-510 (2009) - [j2]Peter Quax, Bart Cornelissen, Jeroen Dierckx, Gert Vansichem, Wim Lamotte:
ALVIC-NG: state management and immersive communication for massively multiplayer online games and communities. Multim. Tools Appl. 45(1-3): 109-131 (2009) - [c18]Maarten Wijnants, Stijn Agten, Peter Quax, Wim Lamotte:
Investigating the relationship between QoS and QoE in a mixed desktop/handheld gaming setting. StudentWorkshop@CoNEXT 2009: 29-30 - [c17]Peter Quax, Fabian Di Fiore, Panagiotis Issaris, Wim Lamotte, Frank Van Reeth:
Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players Using H.264. MIG 2009: 256-267 - [c16]Peter Quax, Wim Lamotte, Frank Van Reeth:
Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-Driven Research. CW 2009: 154-162 - 2008
- [j1]Peter Quax, Jeroen Dierckx, Bart Cornelissen, Wim Lamotte:
ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture. Int. J. Comput. Games Technol. 2008: 594313:1-594313:9 (2008) - [c15]Fabian Di Fiore, Peter Quax, Cedric Vanaken, Wim Lamotte, Frank Van Reeth:
Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments. MIG 2008: 222-233 - [c14]Peter Quax, Jeroen Dierckx, Bart Cornelissen, Gert Vansichem, Wim Lamotte:
Dynamic server allocation in a real-life deployable communications architecture for networked games. NETGAMES 2008: 66-71 - 2007
- [b1]Peter Quax:
An Architecture for Large-scale Virtual Interactive Communities. Hasselt University, Belgium, 2007 - 2006
- [c13]Peter Quax, Bjorn Geuns, Tom Jehaes, Wim Lamotte, Gert Vansichem:
On the Applicability of Remote Rendering of Networked Virtual Environments on Mobile Devices. ICSNC 2006: 16 - 2005
- [c12]Tom Jehaes, Peter Quax, Wim Lamotte:
Adapting a large scale networked virtual environment for display on a PDA. Advances in Computer Entertainment Technology 2005: 217-220 - [c11]Maarten Wijnants, Patrick Monsieurs, Peter Quax, Wim Lamotte:
Exploiting Proxy-Based Transcoding to Increase the User Quality of Experience in Networked Applications. AAA-IDEA 2005: 73-80 - [c10]Peter Quax, Maarten Wijnants, Tom Jehaes, Wim Lamotte:
Bridging the Gap between Fixed and Mobile Access to an Audio/Video-Enabled Large-Scale NVE. Web Technologies, Applications, and Services 2005: 63-68 - [c9]Peter Quax, Tom Jehaes, Maarten Wijnants, Wim Lamotte:
Mobile Adaptations for a Multi-User Framework Supporting Video-based Avatars. IMSA 2005: 412-417 - 2004
- [c8]Peter Quax, Patrick Monsieurs, Wim Lamotte:
Performance evaluation of client-side video stream quality selection using autonomous avatars. Advances in Computer Entertainment Technology 2004: 251-256 - [c7]Peter Quax, Tom Jehaes, Chris Flerackers, Wim Lamotte:
Scalable transmission of avatar video streams in virtual environments. ICME 2004: 631-634 - [c6]Peter Quax, Patrick Monsieurs, Wim Lamotte, Danny De Vleeschauwer, Natalie Degrande:
Objective and subjective evaluation of the influence of small amounts of delay and jitter on a recent first person shooter game. NETGAMES 2004: 152-156 - [c5]Tom Jehaes, Peter Quax, Wim Lamotte:
Analysis of scalable data streams for representations in networked virtual environments. NETGAMES 2004: 167 - [c4]Tom Jehaes, Peter Quax, Patrick Monsieurs, Wim Lamotte:
Hybrid representations to improve both streaming and rendering of dynamic networked virtual environments. VRCAI 2004: 26-32 - [c3]Peter Quax, Patrick Monsieurs, Tom Jehaes, Wim Lamotte:
Using autonomous avatars to simulate a large-scale multi-user networked virtual environment. VRCAI 2004: 88-94 - 2003
- [c2]Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamotte:
A multi-user framework supporting video-based avatars. NETGAMES 2003: 137-147 - 2002
- [c1]Jori Liesenborgs, Peter Quax, Wim Lamotte, Frank Van Reeth:
Designing a Virtual Environment for Large Audiences. ICOIN (2) 2002: 585-595
Coauthor Index
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last updated on 2024-10-07 21:21 CEST by the dblp team
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