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Inmaculada Rodríguez
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- affiliation: University of Barcelona
- affiliation: University of Alcalá
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2020 – today
- 2024
- [c33]Ecem Kavaz, Francesca Wright, Montserrat Nofre, Anna Puig, Inmaculada Rodríguez, Mariona Taulé:
Introducing the Multidisciplinary Design of a Visualisation-Oriented Natural Language Interface. SEPLN (Projects and Demonstrations) 2024: 142-147 - 2023
- [j16]Ecem Kavaz, Anna Puig, Inmaculada Rodríguez, Reyes Chacón, David De-La-Paz, Adrià Torralba, Montserrat Nofre, Mariona Taulé:
Visualisation of hierarchical multivariate data: Categorisation and case study on hate speech. Inf. Vis. 22(1): 31-51 (2023) - [c32]Ecem Kavaz, Inmaculada Rodríguez, Anna Puig, Eduard Vives:
A Conversational Data Visualisation Platform for Hierarchical Multivariate Data. EuroVis (Posters) 2023: 1-3 - 2022
- [j15]Anna Puig, Inmaculada Rodríguez, Johan Baldeón, Sergi Múria:
Children building and having fun while they learn geometry. Comput. Appl. Eng. Educ. 30(3): 741-758 (2022) - [c31]Eric Roselló-Marín, Maite López-Sánchez, Inmaculada Rodríguez, Manel Rodriguez-Soto, Juan A. Rodríguez-Aguilar:
An Ethical Conversational Agent to Respectfully Conduct In-Game Surveys. CCIA 2022: 335-344 - 2021
- [c30]Inmaculada Rodríguez, Anna Puig, Alex Rodriguez:
We Are Not the Same Either Playing: A Proposal for Adaptive Gamification. CCIA 2021: 185-194 - 2020
- [j14]Inmaculada Rodríguez, Anna Puig, Dolça Tellols, Karen Samso:
Evaluating the effect of gamification on the deployment of digital cultural probes for children. Int. J. Hum. Comput. Stud. 137: 102395 (2020) - [j13]Dolça Tellols, Maite López-Sánchez, Inmaculada Rodríguez, Pablo Almajano, Anna Puig:
Enhancing sentient embodied conversational agents with machine learning. Pattern Recognit. Lett. 129: 317-323 (2020) - [j12]Anna Puig, Inmaculada Rodríguez, Josep Lluís Arcos, Juan A. Rodríguez-Aguilar, Sergi Cebrián, Anton Bogdanovych, Núria Morera, Antonio Palomo, Raquel Piqué:
Lessons learned from supplementing archaeological museum exhibitions with virtual reality. Virtual Real. 24(2): 343-358 (2020)
2010 – 2019
- 2019
- [c29]Inmaculada Rodríguez Santiago, Anna Puig, Juan Antonio Rodríguez, Josep Lluís Arcos, Sergi Cebrián, Anton Bogdanovych, Núria Morera, Raquel Piqué, Antonio Palomo:
On the Relationship between Subjective and Objective measures of VR experiences: a Case Study of a Serious Game for Museums. GamiLearn 2019 - 2018
- [j11]David Contreras, Maria Salamó, Inmaculada Rodríguez, Anna Puig:
Shopping Decisions Made in a Virtual World: Defining a State-Based Model of Collaborative and Conversational User-Recommender Interactions. IEEE Consumer Electron. Mag. 7(4): 26-35 (2018) - [c28]Dolça Tellols, Maite López-Sánchez, Inmaculada Rodríguez, Pablo Almajano:
Sentient Embodied Conversational Agents: Architecture and Evaluation. CCIA 2018: 312-321 - 2017
- [c27]Karen Samso, Inmaculada Rodríguez, Anna Puig, Dolça Tellols, Flavio Escribano, Sergio Alloza:
From Cultural Probes Tasks to Gamified Virtual Energy Missions. BCS HCI 2017 - [c26]Pablo Almajano, Dolça Tellols, Inmaculada Rodríguez, Maite López-Sánchez:
METO: A Motivated and Emotional Task-Oriented 3D Agent. CCIA 2017: 263-268 - [c25]Johan Baldeón, Anna Puig, Inmaculada Rodríguez, Cristian Muriel, Leandro Zardain:
A Conceptual Model for Educational Game Authoring: A Showcase in Math Games. HCI (19) 2017: 347-361 - 2016
- [c24]Johan Baldeón, Maite López-Sánchez, Inmaculada Rodríguez, Anna Puig:
Gamification of Multi-agent Systems Theory Classes. AAMAS Workshops (Visionary Papers) 2016: 172-183 - [c23]Johan Baldeón, Inmaculada Rodríguez, Anna Puig:
LEGA: A LEarner-centered GAmification Design Framework. Interacción 2016: 45 - 2015
- [j10]David Contreras, Maria Salamó, Inmaculada Rodríguez, Anna Puig:
A 3D Visual Interface for Critiquing-based Recommenders: Architecture and Interaction. Int. J. Interact. Multim. Artif. Intell. 3(3): 7-15 (2015) - [j9]Juan A. Rodríguez-Aguilar, Carles Sierra, Josep Lluís Arcos, Maite López-Sánchez, Inmaculada Rodríguez:
Towards next generation coordination infrastructures. Knowl. Eng. Rev. 30(4): 435-453 (2015) - [c22]David Contreras, Maria Salamó, Inmaculada Rodríguez, Anna Puig, Alejandra Yañez:
Supporting Users Experience in a 3D eCommerce Environment. Interacción 2015: 45:1-45:4 - 2014
- [j8]Pablo Almajano, Maite López-Sánchez, Inmaculada Rodríguez, Tomas Trescak:
Assistant agents to advice users in hybrid structured 3D virtual environments. Comput. Animat. Virtual Worlds 25(3-4): 497-506 (2014) - [c21]Pablo Almajano, Enric Mayas, Inmaculada Rodríguez, Maite López-Sánchez:
Conversational Structured Hybrid 3D Virtual Environments. Interacción 2014: 63:1-63:8 - [c20]David Contreras, Maria Salamó, Inmaculada Rodríguez, Anna Puig:
An approach to improve user experience with conversational recommenders through a 3D virtual environment. Interacción 2014: 66:1-66:4 - 2013
- [j7]Jeremy Pitt, Aikaterini Bourazeri, Andrzej Nowak, Magdalena Roszczynska-Kurasinska, Agnieszka Rychwalska, Inmaculada Rodríguez Santiago, Maite López-Sánchez, Monica Florea, Mihai Sanduleac:
Transforming Big Data into Collective Awareness. Computer 46(6): 40-45 (2013) - [j6]Tomas Trescak, Inmaculada Rodríguez, Maite López-Sánchez, Pablo Almajano:
Execution infrastructure for normative virtual environments. Eng. Appl. Artif. Intell. 26(1): 51-62 (2013) - [c19]Pablo Almajano, Enric Mayas, Inmaculada Rodríguez, Maite López-Sánchez, Anna Puig:
Structuring Interactions in a Hybrid Virtual Environment - Infrastructure & Usability. GRAPP/IVAPP 2013: 288-297 - 2012
- [j5]Tomas Trescak, Marc Esteva, Inmaculada Rodríguez:
A shape grammar interpreter for rectilinear forms. Comput. Aided Des. 44(7): 657-670 (2012) - [j4]Gustavo Aranda Bada, Tomas Trescak, Marc Esteva, Inmaculada Rodríguez, Carlos Carrascosa:
Massively Multiplayer Online Games Developed with Agents. Trans. Edutainment 7: 129-138 (2012) - [c18]Pablo Almajano, Tomas Trescak, Marc Esteva, Inmaculada Rodríguez, Maite López-Sánchez:
v-mWater: a 3D virtual market for water rights (demonstration). AAMAS 2012: 1483-1484 - [c17]Pablo Almajano, Tomas Trescak, Inmaculada Rodríguez, Maite López-Sánchez:
An Infrastructure for Human Inclusion in MAS. ECAI 2012: 999-1000 - [c16]Aikaterini Bourazeri, Jeremy Pitt, Pablo Almajano, Inmaculada Rodríguez, Maite López-Sánchez:
Meet the Meter: Visualising SmartGrids Using Self-Organising Electronic Institutions and Serious Games. SASO Workshops 2012: 145-150 - [c15]Tomas Trescak, Anton Bogdanovych, Simeon J. Simoff, Inmaculada Rodríguez:
Generating diverse ethnic groups with genetic algorithms. VRST 2012: 1-8 - 2011
- [j3]Inmaculada Rodríguez, Anna Puig, Marc Esteva:
Cross-platform management of intelligent objects behaviors in serious virtual environments. Comput. Animat. Virtual Worlds 22(4): 343-350 (2011) - [c14]Tomas Trescak, Marc Esteva, Inmaculada Rodríguez:
VIXEE an innovative communication infrastructure for virtual institutions. AAMAS 2011: 1131-1132 - [c13]Pablo Almajano, Maite López-Sánchez, Marc Esteva, Inmaculada Rodríguez:
An Assistance Infrastructure for open MAS. CCIA 2011: 1-10 - 2010
- [j2]Tomas Trescak, Marc Esteva, Inmaculada Rodríguez:
A Virtual World Grammar for automatic generation of virtual worlds. Vis. Comput. 26(6-8): 521-531 (2010) - [c12]Tomas Trescak, Marc Esteva, Inmaculada Rodríguez:
Virtual world grammar. AAMAS 2010: 1581-1582 - [c11]Tomas Trescak, Marc Esteva, Inmaculada Rodríguez, Javier Morales:
Virtual world builder toolkit. AAMAS 2010: 1627-1628
2000 – 2009
- 2009
- [c10]Tomas Trescak, Inmaculada Rodríguez, Marc Esteva:
General Shape Grammar Interpreter for Intelligent Designs Generations. CGIV 2009: 235-240 - [c9]David Brota, Inmaculada Rodríguez, Anna Puig, Marc Esteva:
A Generic Framework to Exploit Virtual Worlds as Normative and Dynamic Interactive Spaces. CGVR 2009: 151-157 - 2008
- [j1]Inmaculada Rodríguez, Ronan Boulic:
Evaluating the influence of induced passive torques in the simulation of time-varying human poses. Comput. Graph. 32(3): 474-484 (2008) - [c8]Inmaculada Rodríguez, Anna Puig, Marc Esteva, Carles Sierra, Anton Bogdanovych, Simeon J. Simoff:
Intelligent Objects to Facilitate Human Participation in Virtual Institutions. Web Intelligence 2008: 196-199 - 2007
- [c7]Inmaculada Rodríguez, Maria Salamó, Maite López-Sánchez, Jesús Cerquides, Anna Puig, Carles Sierra:
Completing the Virtual Analogy of Real Institutions via iObjects. CCIA 2007: 95-103 - [c6]Inmaculada Rodríguez, Ronan Boulic:
Simulating reactive/passive postures by means of a human active torque hybrid minimization. GRAPP (AS/IE) 2007: 5-12 - 2003
- [c5]Inmaculada Rodríguez, Manuel Peinado, Ronan Boulic, Daniel Meziat:
Reaching Volumes Generated by Means of Octal Trees and Cartesian Constraints. Computer Graphics International 2003: 324-330 - [c4]Inmaculada Rodríguez Santiago, Manuel Peinado, Ronan Boulic, Daniel Meziat:
Bringing the human arm reachable space to a virtual environment for its analysis. ICME 2003: 229-232 - [c3]Inmaculada Rodríguez, Ronan Boulic, Daniel Meziat:
Visualizing human fatigue at joint level with the half-joint pair concept. Visualization and Data Analysis 2003: 37-45
1990 – 1999
- 1997
- [c2]Juana López, Inmaculada Rodríguez, Daniel Meziat, Arantza Casillas, José Luis Bosque:
A User Interface for the Design of Human Figures Multimedia Animations. HIM 1997: 81-94 - [c1]Daniel Meziat, Juana López, Inmaculada Rodríguez, Melquiades Carbajo, Arantza Casillas, José Luis Bosque:
HAL: A Multimedia Language for the Creation of 3D Animations of Human Figures. VL 1997: 185-186
Coauthor Index
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last updated on 2024-07-27 16:42 CEST by the dblp team
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