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International Journal of Computer Games Technology, Volume 2011
Volume 2011, 2011
- João Tiago Pinheiro Neto Jacob
, António Fernando F. Coelho:
Issues in the Development of Location-Based Games. 495437:1-495437:7 - Chek Tien Tan
, Ho-Lun Cheng:
Tactical Agent Personality. 107160:1-107160:16 - Oriel Bergig, Eyal Soreq, Nate Hagbi, Kirill Pevzner, Nati Levi, Shoham Blau, Yulia Smelansky, Jihad El-Sana:
Out of the Cube: Augmented Rubik's Cube. 570210:1-570210:7 - Kurt Weissgerber, Gary B. Lamont, Brett J. Borghetti, Gilbert L. Peterson
:
Determining Solution Space Characteristics for Real-Time Strategy Games and Characterizing Winning Strategies. 834026:1-834026:17 - Alf Inge Wang, Bian Wu
:
Using Game Development to Teach Software Architecture. 920873:1-920873:12 - Hasti Seifi, Steve DiPaola, Ali Arya:
Expressive Animated Character Sequences Using Knowledge-Based Painterly Rendering. 164949:1-164949:7 - Nicola Dusi, Maria Federico, Marco Furini
:
MovieRemix: Having Fun Playing with Videos. 857371:1-857371:13 - David Weibel
, Bartholomäus Wissmath
:
Immersion in Computer Games: The Role of Spatial Presence and Flow. 282345:1-282345:14 - Gregg T. Hanold, Mikel D. Petty
:
Enhancing a Commercial Game Engine to Support Research on Route Realism for Synthetic Human Characters. 819746:1-819746:15 - Peter Vajda, Ivan Ivanov, Jong-Seok Lee, Touradj Ebrahimi
:
Epitomize Your Photos. 706893:1-706893:11 - Kazuya Atsuta, Masatoshi Hamanaka, SeungHee Lee:
Concert Viewing Headphones. 612535:1-612535:10

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