/**
* 测试窗口物体沿着水平和垂直移动
* @author tonyl
*
*/
public class GameFrame03 extends Frame {
Image img=GameUtil.getImage(“images/sun.jpg”);
/**
* 加载窗口
*/
public void launchFrame(){
setSize(500,500);
setLocation(100,100);
setVisible(true);
new PaintThread().start();
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e){
System.exit(0);
}
});

}
private double x=100,y=100;
private boolean left;
private boolean up;
public void paint(Graphics g){
    g.drawImage(img,(int)x,(int)y,null);
    if(up){
        y -=10;
    }else{
        y +=10;
    }
    if(y>500-30){
        up=true;
    }
    if(y<30){
        up=false;
    }

}
/**
 * 定义一个重画窗口的线程类,是一个内部类
 * @author Administrator
 */
class PaintThread extends Thread{
    public void run(){
        while(true){
            repaint();
        try{
            Thread.sleep(40);//1s=1000ms
        }catch(InterruptedException e){
            e.printStackTrace();
        }
    }
}
}

}