How can I use a ​​std::function​​ in a function which expects a C-style callback?

If this is not possible, what is the next best thing?

Example:

// --- some C code I can not change ---
typedef void(*fun)(int);
void register_callback(fun f) {
f(42); // a test
}
// ------------------------------------

#include <functional>
#include <iostream>

void foo(const char* ptr, int v, float x) {
std::cout << ptr << " " << v << " " << x << std::endl;
}

int main() {
std::function<void(int)> myf = std::bind(&foo, "test", std::placeholders::_1, 3.f);
register_callback(myf); // <-- How to do this?


Long answer: sort of. You can write a C function to pass to the API that calls your std::function:
// --- some C code I can not change ---
typedef void(*fun)(int);
void register_callback(fun f) {
f(42); // a test
}
// ------------------------------------

#include <functional>
#include <iostream>

void foo(const char* ptr, int v, float x) {
std::cout << ptr << " " << v << " " << x << std::endl;
}

namespace {
std::function<void(int)> callback;
extern "C" void wrapper(int i) {
callback(i);
}
}

int main() {
callback = std::bind(&foo, "test", std::placeholders::_1, 3.f);
register_callback(wrapper); // <-- How to do this?
}