Redis抢红包设计方案
1. 概述
在这个任务中,我们需要设计一个基于Redis的抢红包系统。用户可以通过抢红包接口领取红包,系统需要保证每个用户只能领取一次。同时,红包金额需要平均分配给所有领取者。下面我们将详细介绍整个抢红包的流程以及每一步需要做的操作。
2. 流程图
sequenceDiagram
participant User
participant System
User->>+System: 请求抢红包
System->>-User: 返回红包金额
3. 类图
classDiagram
class RedisRedPacket {
-Int redisRedPacketId
-Double totalAmount
-Int totalNumber
-String redPacketKey
-Date createTime
+Double receiveRedPacket(Long userId)
}
4. 代码实现
4.1 创建红包
public class RedisRedPacket {
private int redisRedPacketId; // 红包ID
private double totalAmount; // 红包总金额
private int totalNumber; // 红包总数量
private String redPacketKey; // 红包在Redis中的键
private Date createTime; // 创建时间
public RedisRedPacket(int redisRedPacketId, double totalAmount, int totalNumber) {
this.redisRedPacketId = redisRedPacketId;
this.totalAmount = totalAmount;
this.totalNumber = totalNumber;
this.redPacketKey = "red_packet:" + redisRedPacketId;
this.createTime = new Date();
}
public static RedisRedPacket createRedPacket(int redisRedPacketId, double totalAmount, int totalNumber) {
RedisRedPacket redisRedPacket = new RedisRedPacket(redisRedPacketId, totalAmount, totalNumber);
// 将红包信息存储到Redis中
Redis.set(redisRedPacket.redPacketKey, redisRedPacket);
return redisRedPacket;
}
}
4.2 抢红包
public class RedisRedPacket {
// ...
public double receiveRedPacket(Long userId) {
// 查询用户是否已抢过红包
if (UserRedis.hasReceivedRedPacket(userId, this.redisRedPacketId)) {
throw new RuntimeException("您已经抢过该红包");
}
// 从Redis中取出红包金额
RedisRedPacket redPacket = (RedisRedPacket) Redis.get(this.redPacketKey);
if (redPacket == null) {
throw new RuntimeException("红包不存在");
}
// 红包剩余金额
double remainingAmount = redPacket.totalAmount;
// 红包剩余数量
int remainingNumber = redPacket.totalNumber;
// 判断红包是否已被抢完
if (remainingNumber <= 0 || remainingAmount <= 0) {
throw new RuntimeException("红包已抢完");
}
// 计算平均金额
double averageAmount = remainingAmount / remainingNumber;
// 计算用户抢到的金额
double receiveAmount = Math.random() * averageAmount * 2;
receiveAmount = receiveAmount <= averageAmount ? receiveAmount : averageAmount;
// 更新红包信息
remainingAmount -= receiveAmount;
remainingNumber--;
redPacket.totalAmount = remainingAmount;
redPacket.totalNumber = remainingNumber;
Redis.set(this.redPacketKey, redPacket);
// 记录用户已抢红包
UserRedis.addReceivedRedPacket(userId, this.redisRedPacketId);
return receiveAmount;
}
}
5. 总结
通过以上的设计,我们实现了一个基于Redis的抢红包系统。用户可以通过调用抢红包接口领取红包,系统会自动计算平均金额并返回给用户。同时,系统会记录用户已抢红包,保证每个用户只能领取一次。使用Redis作为存储,可以保证高并发下的性能和可用性。