using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class background : MonoBehaviour
{
public TweenPosition questTween0;
public TweenPosition questTween1;
public TweenPosition questTween2;
public TweenPosition questTween3;
public TweenPosition questTween4;
public TweenPosition questTween5;
void HideQuest()
{
questTween0.PlayForward();
questTween1.PlayForward();
questTween2.PlayForward();
questTween3.PlayForward();
questTween4.PlayForward();
questTween5.PlayForward();
}
public void OnCancelButtonClick()
{
HideQuest();
}
}