Maven依赖
<parent>
<!--SpringBoot父级依赖,标记当前项目为SpringBoot项目-->
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-parent</artifactId>
<version>2.1.4.RELEASE</version>
<relativePath/>
</parent>
<dependencies>
<!--web模块-->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-web</artifactId>
</dependency>
<!-- springboot整合的websocket模块 -->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
<!--json解析-->
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>fastjson</artifactId>
<version>1.2.47</version>
</dependency>
<!--lombok插件-->
<dependency>
<groupId>org.projectlombok</groupId>
<artifactId>lombok</artifactId>
<version>1.18.8</version>
</dependency>
</dependencies>
结构图
代码实现
OneToMany.java
package com.daniel.config;
import lombok.extern.slf4j.Slf4j;
import org.springframework.stereotype.Component;
import javax.websocket.*;
import javax.websocket.server.ServerEndpoint;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
/**
* @Author Daniel
* @Description 客户端给其他客户端群发消息
**/
@Slf4j//日志
@ServerEndpoint(value = "/oneToMany")//前端通过此URL和后端交互,建立连接
@Component//实例化pojo
public class OneToMany {
//在线人数
private static AtomicInteger onlineCount = new AtomicInteger(0);
//在线客户端
private static Map<String, Session> clients = new ConcurrentHashMap<>();
//成功建立连接时
@OnOpen
public void onOpen(Session session) {
//在线人数加1
onlineCount.incrementAndGet();
//将连接信息放入客户端
clients.put(session.getId(), session);
log.info("新用户{}加入,当前在线人数为:{}", session.getId(), onlineCount.get());
}
//关闭连接时
@OnClose
public void onClose(Session session) {
//在线人数减1
onlineCount.decrementAndGet();
clients.remove(session.getId());
log.info("用户{}退出,当前在线人数为:{}", session.getId(), onlineCount.get());
}
//接收到消息时
@OnMessage
public void onMessage(String message, Session session) {
log.info("服务端收到客户端[{}]的消息:{}", session.getId(), message);
this.sendMessage(message, session);
}
//发生错误时
@OnError
public void onError(Session session, Throwable error) {
log.error("----------------发生错误----------------");
error.printStackTrace();
}
//群发消息
public void sendMessage(String message, Session session) {
//遍历客户端在线人数
for (Map.Entry<String, Session> sessionEntry : clients.entrySet()) {
//拿到消息
String sessionId = session.getId();
Session toSession = sessionEntry.getValue();
//排除自己
if (!sessionId.equals(toSession.getId())) {
log.info("服务端转发客户端[{}]的群发消息给客户端[{}],内容:{}", sessionId, toSession.getId(), message);
toSession.getAsyncRemote().sendText(message);
}
}
}
}
OneToOne.java
package com.daniel.config;
import com.alibaba.fastjson.JSON;
import com.daniel.model.MyMessage;
import lombok.extern.slf4j.Slf4j;
import org.springframework.stereotype.Component;
import javax.websocket.*;
import javax.websocket.server.ServerEndpoint;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
/**
* @Author Daniel
* @Description 客户端与客户端之前相互发送消息
**/
@Slf4j//日志
@ServerEndpoint(value = "/oneToOne")//前端通过此URL和后端交互,建立连接
@Component//实例化pojo
public class OneToOne {
//在线人数
private static AtomicInteger onlineCount = new AtomicInteger(0);
//在线客户端
private static Map<String, Session> clients = new ConcurrentHashMap<>();
//成功建立连接时
@OnOpen
public void onOpen(Session session) {
//在线人数加1
onlineCount.incrementAndGet();
//将连接信息放入客户端
clients.put(session.getId(), session);
log.info("新用户{}加入,当前在线人数为:{}", session.getId(), onlineCount.get());
}
//关闭连接时
@OnClose
public void onClose(Session session) {
//在线人数减1
onlineCount.decrementAndGet();
clients.remove(session.getId());
log.info("用户{}退出,当前在线人数为:{}", session.getId(), onlineCount.get());
}
//客户端发送过来的消息
@OnMessage
public void onMessage(String message, Session session) {
String sessionId = session.getId();
String[] messages = message.split(" ");
//将客户端的消息转换为json字符串
String json = "{\"message\":\"" + messages[0] + "\", \"userId\":" + messages[1] + "}";
log.info("服务端收到客户端[{}]的消息[{}]", sessionId, json);
try {
MyMessage myMessage = JSON.parseObject(json, MyMessage.class);
if (myMessage != null) {
Session toSession = clients.get(myMessage.getUserId());
if (toSession != null) {
this.sendMessage(myMessage.getMessage(), toSession, sessionId);
}
}
} catch (Exception e) {
log.error("----------------发生错误----------------", e);
}
}
//发生错误时
@OnError
public void onError(Session session, Throwable error) {
log.error("----------------发生错误----------------");
error.printStackTrace();
}
//服务端发送消息给客户端
public void sendMessage(String message, Session toSession, String sessionId) {
try {
log.info("服务端转发客户端[{}]的消息给客户端[{}],内容:{}", sessionId, toSession.getId(), message);
toSession.getBasicRemote().sendText(message);
} catch (Exception e) {
log.error("----------------发生错误----------------", e);
}
}
}
OneWebSocket.java
package com.daniel.config;
import lombok.extern.slf4j.Slf4j;
import org.springframework.stereotype.Component;
import javax.websocket.*;
import javax.websocket.server.ServerEndpoint;
import java.util.concurrent.atomic.AtomicInteger;
/**
* @Author Daniel
* @Description 客户端与服务端交互
**/
@Slf4j//日志
@ServerEndpoint(value = "/oneWebSocket")//前端通过此URL和后端交互,建立连接
@Component
public class OneWebSocket {
//在线人数
private static AtomicInteger onlineCount = new AtomicInteger(0);
//成功建立连接时
@OnOpen
public void onOpen(Session session) {
//在线人数加1
onlineCount.incrementAndGet();
//将连接信息放入客户端
log.info("新用户{}加入,当前在线人数为:{}", session.getId(), onlineCount.get());
}
//关闭连接时
@OnClose
public void onClose(Session session) {
//在线人数减1
onlineCount.decrementAndGet();
log.info("用户{}退出,当前在线人数为:{}", session.getId(), onlineCount.get());
}
//客户端发送过来的消息
@OnMessage
public void onMessage(String message, Session session) {
log.info("服务端收到客户端[{}]的消息:{}", session.getId(), message);
//给客户端回消息
this.sendMessage("Hello, " + message, session);
}
//发生错误时
@OnError
public void onError(Session session, Throwable error) {
log.error("----------------发生错误----------------");
error.printStackTrace();
}
//回消息
public void sendMessage(String message, Session toSession) {
try {
log.info("服务端给客户端[{}]发送消息,内容:{}", toSession.getId(), message);
toSession.getBasicRemote().sendText(message);
} catch (Exception e) {
log.error("----------------发生错误----------------", e);
}
}
}
WebSocketConfiguration.java
package com.daniel.config;
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.server.standard.ServerEndpointExporter;
/**
* @Author Daniel
* @Description WebSocket配置类
**/
@Configuration
public class WebSocketConfiguration {
@Bean
public ServerEndpointExporter serverEndpointExporter() {
return new ServerEndpointExporter();
}
}
MyMessage.java
package com.daniel.model;
import lombok.Data;
/**
* @Author Daniel
* @Description pojo
**/
@Data
public class MyMessage {
private String userId;
private String message;
}
Application.java
package com.daniel;
import org.springframework.boot.SpringApplication;
import org.springframework.boot.autoconfigure.SpringBootApplication;
/**
* @Author Daniel
* @Description SpringBoot启动类
**/
@SpringBootApplication//
public class Application {
public static void main(String[] args) {
SpringApplication.run(Application.class, args);
}
}
index.html
<!DOCTYPE HTML>
<html>
<head>
<title>My WebSocket</title>
</head>
<body>
<input id="text" type="text"/>
<button onclick="send()">Send</button>
<button onclick="close()">Close</button>
<div id="message"></div>
</body>
<script type="text/javascript">
var websocket = null;
//判断当前浏览器是否支持WebSocket
if ('WebSocket' in window) {
websocket = new WebSocket("ws://localhost:8080/oneWebSocket");//此处地址在分情况测试的时候需要修改
} else {
alert('Not support websocket')
}
//发生错误时
websocket.onerror = function () {
setMessageInnerHTML("error");
};
//成功建立连接时
websocket.onopen = function (event) {
//setMessageInnerHTML("open");
}
//接收到消息时
websocket.onmessage = function (event) {
setMessageInnerHTML(event.data);
}
//关闭连接时
websocket.onclose = function () {
setMessageInnerHTML("close");
}
//监听窗口关闭事件,当窗口关闭时,主动去关闭websocket连接,防止连接还没断开就关闭窗口,server端会抛异常。
window.onbeforeunload = function () {
websocket.close();
}
//显示服务器端返回的消息
function setMessageInnerHTML(innerHTML) {
document.getElementById('message').innerHTML += innerHTML + '<br/>';
}
//关闭连接按钮
function close() {
websocket.close();
}
//发送消息按钮
function send() {
var message = document.getElementById('text').value;
websocket.send(message);
}
</script>
</html>
大写的注意:这里一定要调用websocket.send()方法,不然无法与后台产生交互!!!
启动与测试
1.客户端与服务端交互
修改index.html页面中第19行代码
websocket = new WebSocket("ws://localhost:8080/oneWebSocket");
启动Application
可以看到log
发送消息
可以在log中看到前后端产生了交互
2.一个客户端与另一个客户端之间交互
修改index.html页面中第19行代码
websocket = new WebSocket("ws://localhost:8080/oneToOne");
启动之后,打开多个客户端,可以看到log
使用“消息 被接受人”的格式给其他客户端发消息
Hello 1
早啊 2
3.群发消息
修改index.html页面中第19行代码
websocket = new WebSocket("ws://localhost:8080/oneToMany");
启动之后,打开多个客户端,发送群发消息
log:
在这里插入图片描述