Design a Tic-tac-toe game that is played between two players on a n x n grid.
You may assume the following rules:
- A move is guaranteed to be valid and is placed on an empty block.
- Once a winning condition is reached, no more moves is allowed.
- A player who succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game.
Example:
Given n = 3, assume that player 1 is "X" and player 2 is "O" in the board. TicTacToe toe = new TicTacToe(3); toe.move(0, 0, 1); -> Returns 0 (no one wins) |X| | | | | | | // Player 1 makes a move at (0, 0). | | | | toe.move(0, 2, 2); -> Returns 0 (no one wins) |X| |O| | | | | // Player 2 makes a move at (0, 2). | | | | toe.move(2, 2, 1); -> Returns 0 (no one wins) |X| |O| | | | | // Player 1 makes a move at (2, 2). | | |X| toe.move(1, 1, 2); -> Returns 0 (no one wins) |X| |O| | |O| | // Player 2 makes a move at (1, 1). | | |X| toe.move(2, 0, 1); -> Returns 0 (no one wins) |X| |O| | |O| | // Player 1 makes a move at (2, 0). |X| |X| toe.move(1, 0, 2); -> Returns 0 (no one wins) |X| |O| |O|O| | // Player 2 makes a move at (1, 0). |X| |X| toe.move(2, 1, 1); -> Returns 1 (player 1 wins) |X| |O| |O|O| | // Player 1 makes a move at (2, 1). |X|X|X|
分析:http://www.cnblogs.com/grandyang/p/5467118.html
因为要求 “A player who succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game”, 所以我们可以建立一个大小为n的一维数组rows和cols,还有变量对角线diag和逆对角线rev_diag,这种方法的思路是,如果玩家1在
第一行某一列放了一个子,那么rows[0]自增1,如果玩家2在第一行某一列放了一个子,则rows[0]自减1,那么只有当rows[0]等于n或者-n的时候,表示第一行的子都是一个玩家放的,则游戏结束返回该玩家即可,其他各行各列,对角线和逆对角线都是这种思路,
1 public class TicTacToe { 2 private int[] rows; 3 private int[] cols; 4 private int diag; 5 private int rev_diag; 6 private int n; 7 8 /** Initialize your data structure here. */ 9 public TicTacToe(int n) { 10 this.n = n; 11 rows = new int[n]; 12 cols = new int[n]; 13 } 14 15 public int move(int row, int col, int player) { 16 int add = player == 1 ? 1 : -1; 17 18 rows[row] += add; 19 cols[col] += add; 20 21 diag += (row == col ? add : 0); 22 rev_diag += (row + col == n - 1 ? add : 0); 23 24 return (Math.abs(rows[row]) == n || Math.abs(cols[col]) == n || Math.abs(diag) == n || Math.abs(rev_diag) == n) ? player : 0; 25 } 26 }