mlua v0.4 发布并支持Lua 5.4

mlua v0.4 released with Lua 5.4 supporthttps://github.com/khvzak/mlua

mlua v0.4 发布并支持Lua 5.4。v0.4 changelog

MiniCouchDB: implementing a subset of CouchDB in Rust

MiniCouchDB: implementing a subset of CouchDB in Rusthttps://www.garrensmith.com/blogs/mini-couch-hack-week https://github.com/garrensmith/couch_hack_week

mini-redis启发,搞了一个mini-CouchDB in Rust.

Benchrs: Apache Benchmark(ab) clone in rust

Benchrs: Apache Benchmark(ab) clone in rust https://crates.io/crates/benchrs

Apache Benchmark style http bench tool written in async rust.

Benchrs 0.1.7
Arkaitz Jimenez <arkaitzj@gmail.com>
Does http benchmarks

USAGE:
   benchrs [FLAGS] [OPTIONS] <url>

FLAGS:
   -h, --help       Prints help information
   -k               Enables keep alive
   -V, --version    Prints version information
   -v               Increases verbosity

OPTIONS:
   -c <concurrency>           Sets the concurrency level
   -H <header>...             Sets a custom header
   -m <method>                Request method: default GET
   -p <postfile>              File attach as request body
   -n <request number>        Sets the number of requests

ARGS:
   <url>    The url to hit

Rust/WinRT快速入门

Getting started with Rust/WinRThttps://kennykerr.ca/2020/06/05/getting-started-with-rust-winrt/

加拿大小伙子Kenny Kerr写的Rust/WinRT编程快速入门。Rust/WinRT编程快速入门已经非常简单,这得益于程序员喜欢的Rust语言编程工具链提供了大量的便利。如果你想不需要额外的帮助直接入门,下面是一些有用的链接

  • GitHub: https://github.com/microsoft/winrt-rs
  • Docs.rs: https://docs.rs/winrt/
  • Crates.io: https://crates.io/crates/winrt

下面会给一些个人的心得和小技巧:安装先决条件和工具:

  • Visual Studio 2019 – be sure to install the C++ tools as this is required by the Rust compiler (only the linker is required).
  • Visual Studio Code – this is the default IDE used for Rust.
  • Python – be sure to install the x64 version as this is required for debugging support.
  • Git – Rust has deep support for Git.
  • Rust – this installs rustup which is a tool for installing Rust toolchains and common Rust related tooling.

打开VS Code然后键入Ctrl+Shift+X打开扩展页安装下面的extensions:

  • rust-analyzer – there are others, but this is the only Rust extension that I’ve tried that actually works reliably most of the time.
  • CodeLLDB – you can also use the Microsoft C++ extension for debugging, but this one does a better job of integrating with the IDE.
  • C/C++ – the Microsoft C++ extension doesn’t integrate as well with the IDE, but provides superior debugging information, so you may want to have that on hand for an emergency.

提示下载并安装Rust language server,确认安装,然后重新启动IDE。然后我们开始用新的cargo包创建例子:

C:\>cargo new sample
    Created binary (application) `sample` package

C:\>cd sample
C:\sample>code .

新创建的项目目录下修改Cargo.toml配置文件,并添加WinRT的依赖库包:

[dependencies]
winrt = "0.7.0"

确认所有的库是最新的,然后开始编译项目:

C:\sample>cargo build
   Updating crates.io index
  Compiling proc-macro2 v1.0.18
  Compiling unicode-xid v0.2.0
  ...
  Compiling winrt_gen_macros v0.7.0
  Compiling winrt_gen v0.7.0
  Compiling winrt_macros v0.7.0
  Compiling winrt v0.7.0
  Compiling sample v0.1.0 (C:\sample)
   Finished dev [unoptimized + debuginfo] target(s) in 19.65s

C:\sample>cargo run
   Finished dev [unoptimized + debuginfo] target(s) in 0.06s
    Running `target\debug\sample.exe`
Hello, world!

在项目文件夹里找到写hello world的源文件main.rs,我们用winrt::import macro来生成Rust bindings for WinRT的APIs:

winrt::import!(
   dependencies
       os
   types
       windows::data::xml::dom::*
);

其实你在main.rs里面任何位置放置上面的代码都可以,这个导入的宏分成两个部分:一类是你的项目中需要标识WinRT组件,另一类是特别需要相应的类型子集。这里用了os表示需要运行的操作系统,也可以指定特定版本的Windows SDK。然后指定了官方文档中的一些类型windows::data::xml::dom 下面还有用了XmlDocument,具体的细节可以参考官方文档:

fn main() -> winrt::Result<()> {
   use windows::data::xml::dom::*;

   let doc = XmlDocument::new()?;
   doc.load_xml("<html>hello world</html>")?;

   let root = doc.document_element()?;
   assert!(root.node_name()? == "html");
   assert!(root.inner_text()? == "hello world");

   Ok(())
}

编译运行的结果:

C:\sample>cargo run
  Compiling sample v0.1.0 (C:\sample)
   Finished dev [unoptimized + debuginfo] target(s) in 8.71s
    Running `target\debug\sample.exe`

这样,import宏导进来的库就可以开始调用指定的Windows API了。

rust语言写斗兽棋游戏

Animal Fight Chess Game written in rust.https://github.com/netcan/AnimalChess

Animal Fight Chess Game(斗兽棋) written in rust. Rust语言写斗兽棋游戏游戏规则和玩法:

  • http://ancientchess.com/page/play-doushouqi.htm
  • https://en.wikipedia.org/wiki/Jungle_(board_game)

编译和运行:

git clone https://github.com/netcan/AnimalChess.git
cd AnimalChess
cargo run --release

From 日报小组 BobQ