1.API GetSiblingIndex(); Gets the sibling index
直接挂到 四个按钮上 即可看到每一个按钮的索引 (也就是Canvas下面有几个子物体 索引从0开始)
代码:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GetChild_ID : MonoBehaviour
{
public int IDD;
public Transform parent;
// Start is called before the first frame update
void Start()
{
parent = this.transform.parent;
IDD = this.transform.GetSiblingIndex();
}
}